E-Learner Platform 2.0 Technology for Personal Development
Overview
E-Learner Platform 2.0 is about leveraging existing open source software and Web 2.0 technology to help children from economically disadvantaged backgrounds learn about the incredible learning tools that are available free and accessible for public usage at low cost.
Uniqueness E-learner Platform 2.0
Motivation
Insufficient resources to build computing programs
Vocational skills and quick fixes
Goals
Holistic education: Personal Development + Vocational Training
Use of open source and web 2.0 technology
A curriculum:
Active
Self-reliant
Creative
Critical thinking
Sharing/Collaborating/ Living/ Working
Background
Who we are
Hung Nguyen - senior student at Foreign Trade University, majoring in International business
Matteus Pan - University of Pennsylvania, Computer Science and Finance
Paola Di Maio - Information systems and learning specialist working as lecturer and researcher for a university in Thailand
John Tim Denny - advisor of the International Development, Education and ICT and Executive Director of the PC4peace
Lab Scenario 1: OLPC
Pros
Educational: actively engaged in a process of learning through doing, learn by teaching, actively assisting other learners
A profound level of freedom and a gateway to other forms of technology; matching emphasis and goals of the OLPC and E-Learner Platform 2.0
Ownership
Cons
Price
Age range (performance limitation of XO's for more advanced learners)
Lab Scenario 2: Low-cost PC 1 1 1 http://www.norhtec.com
Analysis of Lab Scenario 2
Pros:
More computing power, less costs
More 'realistic' computing environment than Sugar
Cons:
Less child ownership (possibly less motivation for the students given importance of the concept of ownership in educational development)
Overarching Idea of Pilot Projects
To bring together a learning program (curriculum) and resources for children at their respective academic levels, focusing initially on literacy and key skills, primarily with a project-based learning focus
To train teachers and internal staff for the running of the programme/curriculum
To build an Open Platform and network to gather technologists, teachers, volunteers, partner organizations and those interested in Vietnamese educational development
Pilot Project: Bình Lợi Shelter
40 kids
6 PCs
2 learning facilitators
0 computing teacher
Purpose: To create opportunities for disadvantaged children
Needs of Binh Loi Shelter specific to our proposal
No structured computing program, lack of volunteers
Slow learning speed of many of the children, and so the introduction of a new method and dimension of learning in computing could be crucial in impacting their education
Pilot Project: East Meets West
International highschools + Local schools for disadvantaged children
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