Virtual Worlds Law Librarians Workshop Wrap Up

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Virtual Words Law Librarians Summer 2008 workshop wrap up webinar

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  • Virtual Worlds Law Librarians Workshop Wrap Up

    1. 1. Virtual World Law Librarianship: Summer Wrap Up <ul><ul><li>Kate Fitz, coordinator </li></ul></ul><ul><ul><li>Sacramento County Public Law Library </li></ul></ul>
    2. 2. Speakers <ul><li>Kate Fitz SL: ‘Cat Galileo’ </li></ul><ul><li>Diane Murley SL: ‘Jezzie Woodget’ </li></ul><ul><li>Lyonette Louis-Jacques SL: ‘Montserrat Biedermann’ </li></ul>
    3. 3. Exploring SL with AALL <ul><li>Workshop Goals: </li></ul><ul><ul><li>Learn to navigate Second Life </li></ul></ul><ul><ul><li>Review how other libraries and legal groups are using Second Life </li></ul></ul><ul><ul><li>Create exhibits, displays and other items using Second Life’s building tools </li></ul></ul><ul><ul><li>Brainstorm on how law librarians can use virtual worlds’ potential </li></ul></ul><ul><li>Project Wiki: http:// vwlawlibrarians.wetpaint.com </li></ul>
    4. 4. What is a virtual world? <ul><li>“ A Virtual World has game-like immersion and social media functionality without game-like goals. At its heart is a sense of presence with others at the same time and place.” </li></ul><ul><li>“ The Problem with Virtual Worlds” Nick Wilson, Metaversed, Oct. 23 2007 http:// tinyurl.com/yvtmge </li></ul>
    5. 5. Virtual worlds: Entertainment <ul><li>Pre-scripted storylines and content such as quests and mini-games </li></ul><ul><li>Character advancement while progressing through content – “leveling up” </li></ul><ul><li>Often attempt to exclude “Real Money Transactions” (it’s cheating to pay $$ for game currency)‏ </li></ul><ul><li>Generally ad-free </li></ul>
    6. 6. Virtual worlds: Socializing – and advertising <ul><li>No storyline; less pre- made content; tools for “user-generated” content </li></ul><ul><li>No set progression for “leveling up” a character </li></ul><ul><li>Generally encourage “Real Money Transactions” including selling their own currency for $$ </li></ul><ul><li>Advertising partnerships common </li></ul>
    7. 7. Custom worlds: Professionally built (at professional rates)‏ <ul><li>Can be games, social, educational, promotional </li></ul><ul><li>Businesses commission for training, meetings, job fairs, etc. </li></ul><ul><li>“ Walled gardens” – each world self-contained </li></ul>
    8. 8. Virtual world creation platforms: Tools to “do it yourself” (if you’re a programmer)‏ <ul><li>Standardized platforms for “plug and play” worlds </li></ul><ul><li>Still require some programming </li></ul><ul><li>Open source </li></ul><ul><li>Interoperability is a goal (at least within each platform)‏ </li></ul>
    9. 9. Why virtual worlds? <ul><li>“ You’ve practically got to be a gamer to use most of these tools — setup can be arduous, navigating in a 3-D environment takes practice, and processing and bandwidth requirements remain high. But within five years, the 3-D Internet will be as important for work as the Web is today. Information and knowledge management professionals should begin to investigate and experiment with virtual worlds.” </li></ul><ul><ul><li>“ Getting Real Work Done in Virtual Worlds” Forrester Research, Inc. Jan. 2008 http://tinyurl.com/6z5uut </li></ul></ul>
    10. 10. Why Second Life? <ul><li>Best known, largest user base (Other than pure game worlds like World of Warcraft) </li></ul><ul><li>User-generated content: buildings, vehicles, furniture, books, gadgets... (BUT.... high learning curve) </li></ul><ul><li>Free! (BUT... Technical requirements a barrier for many) </li></ul>
    11. 11. Who’s there now? 1,224,482 individual people in the past 60 days 14,872,969 people total Librarians, educators, lawyers, governments, media
    12. 12. SL as legal testing ground ® ©
    13. 13. How lawyers can use virtual worlds <ul><li>Networking, rainmaking (especially for tech clients), continuing education, meetings, maybe even arbitration… </li></ul>
    14. 14. <ul><li>Networking, conferences, continuing ed, modeling new facilities and services, public outreach, marketing.... </li></ul><ul><li>and ??? </li></ul>How law librarians can use virtual worlds
    15. 15. Summer workshop <ul><li>Tutorials: self-paced </li></ul><ul><li>Office hours: Wed., Thurs., Sat. mornings </li></ul><ul><li>Video tutorials, live instruction sessions </li></ul><ul><li>Participant project: create a display or recordable presentation in-world </li></ul><ul><li>Open house August 21 </li></ul>
    16. 16. So…. how did it go? <ul><li>104 signed up for intro webinar; 70 attended </li></ul><ul><li>62 signed up on the workshop wiki </li></ul><ul><li>26 joined the in-world workshop group </li></ul><ul><li>At least 16 completed a portion of the self-paced workshop </li></ul><ul><li>9 final projects at the open house </li></ul>
    17. 17. Workshop Site in SL
    18. 18. Wiki: vwlawlibrarians.wetpaint.com
    19. 19. Participants’ perspectives Diane Murley SL: ‘Jezzie Woodget’ Lyonette Louis-Jacques SL: ‘Montserrat Biedermann’
    20. 20. Open house: Aug. 21 <ul><li>Open House slides here </li></ul>
    21. 21. Dancing in the Fun Zone
    22. 22. Pinball bumper cars
    23. 23. Pinball bumper cars
    24. 24. Mingling at the Open House
    25. 25. Projects: Display or event using Second Life’s tools How United States Law Is Made (tripartite display) Diane Murley (SL: Jezzie Woodget)
    26. 26. Projects: Display or event using Second Life’s tools Social Bookmarking Slideshow/ Tutorial Liz Glankler (SL: Tink Rang)
    27. 27. Projects: Display or event using Second Life’s tools Interactive Map of World Law Liz Glankler (SL: Tink Rang)
    28. 28. Projects: Display or event using Second Life’s tools Animal Law Resources Terri Wilson (SL: Panama Marama)
    29. 29. Projects: Display or event using Second Life’s tools “ People Resources” in International Law Lyonette Louis-Jaques (SL: Montserrat Biedermann)
    30. 30. Projects: Display or event using Second Life’s tools Art Gallery: UN Convention on the Rights of People with Disabilities Amy Burchfield (SL: Heike Weissnicht) Sue Altmeyer (SL:Senta Schwade)
    31. 31. Projects: Display or event using Second Life’s tools Law for Artists (web resources)‏ SL: Abierta Janus
    32. 32. Projects: Display or event using Second Life’s tools Treaties and International Agreements on the Web SL: Helen Brun
    33. 33. Projects: Display or event using Second Life’s tools Lawton Chiles Library and Information Center (U. of Florida) Elizabeth Outler (SL:Ruth Zabelin) Jessica Wittman (SL: Scout Harbour)
    34. 34. More project and office screenshots <ul><li>http:// vwlawlibrarians.wetpaint.com/page/Open+house </li></ul>
    35. 35. Or visit in-world! <ul><li>http://slurl.com/secondlife/depo+6/220/205/454 </li></ul>
    36. 36. Participant survey and comments: <ul><li>Uses: distance learning, meetings, trainings </li></ul><ul><li>Issues: Authority of people and resources, patrons not there, 2-D web presents same info with more convenience </li></ul><ul><li>Accessing and getting started in SL </li></ul><ul><li>Amount of time required to learn SL and to create and maintain presence there </li></ul>
    37. 37. Lessons learned: leading the learning experience <ul><li>More communication about class requirements and activities </li></ul><ul><li>Visual aids = good. In-world, and via YouTube </li></ul><ul><li>Offer participants specific projects </li></ul><ul><li>Require participation in chats or forum ? </li></ul><ul><li>Better with a buddy </li></ul><ul><li>Who’s who? Matching avatars and identities </li></ul>
    38. 38. Lessons learned: Using SL for law libraries <ul><li>Weaknesses: </li></ul><ul><li>Very significant entry barriers remain </li></ul><ul><li>Access to collections is awkward; the Web is superior for locating and viewing material </li></ul><ul><li>Our patrons aren’t there (yet) </li></ul>
    39. 39. Lessons learned: Using SL for law libraries <ul><li>Strengths: </li></ul><ul><li>Event programming vs static displays </li></ul><ul><li>Interactive tutorials or simulations </li></ul><ul><li>Remote collaboration, guest lectures, virtual field trips </li></ul><ul><li>Exposure to international issues and community </li></ul>
    40. 40. Plans for the future? <ul><li>Workshop wiki and in-world site will remain available </li></ul><ul><li>Virtual Worlds Law Library – several participants getting involved </li></ul><ul><li>Continuing Legal Education in Second Life – next session is Tuesday, Sept. 9 </li></ul>
    41. 41. Workshop Wrap-up Questions & Answers For more info: http://vwlawlibrarians.wetpaint.com [email_address] Instant Message ‘Cat Galileo’ in SL
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