From Goya To Google: Traditional Design Principles at Work On The Web

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Notes on slide 1

Thanks: BOALT, Jackson, you. How many designers? How many artists?

Our agenda for the next 30 – 40 mins

Ironworks – Who, Where, ClientbaseMe – WV – got into design thru punkrock – DIY – MWC art program – traditional – segue into principles

Language of visual communication

What does this mean to US web folk?Raise your hand if you’ve ever had to discuss visual designGet a visual languageMake the logo biggerMiscommunicationsAnother way… flip

Imitation – blame css galleries – designers that copy without understanding “why” things look good Any questions?

Set up. Principle, Art, Websites. “Spot the Principle”

2-d prop and 3-d prop. Proportion creates a feeling of futility, distance & separation. Proportion = powerlessness

Combo of 2d objects in 3d space

Typography utilizes proportion

Pop Quiz: how does this composition use proportion well?Proportion is a relationship issue.

Unified composition is about completion … not tension. Uses 3rds for layout

Unity can be content, or portions of a composition. Classic study of Unity of Shape. Subconsciously “looks nice” picking up on these unified shapes.

Unity does not have to be subtle and quiet. It can be that everything is LOUD.

How is unity used (or not used) in this example? This looks like it was designed by a dozen diff people who couldn’t see each others work.

Groupings, calls to action, important stuff. Disassociated from other items.

Need to find new example

Groupings of similars, variety between them

Creates a large amount of interest

At the forefront of the ‘large bkgd’ trend which has become very popular. Variety b/t floral illustrations and tactile paper creates both a divide and a balance

Pop quiz: why is this design unsuccessful?

Grid-based design

Symmetrical balance is rare on the web and in art

Asymmetrical balance

Web-friendly art. Look at cubist and futurist paintings for inspiration. Geometric and removed from realism.

Nearly symmetrical balance

How you direct attention, how you communicate focus on important items. It is pleasing to be drawn in to a composition.

Futurism deals with motion

Using both hue and line to draw the eye

This is pushing design forward. Natural transitions of content areas. Like a house with an open floor plan.

Dominating figure becomes almost secondary to the logo and navigation

Your turn, show me how direction is used here. The black threads subconsciously lead your eye around

Backgrounds, groupings,

Single item, not interesting. Duplicated 200 times, pretty interesting.

Renewal of this style due to twitter. Patterns create groupings.

Separation of each content piece, but the eye groups together similar ones.

At least 3 patterns going on here, what are they?Pattern of circles in the header creating a field, pattern of content boxes in the bottom creating rigid content. Pattern of info boxes across top.

Design is about constraints. Needs to satisfy business requirements AND aesthetic requirements

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From Goya To Google: Traditional Design Principles at Work On The Web - Presentation Transcript

  1. Principles of Design
    Proportion, Unity, Variety, Balance, Direction, Pattern
    Elements of Design
    Line, Shape, Direction, Size, Texture, Color, Value
  2. WHO CARES?
  3. STOPIMITA-TING
    staying up on trends is cool, but learn the basics
  4. Principles of Design
    Proportion, Unity, Variety, Balance, Direction, Pattern
  5. PROPORTION
    Proportion is a measurement of the size and quantity of elements within a composition. Beginning with the Renaissance, artists recognized the connection between proportion and the illusion of 3-dimensional space.
  6. Andrew Wyeth – Christina’s World
  7. http://www.christiansparrow.com/
  8. http://gregorywood.co.uk/
  9. http://events.carsonified.com/
  10. UNITY (HARMONY)
    Unity or harmony is the quality of wholeness or oneness. The arrangement of elements to create a feeling of completeness.
  11. Georges Braque – Harbour In Normandy
  12. Grant Wood – American Gothic
  13. http://nclud.com/
  14. http://www.tnvacation.com/
  15. http://www.msn.com
  16. VARIETY (CONTRAST)
    The differences which give a design visual and conceptual interest: notably use of contrast, emphasis, difference in size and color. Contrast to show difference and diversity in an artwork by combining elements to create interest.
  17. Joan Miro– Blue II
  18. Salvador Dali – Dream Caused By The Flight Of A Bee
  19. Kasimir Malevich – Suprematism NR. 58
  20. http://carsonified.com/
  21. http://www.webdesignerwall.com/
  22. http://www.hawkart.com/
  23. BALANCE
    Balance is arranging elements so that no one part of a work overpowers, or seems heavier than any other part. The three different kinds of balance are symmetrical, asymmetrical, and radial.
  24. Salvador Dali – The Last Supper
  25. Wassily Kandinsky – Autumn in Bavaria
  26. Roger De La Fresnaye – Village at the Waters Edge
  27. http://www.hicksdesign.co.uk/
  28. http://www.galandesign.com/
  29. ‘nother web example
  30. DIRECTION (EMPHASIS)
    Direction is the visual path our eye will follow. Emphasis refers to the object or element which first catches our attention.
  31. Francisco Goya – The Shootings of May 3rd 1808
  32. Umberto Boccioni – Dynamism of a Soccer Player
  33. Lyonel Feininger – Zirchow VII
  34. http://www.mica.edu/
  35. http://www.patrickbizier.com/
  36. http://www.semisture.com/
  37. PATTERN (RHYTHM)
    Pattern and rhythm is showing consistency with colors or lines. It can indicate movement by the repetition of elements.
  38. Andy Warhol – 200 Campbell Soup Cans
  39. Gustav Klimt – The Tree of Life
  40. Piet Mondrian – Composition with Red, Yellow and Blue
  41. http://www.joshuadavis.com/
  42. http://forabeautifulweb.com/
  43. http://www.squarespace.com/
  44. <FIGHT>
  45. DESIGN IS ART
  46. ARTISTS vs DESIGNERS
    http://www.flickr.com/photos/zsuggs/
    http://www.flickr.com/photos/pietel/
    WHICH SIDE ARE YOU ON?
  47. MY ARGUMENT
    Stop romanticizing it; let’s talk about Professionals
    Designers & Artists shared goal; Communication
    We all work under constraints
    We use the same tools to reach our goal
    Labels are stupid
  48. </FIGHT>

+ Corey GreeneltchCorey Greeneltch, 3 months ago

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