Your SlideShare is downloading. ×
Convergence On The Film Industry
Upcoming SlideShare
Loading in...5

Thanks for flagging this SlideShare!

Oops! An error has occurred.


Introducing the official SlideShare app

Stunning, full-screen experience for iPhone and Android

Text the download link to your phone

Standard text messaging rates apply

Convergence On The Film Industry


Published on

Published in: Entertainment & Humor

1 Like
  • Be the first to comment

No Downloads
Total Views
On Slideshare
From Embeds
Number of Embeds
Embeds 0
No embeds

Report content
Flagged as inappropriate Flag as inappropriate
Flag as inappropriate

Select your reason for flagging this presentation as inappropriate.

No notes for slide


  • 1. Convergence on the Film Industry.....
    By Nancy Campopiano
    12B1 Media
  • 2. What Is Convergence?
    The coming togther of two or more things.
    Technologies coming together for example a mobile phone and a camera, two integrated technologies.
    Media is converging in many ways. Television, video games, films, newspapers, radio, magazines and music exist separately. But convergence on the film industry is the focus here.
  • 3. The impact on the Media in general..
    Media changes drastically over short periods of time. Just in the past ten years it has become much more advanced and useful for people all around the world. There has been an extreme advance in media technology. This includes the creation of analog-to-digital converters, technology convergence, and the changes in the media industry and audiences. There have been advances in the way gatekeeping and content filters are handled. The rise in the technology of books has even been so great that there has been a decrease in the annual sales by 44 million books. With the ascending spiral of technology the world of media will be a great place for the future.
  • 4. The impact on the Film Industry...
    The film industry has taken note of how badly the music industry dealt with piracy issues and has learnt from their mistakes and the subsequent success of legal music services like iTunes. They seem to “get it”, unlike the music industry in the early days of online music. The way to compete with pirates and illegal file sharing is to offer a legitimate service that is comparably better at a price that makes it worth spending the money to avoid the pain and risks involved when hunting for illegal copies. Games will become an form of entertainment that is more immersive and perhaps even more pervasive than movies. The film industry will adapt to this by converging towards gaming standards and practices. At least this is what a prediction of the future will look like..
  • 5. The Future Convergence of Film and Gaming...
  • 6. Convergence and Consumption
    We can now consume films and many different aspects of the media by convergence of technologies.
    Fore example the newest example of cenvergence would be an App for the iPhone.
    The film itself and the iPhone coming together
    I am going to study the 007 website of the newest film Quantum Of Solace. To find many different ways to consume the film with integrating convergence.
  • 7. 007 Website....
    Just looking at the website i have found eight different ways of consuming and converging the film, these were....
    DVD - consuming
    iPhone App - converging
    The whole DVD catalogue -consuming
    The viewing gallery - convergence
    Blue Ray – consuming
    Video Games – convergence
    Pod casts - convergence
    You Tube - convergence
  • 8. Alice In Wonderland Website...
    I have decided to provide a case study of another ‘big’ film this year. And use the website to find convergence and consumption. Here was what i found...
    Video Games – convergence
    Trailer Teaser – consuming
    About the characters – consuming
    Games – covergence
    Downloads trailer – convergence
    Download the music – convergence
    Photo gallery - consume