Controlling Project Size for Student/Hobby Videogame Development
by Chris DeLeon on Jan 22, 2012
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Brief introductory talk for the VGDev student videogame development club at Georgia Tech, highlighting basic concepts to help keep student/hobby-sized projects realistic and completable.
Brief introductory talk for the VGDev student videogame development club at Georgia Tech, highlighting basic concepts to help keep student/hobby-sized projects realistic and completable.
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