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Developing AIR for Android using Flash CS5

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Presented at the FiTC unconference at the 2010 Adobe MAX conference. ...

Presented at the FiTC unconference at the 2010 Adobe MAX conference.

New to mobile development? Wondering how mobile applications are built? This presentation will walk you the entire development process of the MAx unconference application from design to deployment. Chris Griffith will show you how he designed and built the application using a variety of tools and techniques.

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  • This presentation was given at the 2010 Adobe MAX conference, so some of the content is out-dated. Yes, Flash Professional CS5.5 has been released and has the publish to Android functionality, as well as publishing for the iOS platform. For more on this release you go to http://www.adobe.com/products/flash.html
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  • The latest version Flash cs5.5 is released. It integrates the AIR 2.6, and android target project. Flash CS5.5 Android Development: http://android.jmsliu.com/277/flash-cs5-5-android-development.html
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    Developing AIR for Android using Flash CS5	Developing AIR for Android using Flash CS5 Presentation Transcript

    • Developing AIR for Android using Flash CS5
      Chris Griffith
    • Disclaimer
      These opinions and thoughts are my own, and may or may not reflect the opinions of the company that I work for.
    • My Mobile App Portfolio
    • AIR for Android Overview
      GeoLocation
      Accelerometer
      Camera
      Multitouch
      Screen Orientation
      Microphone
      GPU Access
      SQLite DB
      No Native Widgets
    • Adobe MAX unconference App
    • Prototyping
    • Database
    • Don’t fear the timeline
    • Publishing
    • Publishing
    • To the Market…
    • Thanks!
      cgriffith@qualcomm.com
      Twitter: @chrisgriffith
      Blog: http://chrisgriffith.wordpress.com/