Ambient Personalization (Personalisation) and Rich Internet Mechanisms

Loading...

Flash Player 9 (or above) is needed to view presentations.
We have detected that you do not have it on your computer. To install it, go here.

1 comments

Comments 1 - 1 of 1 previous next Post a comment

Post a comment
Embed Video
Edit your comment Cancel

3 Favorites & 1 Group

Ambient Personalization (Personalisation) and Rich Internet Mechanisms - Presentation Transcript

  1. Ambient Personalisation & Rich Internet Mechanisms (or how we learnt to love the cookie) Chris Khalil Senior Experience Architect, USiT News Digital Media
  2. So, what’s going on? WHAT is Ambient Personsalisation WHY would you want to do it HOW do you do it What Why How
  3. WHAT
  4. What do we mean by Ambient?
    • “The surrounding environment coming into contact with the system or component in question. “
    What Why How
  5. Another definition….
    • ass groove: A depression in the cushion of a couch or chair formed by many hours of sitting. First known usage by Homer Simpson.
    • “ Don't sit in my ass groove! You'll mess it up. “
    What Why How
  6. What do we mean by Personalisation?
    • “ To adapt something to the needs of an individual “
    What Why How
  7. Think of a car
    • it’s not just pimping it up….
  8. It’s making it comfortable What Why How Steering wheel Seat Environment Entertainment
  9. It’s direct manipulation
    • no intermediate step
    What Why How
  10. set & forget It’s easy
  11. shouldn’t sites have a memory too? Not Groundhog Day
  12. Ambient Personalisation:
    • Site works without personalisation
    • Low barrier to use
    • Direct Manipulation
    • Footprint
    • Invisible
    • Effective
    What Why How
  13. WHY
  14. We talked to users What Why How
  15. In our lab Thanks to Martin Jopson: http://flickr.com/photos/level/2697777350/
  16. A personalised web..
    • “ I only want to see the things I’m interested in “
    What Why How
  17. A personalised web
    • “I want it to be mine by just using it”
    What Why How
  18. Some experiences of personalisation…. What Why How
  19. What I’m sold What Why How
  20. What I get What Why How
  21. Upfront setup What Why How
  22. We asked users
    • “wouldn’t do it, had a bad experience in the past….”
    • “can’t be bothered, too time consuming…”
    • “I expect it will be difficult…”
    What Why How
  23. Yet they wanted it Because What Why How
  24. A personalised web What Why How
  25. What Why How
  26. What Why How
  27. What Why How
  28. A personalised web What Why How
  29. A personalised web What Why How
  30. Summary
    • One size doesn’t fit all
    • Missing goal in computing is invisibility
    • Form & function intertwined
    • Ambient doesn’t require upfront work – the user just uses the site
    • Personalisation = good
    • Setting up Personalisation = bad
    What Why How
  31. HOW
  32. Works without personalisation What Why How
  33. Effects of removing registration/login http://blog.topix.com/archives/000106.html What Why How
  34. Works without login
    • Uses cookies to store state
    What Why How
  35. news.com.au
  36. Rich Mechanisms Visual News Time Editorial Visual User What Why How
  37. Instructional Scaffolding
    • Margin call outs attract attention
    • Type/Shape designed to look less like an ad – more personal
    • Degrades gracefully to nothing
    What Why How
  38. Tour
    • Concept of real tour as a metaphor
    • Maintain context allow people to play
    What Why How
  39. Drag’n’drop Users create their own context Use grip affordances to imply dragability What Why How
  40. Accordions
    • Progressive disclosure
    • Surreptitious discovery
    • Breadth and depth
    • Information scent
    • Helps mental model of site
    • Construct own IA’s
    What Why How
  41. Local News
    • Map based UI
    What Why How
  42. Reassurance of Persistence
    • Position saved
    What Why How
  43. What have we seen today
    • What
    • Why
    • How
  44. Conclusion
    • Explorable Interface somewhere between dictatorship and total freedom.
    • Once setup, less browsing, scrolling, more immediate results
      • Allows hidden depth to be revealed (accordions)
      • Allows product to grow as users experience and knowledge grows (accordions)
      • More easily reflect users preferences and thought processes (set forget, footprint)
      • Augment user – do things humans are not good at (remembering information on the page, setting preferences – spatial awareness, short and long term memory)
      • Set and forget
  45. Questions ?
    • Dr Christopher Khalil
    • Senior Experience Architect
    • News Digital Media
    • [email_address]
    • [email_address]
    • www.chriskhalil.com

+ Christopher KhalilChristopher Khalil, 2 years ago

custom

690 views, 3 favs, 0 embeds more stats

One size doesn't fit all. This presentation examine more

More info about this document

© All Rights Reserved

Go to text version

  • Total Views 690
    • 690 on SlideShare
    • 0 from embeds
  • Comments 1
  • Favorites 3
  • Downloads 18
Most viewed embeds

more

All embeds

less

Flagged as inappropriate Flag as inappropriate
Flag as inappropriate

Select your reason for flagging this presentation as inappropriate. If needed, use the feedback form to let us know more details.

Cancel
File a copyright complaint
Having problems? Go to our helpdesk?

Categories

Groups / Events