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Unshocking the future

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This talk was given at Data Ecologies 2014 in Linz, Austria. It focuses on creation of artifacts and narratives that communicate 'mundane' futures. Key case study discussed was Winning Formula, a …

This talk was given at Data Ecologies 2014 in Linz, Austria. It focuses on creation of artifacts and narratives that communicate 'mundane' futures. Key case study discussed was Winning Formula, a sports paper from 2018 developed for FutureEverything (http://winningformula.nearfuturelaboratory.com).

Published in: Design, Technology

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  • 1. U N S H O C K I N G T H E F U T U R E D A TA E C O L O G I E S 2 0 1 4 S C O T T S M I T H C H A N G E I S T
  • 2. - B R U C E S T E R L I N G , I N T E R A C T I O N S M A G A Z I N E , M AY / J U N E 2 0 0 9 ! May/June 2009 “Design seeks out ways to jump over its own conceptual walls—scenarios, user observation, brainstorming, rapid prototyping, critical design, speculative design.”
  • 3. Corning “World Made of Glass”
  • 4. Microsoft Future of Productivity
  • 5. Google — “The Talking Shoe”
  • 6. Meaning Economy — IDEO “Made in the Future”
  • 7. - N I C K F O S T E R , N E A R F U T U R E L A B O R AT O RY, “ T H E F U T U R E M U N D A N E ” "When designing for the future, designers regularly design for the hero, a trickle-down aspirational super- user intended to give us all something to hope for. But perhaps we could, for once, design for those innumerable, un-named characters of Hollywood, the extras or ‘background talent.’"
  • 8. “Monopoly of Legitimate Use” — Tobias Revell
  • 9. “Corner Convenience” — Near Future Laboratory
  • 10. CBS TV —  “The Good Wife”
  • 11. P R O B A B L E P L A U S I B L E P O S S I B L E
  • 12. P R O B A B L E P L A U S I B L E P O S S I B L E *“Day Made of Glass” *“Corner Convenience” * * “Talking Shoe” “Human Cheese” * “Black Mirror”
  • 13. P R O B A B L E P L A U S I B L E P O S S I B L E *“Day Made of Glass” *“Corner Convenience” *“Human Cheese” * “Talking Shoe” * “Black Mirror”
  • 14. U N S H O C K E D F U T U R E S … • …examine—and are embedded within—complex systems • …explore subtleties more than extremities • …provide an experiential on-ramp for the non-professional • …rely less on overt polemic, and more on extrapolation • ...seeks out entrenchment and recursion as well as advancement • …calibrate uncanniness • …guide the audience toward a future
  • 15. - D U N N E & R A B Y, “ S P E C U L AT I V E E V E RY T H I N G ” “…if it is too weird, it will be dismissed as art, and if too normal, it will be effortlessly assimilated.”
  • 16. Thank you. ! @ C H A N G E I S T ! S S M I T H @ C H A N G E I S T. C O M ! C H A N G E I S T. C O M C H A N G E I S T