The App Lifecycle, Keith Davey, Marino Software

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    The App Lifecycle, Keith Davey, Marino Software - Presentation Transcript

    1. IPHONE DEVELOPMENT LIFECYCLE Keith Davey
    2. BACKGROUND • Before the IPhone • Killer App already on the device - The App Store • One SDK • Only 1 Year old - July 11th 2009 • Over 56,000 apps, so over 1000 per week
    3. COMPETITION • Nokia Ovi Store • Android Marketplace • Palm Pre App Catalog • Blackberry App World • Microsoft Windows Marketplace for Mobile
    4. DEV PROGRAM Two Options: • Standard - $99 • Enterprise - $299 Then you wait....
    5. PORTAL So you’re done right?
    6. ITUNES CONNECT
    7. CONTRACTS • Two types of Contract - Free and Paid • Free can be agreed online • Paid requires Tax and Banking information • Only One bank account per account • Has to be posted to Apple’s legal team
    8. TAX Then you wait .....
    9. UPDATES
    10. SUBMISSION • Great! You’ve developed your app • Submit through ITunes Connect • ChooseCategories, Upload Screenshots, target language • 85 pricing tiers - from free to $999
    11. TARGET DEVICE • IPod Touch has no camera, gps - YET • 3GS adds compass, better camera • Devices run at different speeds • Big changes with 3.0
    12. APP TEXT 700 Characters Search is on the start of words - Color Puzzle is found for Color but not Puzzle
    13. TEXT TRICKS
    14. APPROVAL • More Waiting • No Porn! but thats not all • All external links must be live • For one day only top your category • Rejection will mean resubmitting
    15. PROBLEMS • Adult Material • Too much bandwidth • Chargebacks • Deceptive Marketing • Awful Customer Experience • Memory Problems
    16. UPDATES • Require resubmission • Same wait time • Pushes you back to the top of your category on release day
    17. REVIEW SITES
    18. ANALYTICS Supplied by Ad companies such as: Pinch Media AdMob
    19. USAGE Only 20% open a free app after the first day - Paid apps not much better. You need a great app for ads to pay off.
    20. THANK YOU keith@marinosoftware.com http://www.twitter.com/ keithd1998

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    Developing your app; distribution options; getting more

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