SlideShare a Scribd company logo
1 of 5
CISC 105: Intro to Game Modding
Lecture 8: Implementation
Charles Palmer – Fall 2013
Implementation

Exterior Navmesh from “The Hustlers of Whiterun” by Simon Halliday
Building a section of your mod
For the remainder of the class we’ll be building a
section of your Skyrim mod. Your grade will be based
on your ability to produce these items at each
milestone.

Build a
location from
your world
map

Place enemy
units, loot
drops, an at
least one trap

Add NPC
dialogue

Test Mod
Navmesh
•

•

•

•

•

A navmesh is a collection
of polygons that tells an
actor where it can walk.
A navmesh is used to
determine navigation
paths for PCs and NPCs.
They are critical to the
knowledge an AI actor has
about any given space.
Quality navmesh is an
important factor in helping
the AI behave as well as
possible.
Here is a video illustrating
the concept.
Assignment
Continue building your mod with the Creation Kit.
Continuing with your previous file add an encounter(s), traps, and a navmesh for NPCs
and enemies.
When completed create a folder of
screenshots which help visual this area.
Your screenshots should be full screen to
show items and the navmesh. As always
zip the folder and upload the file to
Moodle using the standard naming
convention - DWilliams_CISC105_9.zip

More Related Content

Similar to CISC 105 Lecture 8: Implementing a Skyrim Mod Section

3 d platformtutorial unity
3 d platformtutorial unity3 d platformtutorial unity
3 d platformtutorial unityunityshare
 
Dynamic Wounds on Animated Characters in UE4
Dynamic Wounds on Animated Characters in UE4Dynamic Wounds on Animated Characters in UE4
Dynamic Wounds on Animated Characters in UE4Michał Kłoś
 
NetRacer for the Commodore 64
NetRacer for the Commodore 64NetRacer for the Commodore 64
NetRacer for the Commodore 64Leif Bloomquist
 
Make believe - Droidcon UK 2015
Make believe - Droidcon UK 2015Make believe - Droidcon UK 2015
Make believe - Droidcon UK 2015Shanee Nishry
 
Building a game engine with jQuery
Building a game engine with jQueryBuilding a game engine with jQuery
Building a game engine with jQueryPaul Bakaus
 
Minko stage3d workshop_20130525
Minko stage3d workshop_20130525Minko stage3d workshop_20130525
Minko stage3d workshop_20130525Minko3D
 
ontents · Introduction· Objectives·.docx
ontents  ·      Introduction·      Objectives·.docxontents  ·      Introduction·      Objectives·.docx
ontents · Introduction· Objectives·.docxcherishwinsland
 
Данило Ульянич “C89 OpenGL for ARM microcontrollers on Cortex-M. Basic functi...
Данило Ульянич “C89 OpenGL for ARM microcontrollers on Cortex-M. Basic functi...Данило Ульянич “C89 OpenGL for ARM microcontrollers on Cortex-M. Basic functi...
Данило Ульянич “C89 OpenGL for ARM microcontrollers on Cortex-M. Basic functi...Lviv Startup Club
 
Hacking for Salone: Drone Races - Di Saverio; Lippolis - Codemotion Milan 2016
Hacking for Salone: Drone Races - Di Saverio; Lippolis - Codemotion Milan 2016Hacking for Salone: Drone Races - Di Saverio; Lippolis - Codemotion Milan 2016
Hacking for Salone: Drone Races - Di Saverio; Lippolis - Codemotion Milan 2016Codemotion
 
BSidesDelhi 2018: Headshot - Game Hacking on macOS
BSidesDelhi 2018: Headshot - Game Hacking on macOSBSidesDelhi 2018: Headshot - Game Hacking on macOS
BSidesDelhi 2018: Headshot - Game Hacking on macOSBSides Delhi
 
【Unite 2017 Tokyo】Unity5.6での2D新機能解説
【Unite 2017 Tokyo】Unity5.6での2D新機能解説【Unite 2017 Tokyo】Unity5.6での2D新機能解説
【Unite 2017 Tokyo】Unity5.6での2D新機能解説Unity Technologies Japan K.K.
 
3D Platform Tutorial
3D Platform Tutorial3D Platform Tutorial
3D Platform Tutorialdevilkin
 
3 D Platform Tutorial
3 D Platform Tutorial3 D Platform Tutorial
3 D Platform Tutorialdevilkin
 
3D Platform Tutorial
3D Platform Tutorial3D Platform Tutorial
3D Platform Tutorialdevilkin
 
10 open source / homebrew games for handhelds in 10 minutess
10 open source / homebrew games for handhelds in 10 minutess10 open source / homebrew games for handhelds in 10 minutess
10 open source / homebrew games for handhelds in 10 minutessRain Ashford
 

Similar to CISC 105 Lecture 8: Implementing a Skyrim Mod Section (20)

Gamedev-grade debugging
Gamedev-grade debuggingGamedev-grade debugging
Gamedev-grade debugging
 
Drama Dash
Drama DashDrama Dash
Drama Dash
 
3 d platformtutorial unity
3 d platformtutorial unity3 d platformtutorial unity
3 d platformtutorial unity
 
Dynamic Wounds on Animated Characters in UE4
Dynamic Wounds on Animated Characters in UE4Dynamic Wounds on Animated Characters in UE4
Dynamic Wounds on Animated Characters in UE4
 
NetRacer for the Commodore 64
NetRacer for the Commodore 64NetRacer for the Commodore 64
NetRacer for the Commodore 64
 
Make believe - Droidcon UK 2015
Make believe - Droidcon UK 2015Make believe - Droidcon UK 2015
Make believe - Droidcon UK 2015
 
Building a game engine with jQuery
Building a game engine with jQueryBuilding a game engine with jQuery
Building a game engine with jQuery
 
Minko stage3d workshop_20130525
Minko stage3d workshop_20130525Minko stage3d workshop_20130525
Minko stage3d workshop_20130525
 
Programmers guide
Programmers guideProgrammers guide
Programmers guide
 
ontents · Introduction· Objectives·.docx
ontents  ·      Introduction·      Objectives·.docxontents  ·      Introduction·      Objectives·.docx
ontents · Introduction· Objectives·.docx
 
Alexey Savchenko, Unreal Engine
Alexey Savchenko, Unreal EngineAlexey Savchenko, Unreal Engine
Alexey Savchenko, Unreal Engine
 
Данило Ульянич “C89 OpenGL for ARM microcontrollers on Cortex-M. Basic functi...
Данило Ульянич “C89 OpenGL for ARM microcontrollers on Cortex-M. Basic functi...Данило Ульянич “C89 OpenGL for ARM microcontrollers on Cortex-M. Basic functi...
Данило Ульянич “C89 OpenGL for ARM microcontrollers on Cortex-M. Basic functi...
 
Hacking for salone: drone races
Hacking for salone: drone racesHacking for salone: drone races
Hacking for salone: drone races
 
Hacking for Salone: Drone Races - Di Saverio; Lippolis - Codemotion Milan 2016
Hacking for Salone: Drone Races - Di Saverio; Lippolis - Codemotion Milan 2016Hacking for Salone: Drone Races - Di Saverio; Lippolis - Codemotion Milan 2016
Hacking for Salone: Drone Races - Di Saverio; Lippolis - Codemotion Milan 2016
 
BSidesDelhi 2018: Headshot - Game Hacking on macOS
BSidesDelhi 2018: Headshot - Game Hacking on macOSBSidesDelhi 2018: Headshot - Game Hacking on macOS
BSidesDelhi 2018: Headshot - Game Hacking on macOS
 
【Unite 2017 Tokyo】Unity5.6での2D新機能解説
【Unite 2017 Tokyo】Unity5.6での2D新機能解説【Unite 2017 Tokyo】Unity5.6での2D新機能解説
【Unite 2017 Tokyo】Unity5.6での2D新機能解説
 
3D Platform Tutorial
3D Platform Tutorial3D Platform Tutorial
3D Platform Tutorial
 
3 D Platform Tutorial
3 D Platform Tutorial3 D Platform Tutorial
3 D Platform Tutorial
 
3D Platform Tutorial
3D Platform Tutorial3D Platform Tutorial
3D Platform Tutorial
 
10 open source / homebrew games for handhelds in 10 minutess
10 open source / homebrew games for handhelds in 10 minutess10 open source / homebrew games for handhelds in 10 minutess
10 open source / homebrew games for handhelds in 10 minutess
 

More from Charles Palmer

OneHR Conference - VR for Engagement
OneHR Conference - VR for EngagementOneHR Conference - VR for Engagement
OneHR Conference - VR for EngagementCharles Palmer
 
Game Modding Lecture 2
Game Modding Lecture 2Game Modding Lecture 2
Game Modding Lecture 2Charles Palmer
 
Workplace Applications of Virtual Reality
Workplace Applications of Virtual RealityWorkplace Applications of Virtual Reality
Workplace Applications of Virtual RealityCharles Palmer
 
Virtual Reality Presentation at #HybridLive
Virtual Reality Presentation at #HybridLiveVirtual Reality Presentation at #HybridLive
Virtual Reality Presentation at #HybridLiveCharles Palmer
 
Robots are Eating the Building
Robots are Eating the BuildingRobots are Eating the Building
Robots are Eating the BuildingCharles Palmer
 
Intro to Game Modding - Lecture 7
Intro to Game Modding - Lecture 7Intro to Game Modding - Lecture 7
Intro to Game Modding - Lecture 7Charles Palmer
 
Intro to Game Modding - Lecture 6
Intro to Game Modding - Lecture 6Intro to Game Modding - Lecture 6
Intro to Game Modding - Lecture 6Charles Palmer
 
Intro to Game Modding - Lecture 4
Intro to Game Modding - Lecture 4Intro to Game Modding - Lecture 4
Intro to Game Modding - Lecture 4Charles Palmer
 
Intro to Game Modding - Lecture 3
Intro to Game Modding - Lecture 3Intro to Game Modding - Lecture 3
Intro to Game Modding - Lecture 3Charles Palmer
 
Gamification training pros-2015
Gamification training pros-2015Gamification training pros-2015
Gamification training pros-2015Charles Palmer
 
3D Printing in Non-Engineering Classrooms
3D Printing in Non-Engineering Classrooms3D Printing in Non-Engineering Classrooms
3D Printing in Non-Engineering ClassroomsCharles Palmer
 
Games and Gamification
Games and GamificationGames and Gamification
Games and GamificationCharles Palmer
 
Virtusphere for Learning
Virtusphere for LearningVirtusphere for Learning
Virtusphere for LearningCharles Palmer
 

More from Charles Palmer (20)

OneHR Conference - VR for Engagement
OneHR Conference - VR for EngagementOneHR Conference - VR for Engagement
OneHR Conference - VR for Engagement
 
VR for Education
VR for EducationVR for Education
VR for Education
 
Lecture5
Lecture5Lecture5
Lecture5
 
Lecture1 IMED 105
Lecture1 IMED 105Lecture1 IMED 105
Lecture1 IMED 105
 
Game Modding Lecture 2
Game Modding Lecture 2Game Modding Lecture 2
Game Modding Lecture 2
 
Workplace Applications of Virtual Reality
Workplace Applications of Virtual RealityWorkplace Applications of Virtual Reality
Workplace Applications of Virtual Reality
 
Virtual Reality Presentation at #HybridLive
Virtual Reality Presentation at #HybridLiveVirtual Reality Presentation at #HybridLive
Virtual Reality Presentation at #HybridLive
 
Robots are Eating the Building
Robots are Eating the BuildingRobots are Eating the Building
Robots are Eating the Building
 
Intro to Game Modding - Lecture 7
Intro to Game Modding - Lecture 7Intro to Game Modding - Lecture 7
Intro to Game Modding - Lecture 7
 
Intro to Game Modding - Lecture 6
Intro to Game Modding - Lecture 6Intro to Game Modding - Lecture 6
Intro to Game Modding - Lecture 6
 
Intro to Game Modding - Lecture 4
Intro to Game Modding - Lecture 4Intro to Game Modding - Lecture 4
Intro to Game Modding - Lecture 4
 
Intro to Game Modding - Lecture 3
Intro to Game Modding - Lecture 3Intro to Game Modding - Lecture 3
Intro to Game Modding - Lecture 3
 
Gamification training pros-2015
Gamification training pros-2015Gamification training pros-2015
Gamification training pros-2015
 
Applied Gamification
Applied GamificationApplied Gamification
Applied Gamification
 
3D Printing in Non-Engineering Classrooms
3D Printing in Non-Engineering Classrooms3D Printing in Non-Engineering Classrooms
3D Printing in Non-Engineering Classrooms
 
Games and Gamification
Games and GamificationGames and Gamification
Games and Gamification
 
Work life balance
Work life balanceWork life balance
Work life balance
 
Work life balance
Work life balanceWork life balance
Work life balance
 
Lecture 11
Lecture 11Lecture 11
Lecture 11
 
Virtusphere for Learning
Virtusphere for LearningVirtusphere for Learning
Virtusphere for Learning
 

Recently uploaded

The Role of FIDO in a Cyber Secure Netherlands: FIDO Paris Seminar.pptx
The Role of FIDO in a Cyber Secure Netherlands: FIDO Paris Seminar.pptxThe Role of FIDO in a Cyber Secure Netherlands: FIDO Paris Seminar.pptx
The Role of FIDO in a Cyber Secure Netherlands: FIDO Paris Seminar.pptxLoriGlavin3
 
A Framework for Development in the AI Age
A Framework for Development in the AI AgeA Framework for Development in the AI Age
A Framework for Development in the AI AgeCprime
 
2024 April Patch Tuesday
2024 April Patch Tuesday2024 April Patch Tuesday
2024 April Patch TuesdayIvanti
 
Unleashing Real-time Insights with ClickHouse_ Navigating the Landscape in 20...
Unleashing Real-time Insights with ClickHouse_ Navigating the Landscape in 20...Unleashing Real-time Insights with ClickHouse_ Navigating the Landscape in 20...
Unleashing Real-time Insights with ClickHouse_ Navigating the Landscape in 20...Alkin Tezuysal
 
Modern Roaming for Notes and Nomad – Cheaper Faster Better Stronger
Modern Roaming for Notes and Nomad – Cheaper Faster Better StrongerModern Roaming for Notes and Nomad – Cheaper Faster Better Stronger
Modern Roaming for Notes and Nomad – Cheaper Faster Better Strongerpanagenda
 
How to write a Business Continuity Plan
How to write a Business Continuity PlanHow to write a Business Continuity Plan
How to write a Business Continuity PlanDatabarracks
 
Assure Ecommerce and Retail Operations Uptime with ThousandEyes
Assure Ecommerce and Retail Operations Uptime with ThousandEyesAssure Ecommerce and Retail Operations Uptime with ThousandEyes
Assure Ecommerce and Retail Operations Uptime with ThousandEyesThousandEyes
 
Merck Moving Beyond Passwords: FIDO Paris Seminar.pptx
Merck Moving Beyond Passwords: FIDO Paris Seminar.pptxMerck Moving Beyond Passwords: FIDO Paris Seminar.pptx
Merck Moving Beyond Passwords: FIDO Paris Seminar.pptxLoriGlavin3
 
Generative Artificial Intelligence: How generative AI works.pdf
Generative Artificial Intelligence: How generative AI works.pdfGenerative Artificial Intelligence: How generative AI works.pdf
Generative Artificial Intelligence: How generative AI works.pdfIngrid Airi González
 
Data governance with Unity Catalog Presentation
Data governance with Unity Catalog PresentationData governance with Unity Catalog Presentation
Data governance with Unity Catalog PresentationKnoldus Inc.
 
Arizona Broadband Policy Past, Present, and Future Presentation 3/25/24
Arizona Broadband Policy Past, Present, and Future Presentation 3/25/24Arizona Broadband Policy Past, Present, and Future Presentation 3/25/24
Arizona Broadband Policy Past, Present, and Future Presentation 3/25/24Mark Goldstein
 
Sample pptx for embedding into website for demo
Sample pptx for embedding into website for demoSample pptx for embedding into website for demo
Sample pptx for embedding into website for demoHarshalMandlekar2
 
A Journey Into the Emotions of Software Developers
A Journey Into the Emotions of Software DevelopersA Journey Into the Emotions of Software Developers
A Journey Into the Emotions of Software DevelopersNicole Novielli
 
UiPath Community: Communication Mining from Zero to Hero
UiPath Community: Communication Mining from Zero to HeroUiPath Community: Communication Mining from Zero to Hero
UiPath Community: Communication Mining from Zero to HeroUiPathCommunity
 
TeamStation AI System Report LATAM IT Salaries 2024
TeamStation AI System Report LATAM IT Salaries 2024TeamStation AI System Report LATAM IT Salaries 2024
TeamStation AI System Report LATAM IT Salaries 2024Lonnie McRorey
 
(How to Program) Paul Deitel, Harvey Deitel-Java How to Program, Early Object...
(How to Program) Paul Deitel, Harvey Deitel-Java How to Program, Early Object...(How to Program) Paul Deitel, Harvey Deitel-Java How to Program, Early Object...
(How to Program) Paul Deitel, Harvey Deitel-Java How to Program, Early Object...AliaaTarek5
 
TrustArc Webinar - How to Build Consumer Trust Through Data Privacy
TrustArc Webinar - How to Build Consumer Trust Through Data PrivacyTrustArc Webinar - How to Build Consumer Trust Through Data Privacy
TrustArc Webinar - How to Build Consumer Trust Through Data PrivacyTrustArc
 
Emixa Mendix Meetup 11 April 2024 about Mendix Native development
Emixa Mendix Meetup 11 April 2024 about Mendix Native developmentEmixa Mendix Meetup 11 April 2024 about Mendix Native development
Emixa Mendix Meetup 11 April 2024 about Mendix Native developmentPim van der Noll
 
Moving Beyond Passwords: FIDO Paris Seminar.pdf
Moving Beyond Passwords: FIDO Paris Seminar.pdfMoving Beyond Passwords: FIDO Paris Seminar.pdf
Moving Beyond Passwords: FIDO Paris Seminar.pdfLoriGlavin3
 
Transcript: New from BookNet Canada for 2024: Loan Stars - Tech Forum 2024
Transcript: New from BookNet Canada for 2024: Loan Stars - Tech Forum 2024Transcript: New from BookNet Canada for 2024: Loan Stars - Tech Forum 2024
Transcript: New from BookNet Canada for 2024: Loan Stars - Tech Forum 2024BookNet Canada
 

Recently uploaded (20)

The Role of FIDO in a Cyber Secure Netherlands: FIDO Paris Seminar.pptx
The Role of FIDO in a Cyber Secure Netherlands: FIDO Paris Seminar.pptxThe Role of FIDO in a Cyber Secure Netherlands: FIDO Paris Seminar.pptx
The Role of FIDO in a Cyber Secure Netherlands: FIDO Paris Seminar.pptx
 
A Framework for Development in the AI Age
A Framework for Development in the AI AgeA Framework for Development in the AI Age
A Framework for Development in the AI Age
 
2024 April Patch Tuesday
2024 April Patch Tuesday2024 April Patch Tuesday
2024 April Patch Tuesday
 
Unleashing Real-time Insights with ClickHouse_ Navigating the Landscape in 20...
Unleashing Real-time Insights with ClickHouse_ Navigating the Landscape in 20...Unleashing Real-time Insights with ClickHouse_ Navigating the Landscape in 20...
Unleashing Real-time Insights with ClickHouse_ Navigating the Landscape in 20...
 
Modern Roaming for Notes and Nomad – Cheaper Faster Better Stronger
Modern Roaming for Notes and Nomad – Cheaper Faster Better StrongerModern Roaming for Notes and Nomad – Cheaper Faster Better Stronger
Modern Roaming for Notes and Nomad – Cheaper Faster Better Stronger
 
How to write a Business Continuity Plan
How to write a Business Continuity PlanHow to write a Business Continuity Plan
How to write a Business Continuity Plan
 
Assure Ecommerce and Retail Operations Uptime with ThousandEyes
Assure Ecommerce and Retail Operations Uptime with ThousandEyesAssure Ecommerce and Retail Operations Uptime with ThousandEyes
Assure Ecommerce and Retail Operations Uptime with ThousandEyes
 
Merck Moving Beyond Passwords: FIDO Paris Seminar.pptx
Merck Moving Beyond Passwords: FIDO Paris Seminar.pptxMerck Moving Beyond Passwords: FIDO Paris Seminar.pptx
Merck Moving Beyond Passwords: FIDO Paris Seminar.pptx
 
Generative Artificial Intelligence: How generative AI works.pdf
Generative Artificial Intelligence: How generative AI works.pdfGenerative Artificial Intelligence: How generative AI works.pdf
Generative Artificial Intelligence: How generative AI works.pdf
 
Data governance with Unity Catalog Presentation
Data governance with Unity Catalog PresentationData governance with Unity Catalog Presentation
Data governance with Unity Catalog Presentation
 
Arizona Broadband Policy Past, Present, and Future Presentation 3/25/24
Arizona Broadband Policy Past, Present, and Future Presentation 3/25/24Arizona Broadband Policy Past, Present, and Future Presentation 3/25/24
Arizona Broadband Policy Past, Present, and Future Presentation 3/25/24
 
Sample pptx for embedding into website for demo
Sample pptx for embedding into website for demoSample pptx for embedding into website for demo
Sample pptx for embedding into website for demo
 
A Journey Into the Emotions of Software Developers
A Journey Into the Emotions of Software DevelopersA Journey Into the Emotions of Software Developers
A Journey Into the Emotions of Software Developers
 
UiPath Community: Communication Mining from Zero to Hero
UiPath Community: Communication Mining from Zero to HeroUiPath Community: Communication Mining from Zero to Hero
UiPath Community: Communication Mining from Zero to Hero
 
TeamStation AI System Report LATAM IT Salaries 2024
TeamStation AI System Report LATAM IT Salaries 2024TeamStation AI System Report LATAM IT Salaries 2024
TeamStation AI System Report LATAM IT Salaries 2024
 
(How to Program) Paul Deitel, Harvey Deitel-Java How to Program, Early Object...
(How to Program) Paul Deitel, Harvey Deitel-Java How to Program, Early Object...(How to Program) Paul Deitel, Harvey Deitel-Java How to Program, Early Object...
(How to Program) Paul Deitel, Harvey Deitel-Java How to Program, Early Object...
 
TrustArc Webinar - How to Build Consumer Trust Through Data Privacy
TrustArc Webinar - How to Build Consumer Trust Through Data PrivacyTrustArc Webinar - How to Build Consumer Trust Through Data Privacy
TrustArc Webinar - How to Build Consumer Trust Through Data Privacy
 
Emixa Mendix Meetup 11 April 2024 about Mendix Native development
Emixa Mendix Meetup 11 April 2024 about Mendix Native developmentEmixa Mendix Meetup 11 April 2024 about Mendix Native development
Emixa Mendix Meetup 11 April 2024 about Mendix Native development
 
Moving Beyond Passwords: FIDO Paris Seminar.pdf
Moving Beyond Passwords: FIDO Paris Seminar.pdfMoving Beyond Passwords: FIDO Paris Seminar.pdf
Moving Beyond Passwords: FIDO Paris Seminar.pdf
 
Transcript: New from BookNet Canada for 2024: Loan Stars - Tech Forum 2024
Transcript: New from BookNet Canada for 2024: Loan Stars - Tech Forum 2024Transcript: New from BookNet Canada for 2024: Loan Stars - Tech Forum 2024
Transcript: New from BookNet Canada for 2024: Loan Stars - Tech Forum 2024
 

CISC 105 Lecture 8: Implementing a Skyrim Mod Section

  • 1. CISC 105: Intro to Game Modding Lecture 8: Implementation Charles Palmer – Fall 2013
  • 2. Implementation Exterior Navmesh from “The Hustlers of Whiterun” by Simon Halliday
  • 3. Building a section of your mod For the remainder of the class we’ll be building a section of your Skyrim mod. Your grade will be based on your ability to produce these items at each milestone. Build a location from your world map Place enemy units, loot drops, an at least one trap Add NPC dialogue Test Mod
  • 4. Navmesh • • • • • A navmesh is a collection of polygons that tells an actor where it can walk. A navmesh is used to determine navigation paths for PCs and NPCs. They are critical to the knowledge an AI actor has about any given space. Quality navmesh is an important factor in helping the AI behave as well as possible. Here is a video illustrating the concept.
  • 5. Assignment Continue building your mod with the Creation Kit. Continuing with your previous file add an encounter(s), traps, and a navmesh for NPCs and enemies. When completed create a folder of screenshots which help visual this area. Your screenshots should be full screen to show items and the navmesh. As always zip the folder and upload the file to Moodle using the standard naming convention - DWilliams_CISC105_9.zip

Editor's Notes

  1. This is the act of building the environment where the characters live. A level is a subset of the world. So when we say level design we are talking about building localized sets and activities which provide the texture of the entire game play experience.
  2. When an area has been built and cluttered, we need to determine where actors can navigate. This is where navmesh comes in. Simply put, a navmesh is a collection of polygons that tells an actor where it can walk. It's easy to take for granted the amount of information we use when playing. Our brains process every visual detail, constantly drawing conclusions and making predictions. Unfortunately, AI systems are nowhere near advanced as the human brain, and must rely on information we provide. Navmesh is critical to the knowledge an AI actor has about any given space. Quality navmesh is an important factor in helping the AI behave as well as possible.http://www.youtube.com/watch?v=BgMy8OQYzws – we are very familiar with this concept, but often don’t think about what goes into the wayfinding component of an AI system.