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Internet Librarian
 

Internet Librarian

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  • intro My involvement as a law librarian began in July 2006. I created a law collection on Info Island I which has survived and thrived through two moves – the first two buildings I was located in were deleted as the original island evolved.

Internet Librarian Internet Librarian Presentation Transcript

  • SL Lawspot Bringing the law (library) to the virtual frontier Kate Fitz SL: Cat Galileo
  • Bell Library Towers Info Island I
  • Bell Library Towers Info Island I
  • Bell Library Towers Info Island I
  • Lawspot Library on the web http://www.lawspotonline.com
  • Second Life Lawspot
      • Free legal resources
      • Links to free legal resources on the Web
      • Current topics – elections, Banned Book week, etc.)
      • Posters and displays
    • “ Virtual law”
      • Practice of law via virtual worlds
      • Law as it applies to virtual worlds
      • Self-governance in Second Life
  • Lawspot’s links: free legal resources on the web
      • Primary law
        • Thomas.loc.gov, findlaw.com, EUR-lex, etc.
      • Secondary sources
        • 'Lectric law Library, Emory Law collection, Cornell Wex, Washlaw WEB
      • Self-help resources
        • nolo.com, free forms sites,links to public law libraries around the country
      • Library law
        • librarylaw.com (Mary Minow), confidentiality of library records, copyright for libraries
      • Law student resources
        • Law school rankings, SL resources for students
  • Virtual law at Lawspot: Practice of law in Second Life
      • Galileo Law Directory
            • 69 lawyers and law firms
            • 10 dispute resolution services
            • 11 professional associations
      • Collection of SL resources
            • Historical Terms of Service
      • Professional Groups
            • SL Bar Association
            • Virtual Law Association
            • SL German Bar Association
            • Abogados SL
            • Avogados
            • Paralegal Association
  • Virtual law at Lawspot: Legal issues affecting virtual worlds
      • Links to web reports and commentary on legal issues in virtual worlds
        • Virtually Blind, Law of the Game, Terra Nova, more
      • Index of court cases involving virtual worlds
        • Bragg v. Linden, Eros LLC v. Doe, Blizzard v. IGE, and more
      • Bibliographies
        • Law review articles, news reports, books
      • Resources for practice
        • Second Life Terms of Service (history of changes)‏
  • Second Life as legal testing ground
      • Residents' stake in Second Life
        • Intellectual property rights reserved to residents
        • Sales of goods and services
        • $L – US$ currency exchange
        • Land “ownership”*
      • Linden Lab's nonintervention policy
        • No centralized “zoning”
        • Minimal regulation of content (“broadly offensive” standard)‏
        • No policing of transactions – caveat emptor
  • 2007: Second Life in the courts and the news
      • Copyright disputes
        • Eros, LLC v Doe
        • Eros, LLC et al v Simon
        • “ copybot” controversy
      • Right of publicity
        • Celebrity “look-alike” avatars
      • Trademark disputes
        • Trademark infringement: easy, safe, widespread
      • Land disputes
        • Bragg v Linden – settled out of court
        • “ Landbot” class action – rumored
        • Land scam: same land (allegedly) sold to 5 different buyers
  • Unauthorized use of SL trademarks…
  • 2007: Second Life in the courts and the news
      • Gambling
          • Unlawful Internet Gambling Enforcement Act (probably) applies to Second Life
          • Linden Lab bans gambling ads, then all gambling
      • Taxation of in-world transactions
        • US government investigating taxation
        • Tax in S Korea for major virtual businesses
      • Bank runs, exchange scandal and “ponzi schemes”
          • Ginko bank collapse
          • SL World Stock Exchange fraud
      • Contract law
        • Enforcing agreements in a semi-anonymous (and international) context
  • 2007: Second Life in the courts and the news
      • Criminal law
        • Financial fraud, identity theft, hacking (DarkLife theft)
        • Belgian rape investigation
        • Porn, money laundering, terrorism?
      • Rights and liberties on international stage -- most
      • restrictive common denominator?
        • “ Broadly offensive” standard of behavior -- ambiguous, different standards in different areas and cultures
        • Gambling -- prohibition based on U.S. law; Europeans claim unfair
        • Linden Lab response to government demands for info -- whose standards will they use?
  • Lawyers are taking notice of virtual worlds
      • 2 new ABA committees
      • State of Play annual conference, organized by Harvard Law School, Yale Law School, New York Law School, Trinity University, and in 2007 Nanyang Technological University in Singapore
      • Law and business school courses: Harvard, Stanford, Cornell, Seattle University
      • Nova Southeastern University’s law library
      • Books, articles, blogs….
    • A major strength of virtual worlds is the ability to “meet” in real time with people in any geographic location.
        • with other librarians: advice, new scripts, sample equipment
        • with other SL communities (patron base!)
    Benefits to libraries and librarians: Networking and collaboration
      • Librarian skills, transplanted
      • Second Life-specific skills
          • scripting, flying, building
      • Meta-skills: learning “what works” in virtual worlds
          • conceptual framework of navigating, communicating, and providing services in SL – and other virtual worlds
          • Metaplace, Multiverse, VastPark, Google(?), “bespoke” (customized) worlds
    Benefits to libraries and librarians: Early experience with new skill sets
    • “ The project involves reconsidering everything we take for granted about what a library is and does.”
    • – Alliance Information Archipelago
    • Annual Report , page 11
    • Exhibits, events more inviting than collections
        • SL's strength is bringing people together, not collecting information sources
    • New types of exhibits
        • What does SL enable that “real world” or traditional web cannot?
    Adjusting expectations: SL Library is not 3-D version of brick & mortar
  • Second Life business is “just like a real world business in the sense that to succeed, you must have a plan, be committed, have the talent, the time and the energy...” “ [Businesses] have to study the community and figure out how to fit in. Those that do that will not be scorned.” Daniel Terdiman Author,“The Entrepreneur’s Guide to Second Life” Take it seriously: Treat like a new branch in the “real world”
  • Interested?
    • Groups for all interests (in-world and out)‏
      • Health and wellness
      • Tech groups and businesses
      • Business, corporate, and entrepreneurial groups
      • Government agencies
      • Academic institutions of all types
      • Arts -- museums, music, video/machinima
      • Political, charitable, special interest groups
      • Teen grid: Eye4You library
  • Being there Becoming a Second Life native Beyond Info Archipelago: Read a few blogs -Second Life Herald -Second Life Inside -Second Life Reader -many, many more “ Best of Second Life” Landmark of the Day http://thebestofsecondlife.blogspot.com Metaversed “Things to Do” group http://metaversed.com/things/join Events -http://secondlife.com/events -http://www.secondlifeinsider.com /category/events/
  • Stop by the law library! Second Life: “ Cat Galileo” Bell Library (central tower) ‏ Info Island I (SE corner) ‏ Kate Fitz Sacramento County Public Law Library [email_address] Presentation notes and further reading at: www.lawspotonline.com Thank you!