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Prototyping Mobile Applications with Flash for Designers
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Prototyping Mobile Applications with Flash for Designers

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My presentation from the 2011 FiTC unConference

My presentation from the 2011 FiTC unConference

Published in: Technology
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  • Who has developed for mobile? Android platform?iOS? Playbook?
  • CPU power, network, battery, use location, input method
  • One of the biggest differences is today’s mobile experiences are driven via touch
  • Work through the designExplore new ideasTesting if a design feels right
  • Transcript

    • 1. Prototyping Mobile Applications with Flash Professional
      @ChrisGriffith
    • 2. Disclaimer
      These opinions and thoughts are my own, and may or may not reflect the opinions of the company that I work for.
    • 3.
    • 4. Mobile is Everywhere
    • 5. Mobile vs. Desktop
    • 6. Touch Interfaces
    • 7. Orientation
    • 8. What is a Prototype?
      …incomplete versions of the software program being developed. A prototype typically implements only a small subset of the features of the eventual program, and the implementation may be completely different from that of the eventual product.
      (http://en.wikipedia.org/wiki/Software_prototyping)
    • 9.
    • 10.
    • 11.
    • 12. Short Time Frame
    • 13. Build Only What You Need
    • 14. Solution
      +
    • 15. Development Environments
    • 16. Flash
    • 17. Graphic Templates
      http://www.teehanlax.com/blog/2010/08/12/iphone-4-gui-psd-retina-display/
    • 18. Code Snippets – FTW!
    • 19. Demo
    • 20. Publishing to Device
    • 21. Publishing to Device
    • 22. Thanks!
      Thanks!
      chris.griffith@gmail.com
      @chrisgriffith
      http://chrisgriffith.wordpress.com/

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