Reasons to be cheerful - Fronteers 2010
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Reasons to be cheerful - Fronteers 2010

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My closing talk for this year's Fronteers conference in Amsterdam, the Netherlands about just how cool it is to be someone who builds things for the web.

My closing talk for this year's Fronteers conference in Amsterdam, the Netherlands about just how cool it is to be someone who builds things for the web.

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Reasons to be cheerful - Fronteers 2010 Presentation Transcript

  • 1. Reasons to be cheerful Chris&an Heilmann Fronteers, Amsterdam, October 2010
  • 2. Dammit, I’m mad! is Dammit, I’m mad! spelled backwards.
  • 3. Being someone who builds for the web is awesome!
  • 4. Sure, we got things to complain about.
  • 5. And we harp on and on about them.
  • 6. http://mrdoob.com/lab/javascript/effects/ie6/
  • 7. But if we really look at it a lot of our grief is home-made.
  • 8. The web is an amazing platform to work for.
  • 9. We can work cross- platform without building different binaries!
  • 10. The technologies to build stuff with are pretty easy to learn.
  • 11. And massively documented!
  • 12. And massively documented! http://dev.opera.com/articles/wsc/
  • 13. http://interact.webstandards.org/
  • 14. http://diveintohtml5.org/
  • 15. http://developer.mozilla.org
  • 16. http://yuiblog.com/crockford/
  • 17. http://developer-evangelism.com
  • 18. Seriously, if you spend a few hours online you can learn the lot!
  • 19. And you have up-to- date knowledge instead of a certificate.
  • 20. Back when I started this was different.
  • 21. The main source of knowledge was view-source.
  • 22. This is not needed any more!
  • 23. The main skill over the years was to know how browsers failed and how to work around that.
  • 24. You can still work that way, but actually not even this is needed any longer.
  • 25. Libraries fix browsers!
  • 26. CSS libraries help you create predictable layouts.
  • 27. Detection libraries allow you to build with progressive enhancement.
  • 28. The whole market is shifting.
  • 29. Browser vendors listen to standards bodies and grassroots movements.
  • 30. Our standards bodies can be influenced
  • 31. Try to find another market where that is possible...
  • 32. Which leads me to working environments.
  • 33. We have good work environments.
  • 34. This is partly because of outside help.
  • 35. Mainstream media recognises us.
  • 36. The Internet is part of daily life.
  • 37. For years we’ve suffered from not having a real place in HR policies and in job hierarchies.
  • 38. It is time not to care what people call us
  • 39. ➡ Screen Designer ➡ Web Designer ➡ HTML Programmer ➡ HTML Monkey ➡ Web Developer ➡ Lead Web Developer ➡ Head of Web Development ➡ Web Developer ➡ Interaction Architect ➡ Front End Architect ➡ Lead Developer Evangelist (International)
  • 40. I build stuff for = the internet!
  • 41. Companies have no clue what web development is.
  • 42. No need to fight internal red tape.
  • 43. If you don’t like your job - leave it.
  • 44. If you want to talk about your job situation and your boss doesn’t have time for you...
  • 45. Wear a suit for the day and leave on time for a change.
  • 46. You will soon get an email invite or call or visit from your boss after that.
  • 47. As “web developers” we need to get our kicks in other ways than through our companies.
  • 48. Here’s three of them.
  • 49. Way #1: Improving the things we care about on the sly.
  • 50. Don’t waste your time fighting pointless battles.
  • 51. It something looks it, people think it is the real thing.
  • 52. “Can we use the company font on our site?”
  • 53. Sure! body{ “company font”,helvetica,arial,sans-serif; }
  • 54. Use newest technologies and extras without asking for support of them.
  • 55. Add them with progressive enhancement and nobody needs to know.
  • 56. When they hit the mainstream and your boss asks about them, show them you already thought of that!
  • 57. I am very sure that most of innovation on the web is put in without requests from above.
  • 58. You can show them to others and make them appear magically as a viral!
  • 59. Way #2: Innovating from the outside in.
  • 60. If you can’t shine in your company, shine outside of it!
  • 61. Our communication channels are easy and our community is big.
  • 62. Barcamps, *camps, meetups, opencoffee...
  • 63. All this stuff is free and a chance to network and get known.
  • 64. Having own ideas and tastes is welcome!
  • 65. http://procssor.com/
  • 66. There can be misunderstandings.
  • 67. !important
  • 68. http://www.alistapart.com/articles/ javascriptreplacement/
  • 69. The rest is history!
  • 70. Different perspectives are welcome
  • 71. Releasing and allowing people to change things is awesome.
  • 72. Creative Commons and Open Source are your ticket to fame!
  • 73. Sharing is common in our market.
  • 74. Take cool stuff and build on it!
  • 75. You could be the one to add the piece to make it tasty!
  • 76. http://icant.co.uk/articles/seven-rules-of- unobtrusive-javascript/ http://www.zhuoqun.net/html/y2008/1103.html
  • 77. You want to write cool stuff - not fix it for all edge cases.
  • 78. What you can’t fix, someone else will.
  • 79. Things you don’t want to add - other people can.
  • 80. Code is not a fixed physical state.
  • 81. And this is why my message with my code is...
  • 82. If you don’t like my code, fork off!
  • 83. GitHub, Google Code and all the other source repositories is where your code should live.
  • 84. In live products is where it functions and delivers.
  • 85. Way #3: Go improve the stuff that brings us a benefit in the future!
  • 86. Motivation is not a problem!
  • 87. https://esta.cbp.dhs.gov/ Motivation is not a problem!
  • 88. https://esta.cbp.dhs.gov/ Motivation is not a problem!
  • 89. https://esta.cbp.dhs.gov/
  • 90. Accessibility is a hot topic - think silver surfers and touch interfaces.
  • 91. Easy YouTube http://www.youtube.com/watch?v=CwsDKaalgq8& http://www.youtube.com/watch?v=QiuT0y0KR6I
  • 92. “ You can leave now - I don’t need you any longer to watch my videos! “
  • 93. Security is getting more and more important for web developers.
  • 94. CSRF vs. simple update buttons
  • 95. Evercookie is a wake- up call. http://samy.pl/evercookie/
  • 96. HTML5 and CSS3 are open to feedback and need our testing and reporting.
  • 97. Build cool, rich interfaces with HTML5 - outside of walled of environments or in Flash.
  • 98. Be part of breaking old and outdated conventions.
  • 99. http://express.davglass.com/
  • 100. http://www.yuiblog.com/blog/2010/09/29/video-glass-node/
  • 101. node.js + YUI3 = Progressive Enhancement win!
  • 102. NoSQL environments instead of bottleneck DB servers.
  • 103. Local Storage
  • 104. GeoLocation, Web Workers, Web Sockets, SVG and inline SVG...
  • 105. But... but... but... I am only a designer!
  • 106. “ I am not qualified to make a decision on that. The onus is on you to educate me deeply about this thing that I am not even interested in (...) nobody can win that argument! “ Douglas Crockford, Loopage
  • 107. Yes, there are unknown dangers to be aware of.
  • 108. But together we can tackle them and clean this mess up!
  • 109. Let’s get down to business.
  • 110. Release your stuff to the web!
  • 111. Build with the web!
  • 112. Get stuff from the web to build your stuff with!
  • 113. Spread the news about cool stuff as far as you can!
  • 114. Understand that you don’t need to convince everybody.
  • 115. Don’t be a loner.
  • 116. Say thanks and give feedback
  • 117. Understand that we are on the move!
  • 118. Don’t stick with your pet technology from the past.
  • 119. It gets easier and easier for every new generation.
  • 120. “ (It seems) we have to wait for a generation to die off before we get critical mass on the next good idea... “ Douglas Crockford, Loopage
  • 121. Don’t make the next generation guess what we did.
  • 122. Show the way with simple pointers.
  • 123. It is up to us to let stupid habits die out and embrace the future.
  • 124. Concentrate on handovers - not on being the delivery guy.
  • 125. Show pride in your work!
  • 126. With the right passion and interest you can be anything you want in our market.
  • 127. Push yourself to join the fun!
  • 128. Playing dead will get you nowhere.
  • 129. Christian Heilmann http://wait-till-i.com Thanks! http://developer-evangelism.com http://twitter.com/codepo8