Makers, Hackers and Gamers
Upcoming SlideShare
Loading in...5
×

Like this? Share it with your network

Share

Makers, Hackers and Gamers

  • 714 views
Uploaded on

Kae Novak and Farah Bennani ...

Kae Novak and Farah Bennani
Research questions by Vasili Giannoutsos (thank you!)
Games MOOC http://gamesmooc.shivtr.com

Shown VEJ Virtual Education Journal cover – Game On! Issue
http://issuu.com/edovation/docs/vej_2013reduced_for_issue/1




More in: Education
  • Full Name Full Name Comment goes here.
    Are you sure you want to
    Your message goes here
    Be the first to comment
    Be the first to like this
No Downloads

Views

Total Views
714
On Slideshare
714
From Embeds
0
Number of Embeds
0

Actions

Shares
Downloads
0
Comments
0
Likes
0

Embeds 0

No embeds

Report content

Flagged as inappropriate Flag as inappropriate
Flag as inappropriate

Select your reason for flagging this presentation as inappropriate.

Cancel
    No notes for slide

Transcript

  • 1. MakersHackers &Gamers
  • 2. Research Questions Who are they? What do they do? Where do they come from? Where do they have contact with us? What do they want from us?
  • 3. Makers
  • 4. Maker Movement
  • 5. Makers, Crafters, Inventors,Hackers, Scientists and Artists
  • 6. Maker MovementSubculture representing a technology-based extension ofDIY culture. Engineering-oriented pursuits such aselectronics, robotics, 3-D printing, as well as moretraditional activities such as metalworking, woodworking,and traditional arts and crafts.The subculture stresses new and unique applications oftechnologies, and encourages invention and prototyping.
  • 7. Maker FaireCelebrate arts, crafts, engineering,science projects and the Do-It-Yourself (DIY) mindset
  • 8. HACKERS
  • 9. Research Questions Who are they? What do they do? Where do they come from? Where do they have contact with us? What do they want from us?
  • 10. HACKATHON
  • 11. HACKATHONEvent where programmers, graphicdesigners, interface designers, projectmanagers and marketers collaborateintensively on software projects.
  • 12. Hackerspace Hackerspaces can be viewed as open communitylabs incorporating elements of machine shops,workshops and/or studios where hackers cancome together to share resources and knowledgeto build and make things.[ Many hackerspaces participate in the use anddevelopment of free software, open hardware,and alternative media. They are often physicallylocated in social centers, adult education centers,public schools, or on university campuses, butmay relocate to industrial or warehouse spacewhen they need more room.
  • 13. Gamers
  • 14. Research Questions Who are they? What do they do? Where do they come from? Where do they have contact with us? What do they want from us?
  • 15. Minecrack
  • 16. Minecraft
  • 17. Pocket Edition
  • 18. Gamers Disposition They are bottom-line oriented. They understand the power of diversity. They thrive on change. They see learning as fun. They marinate on the "edge.“• John Seeley Brown
  • 19. Summer Games MOOC 2 PartsMulti-player Games June 3-24Immersive Environments July7- 29
  • 20. CCCSHackathonFALL GamesMOOC
  • 21. MOOCers,Makers,Hackers &Gamers
  • 22. WHO ARE THEY?
  • 23. THEY ARE YOU………..THEY AREHERE………
  • 24. TLwT SummerGame CampMake a Game and HackEducation