Why game studies
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Why game studies

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Why game studies Why game studies Presentation Transcript

  • Prototeach, Edinburgh 2010 Chris Lowthorpe Hosted by University of Abertay & Skillset Why Game Studies? Chris Lowthorpe is identi ed as the originator of this work. This right is by Creative Commons Attribution-Non- Commercial-No Derivative Works 2.0 UK: England and Wales. http://creativecommons.org/licenses/by-nc-nd/2.0/uk/
  • The State of Play Decade old Multidisciplinary Study of games, players, and contexts Drives research - scholarly/collaborative Increasingly established outside UK
  • Primary Targets The Game The Player Contextualization Criticism and Innovation Industry Practices/Market Awareness
  • The Ultimate Goal? Integration of theory and practice to drive research, innovation, and future prosperity.
  • Q. What are these? A. Students! (according to many in industry) 5
  • Text But we need students like this! 6
  • Equipped for this...
  • This...
  • Or this
  • Game Studies Encouraging Innovation
  • “The more ‘traditional’ a game, the bigger the player numbers are, but we are happy to lose some of those numbers in trying something original.” Alice Taylor Education Commissioning Editor C4
  • 3 Games + 3 Developers = 1 Idea
  • “It gave me courage to experiment in light of how others make games, particularly where games cross boundaries into other media or incorporate aspects of reality. Studying the theory of games helps students try new things which may not be possible after graduation. University provides a safe and supportive place to try new ideas. Games studies is a crucial foundation for that innovation.” Rosie Ball, BA Games Art & Design, NUCA
  • Empowering a new generation of innovative game designers
  • INTERACTIVITY GAME STUDIES 1, CHRIS LOWTHORPE, FALL 2009
  • DRAMATIC ELEMENTS GAME STUDIES 1, CHRIS LOWTHORPE, FALL 2009
  • “Learning the theory behind how games are constructed, and the different elements of their creation, gives future designers a much deeper well of knowledge to assist in their design processes.” Tom Alcock, BA Games Art & Design, NUCA
  • Industry Awareness The Business of Games Industry Practices The Market and ‘Audience’ IP and Copyright Trends - Transmedia Storytelling etc.
  • Expanding of games
  • “Game Studies helped me understand the games industry is a rapidly changing business, and it’s important to pay attention to new trends and technology such as Social Media and App. Stores. And to recognize the importance of indie game development studios. ” Sophia George, BA Games Art & Design, NUCA
  • Games as Culture
  • Integrate Theory and Practice Increase Innovation & Entrepreneurship Understand Games as Culture Establish Space for Research Establish Common Language Sector Aware Graduates
  • “Game Studies is one of my favorite aspects of the course. For me, it played a vital part in extending my knowledge of digital games. ” Rachel Cunningham, BA Games Art & Design, NUCA
  • Turn it upside-down! Not why Games Studies, but why not?
  • Thanks! twitter.com/chrislowthorpe backstorieschrislowthorpe.wordpress.com chrislowthorpe.co.uk