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Controlling Project Size for Student/Hobby Videogame Development

by Chris DeLeon on Jan 22, 2012

  • 612 views

Brief introductory talk for the VGDev student videogame development club at Georgia Tech, highlighting basic concepts to help keep student/hobby-sized projects realistic and completable.

Brief introductory talk for the VGDev student videogame development club at Georgia Tech, highlighting basic concepts to help keep student/hobby-sized projects realistic and completable.

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video games management programming project management

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Controlling Project Size for Student/Hobby Videogame Development — Presentation Transcript