Prototyping Mobile Applications with Flash for Designers
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Prototyping Mobile Applications with Flash for Designers

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My presentation from the 2011 FiTC unConference

My presentation from the 2011 FiTC unConference

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  • Who has developed for mobile? Android platform?iOS? Playbook?
  • CPU power, network, battery, use location, input method
  • One of the biggest differences is today’s mobile experiences are driven via touch
  • Work through the designExplore new ideasTesting if a design feels right

Prototyping Mobile Applications with Flash for Designers Presentation Transcript

  • 1. Prototyping Mobile Applications with Flash Professional
    @ChrisGriffith
  • 2. Disclaimer
    These opinions and thoughts are my own, and may or may not reflect the opinions of the company that I work for.
  • 3.
  • 4. Mobile is Everywhere
  • 5. Mobile vs. Desktop
  • 6. Touch Interfaces
  • 7. Orientation
  • 8. What is a Prototype?
    …incomplete versions of the software program being developed. A prototype typically implements only a small subset of the features of the eventual program, and the implementation may be completely different from that of the eventual product.
    (http://en.wikipedia.org/wiki/Software_prototyping)
  • 9.
  • 10.
  • 11.
  • 12. Short Time Frame
  • 13. Build Only What You Need
  • 14. Solution
    +
  • 15. Development Environments
  • 16. Flash
  • 17. Graphic Templates
    http://www.teehanlax.com/blog/2010/08/12/iphone-4-gui-psd-retina-display/
  • 18. Code Snippets – FTW!
  • 19. Demo
  • 20. Publishing to Device
  • 21. Publishing to Device
  • 22. Thanks!
    Thanks!
    chris.griffith@gmail.com
    @chrisgriffith
    http://chrisgriffith.wordpress.com/