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  1. 1. ---------------------------------------Algodoo v2.0.1, Win32March 10 2013, 04:17:03---------------------------------------2486 ms: Process attached to CPU 02508 ms: CalcWorkDir2509 ms: GetExecutablePath2509 ms: Creating directory "Algodoo/"...2509 ms: Creating directory "Algodoo/chains/"...2509 ms: Creating directory "Algodoo/data/"...2509 ms: Creating directory "Algodoo/data/language/"...2509 ms: Creating directory "Algodoo/materials/"...2509 ms: Creating directory "Algodoo/palettes/"...2509 ms: Creating directory "Algodoo/scenes/"...2509 ms: Creating directory "Algodoo/scenes/phunlets/"...2510 ms: Creating directory "Algodoo/skins/"...2510 ms: Creating directory "Algodoo/textures/"...2510 ms: Creating directory "Algodoo/cookies/"...2510 ms: Creating directory "Algodoo/screenshots/"...2510 ms: - WARNING - Error loading language Español: Failed to find"Algodoo/data/language/Español.cfg"2510 ms: Subsystem initialized2554 ms: argv[0] == "C:Program Files (x86)AlgodooAlgodoo.exe"2557 ms: Failed to open registry key: El sistema no puede encontrar elarchivo especificado. (error code 00000002)2557 ms: Looking for stored registration info...2557 ms: Failed to open registry key: El sistema no puede encontrar elarchivo especificado. (error code 00000002)2557 ms: Failed to open registry key: El sistema no puede encontrar elarchivo especificado. (error code 00000002)2570 ms: Threadpool...2571 ms: Resources...2709 ms: Starting pango2754 ms: Pango initialized2756 ms: Borders::Reload...2842 ms: Skin::RemakeTextDrawers...3027 ms: Looking for DCS API...3029 ms: Failed to find DcsSdkDll.dll3154 ms: Simulation...3154 ms: SPH...3154 ms: Scene...3154 ms: Input...3154 ms: Classmate...3154 ms: GUI...3155 ms: Adding console...3155 ms: Adding Reflection...3155 ms: Adding Language...3155 ms: Adding Tools...3155 ms: Adding EntityModifier...3162 ms: Starting application...3162 ms: Loading chains...3195 ms: Loading Algodoo/chains/chain.phn...3290 ms: Imported phunlet Algodoo/chains/chain.phn3297 ms: Loading Algodoo/chains/rope.phn...3318 ms: Imported phunlet Algodoo/chains/rope.phn3322 ms: Initializing thread-pool...3323 ms: Application created3323 ms: Parsing Algodoo/autoexec.cfg...3506 ms: Done parsing Algodoo/autoexec.cfg.3506 ms: First time running or new config - setting default window size3506 ms: Subsystem::CreateTheWindow3506 ms: Creating window...3977 ms: Trying to attach SMART3977 ms: Failed to connect to the SBSDK
  2. 2. 3978 ms: Init GLEW...3984 ms: Unloading GL resources...3984 ms: Done Unloading GL resources3984 ms: Window created.3986 ms: ------------------------------------------------------CPU: Intel(R) Celeron(R) CPU 1007U @ 1.50GHz2 cores at 1500 MHzCPU features:MMX - yesSSE - yesSSE2 - yesSSE3 - yesTotal physical memory: 4 GBWindows 6.2OpenGL vendor: IntelOpenGL renderer: Intel(R) HD GraphicsOpenGL version: 4.0.0 - Build 9.17.10.2867OpenGL shading language version: 4.00 - Build 9.17.10.2867OpenGL extensions: GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_blend_colorGL_EXT_abgr GL_EXT_texture3D GL_EXT_clip_volume_hintGL_EXT_compiled_vertex_array GL_SGIS_texture_edge_clamp GL_SGIS_generate_mipmapGL_EXT_draw_range_elements GL_SGIS_texture_lod GL_EXT_rescale_normalGL_EXT_packed_pixels GL_EXT_texture_edge_clamp GL_EXT_separate_specular_colorGL_ARB_multitexture GL_EXT_texture_env_combine GL_EXT_bgraGL_EXT_blend_func_separate GL_EXT_secondary_color GL_EXT_fog_coordGL_EXT_texture_env_add GL_ARB_texture_cube_map GL_ARB_transpose_matrixGL_ARB_texture_env_add GL_IBM_texture_mirrored_repeat GL_EXT_multi_draw_arraysGL_SUN_multi_draw_arrays GL_NV_blend_square GL_ARB_texture_compressionGL_3DFX_texture_compression_FXT1 GL_EXT_texture_filter_anisotropicGL_ARB_texture_border_clamp GL_ARB_point_parameters GL_ARB_texture_env_combineGL_ARB_texture_env_dot3 GL_ARB_texture_env_crossbarGL_EXT_texture_compression_s3tc GL_ARB_shadow GL_ARB_window_posGL_EXT_shadow_funcs GL_EXT_stencil_wrap GL_ARB_vertex_programGL_EXT_texture_rectangle GL_ARB_fragment_program GL_EXT_stencil_two_sideGL_ATI_separate_stencil GL_ARB_vertex_buffer_object GL_EXT_texture_lod_biasGL_ARB_occlusion_query GL_ARB_fragment_shader GL_ARB_shader_objectsGL_ARB_shading_language_100 GL_ARB_texture_non_power_of_two GL_ARB_vertex_shaderGL_NV_texgen_reflection GL_ARB_point_sprite GL_ARB_fragment_program_shadowGL_EXT_blend_equation_separate GL_ARB_depth_texture GL_ARB_texture_rectangleGL_ARB_draw_buffers GL_ARB_color_buffer_float GL_ARB_half_float_pixelGL_ARB_texture_float GL_ARB_pixel_buffer_object GL_EXT_framebuffer_objectGL_ARB_draw_instanced GL_ARB_half_float_vertex GL_ARB_occlusion_query2GL_EXT_draw_buffers2 GL_WIN_swap_hint GL_EXT_texture_sRGB GL_ARB_multisampleGL_EXT_packed_float GL_EXT_texture_shared_exponent GL_ARB_texture_rgGL_ARB_texture_compression_rgtc GL_NV_conditional_render GL_EXT_texture_swizzleGL_ARB_texture_gather GL_ARB_sync GL_ARB_framebuffer_sRGBGL_EXT_packed_depth_stencil GL_ARB_depth_buffer_float GL_EXT_transform_feedbackGL_ARB_transform_feedback2 GL_ARB_draw_indirect GL_EXT_framebuffer_blitGL_EXT_framebuffer_multisample GL_ARB_framebuffer_object GL_EXT_texture_arrayGL_EXT_texture_integer GL_ARB_map_buffer_range GL_EXT_texture_snormGL_ARB_blend_func_extended GL_INTEL_performance_queries GL_ARB_copy_bufferGL_ARB_sampler_objects GL_NV_primitive_restart GL_ARB_seamless_cube_mapGL_ARB_uniform_buffer_object GL_ARB_depth_clamp GL_ARB_vertex_array_bgraGL_ARB_shader_bit_encoding GL_ARB_draw_buffers_blend GL_ARB_geometry_shader4GL_ARB_texture_query_lod GL_ARB_explicit_attrib_locationGL_ARB_draw_elements_base_vertex GL_ARB_instanced_arraysGL_ARB_fragment_coord_conventions GL_EXT_gpu_program_parametersGL_ARB_texture_buffer_object_rgb32 GL_ARB_compatibilityGL_ARB_texture_rgb10_a2ui GL_ARB_texture_multisampleGL_ARB_vertex_type_2_10_10_10_rev GL_ARB_timer_query GL_INTEL_map_textureGL_ARB_tessellation_shader GL_ARB_vertex_array_object GL_ARB_provoking_vertex
  3. 3. GL_ARB_sample_shading GL_ARB_texture_cube_map_array GL_ARB_gpu_shader5GL_ARB_gpu_shader_fp64 GL_ARB_shader_subroutine GL_ARB_transform_feedback3GLU version: 1.2.2.0 Microsoft CorporationGLU extensions: GL_EXT_bgra3986 ms: ------------------------------------------------------3986 ms: Looking for tablet...3987 ms: No tablet found (or Wintab32.dll missing)3987 ms: First time running Algodoo3987 ms: Loading default skin...3987 ms: Loading skin "default"...4027 ms: Reloading textures...4027 ms: Reloading all images...4027 ms: Reloading class rendering::Texture4224 ms: Resource loading done.4224 ms: Reloading textures... DONE4235 ms: AppGUI::CreateGUI(recreate=true)...4235 ms: Borders::Reload...4236 ms: Skin::RemakeTextDrawers...4250 ms: Background::Init...4250 ms: Loading images...4296 ms: Spawning clouds...4298 ms: Background::Init done4298 ms: Creating menu bar...4373 ms: Naming widgets...4373 ms: AppGUI::CreateGUI done.4373 ms: Skin loaded4373 ms: Web...4385 ms: Prefetching resources...4385 ms: CreateCircleTex4417 ms: CreateCircleTex4488 ms: Prefetching textures...5046 ms: Prefetching shaders...5557 ms: Prefetching done.5557 ms: Creating GUI...5557 ms: AppGUI::CreateGUI(recreate=true)...5557 ms: Borders::Reload...5557 ms: Skin::RemakeTextDrawers...5559 ms: Background::Init...5559 ms: Loading images...5560 ms: Spawning clouds...5560 ms: Background::Init done5560 ms: Serializing widgets...5560 ms: Removing widgets...5569 ms: Restoring widgets...5571 ms: Naming widgets...5572 ms: AppGUI::CreateGUI done.5572 ms: App::CreateGUI done5572 ms: AppGUI::OnFirstTimeRunning5572 ms: AppGUI::ResetUI...5762 ms: AppGUI::ResetUI done5762 ms: Loading scene...5774 ms: AppGUI::LoadScene "Quick tour.phz", automatic = true5775 ms: Loading Algodoo/scenes/Quick tour.phz...5875 ms: Adding extra file: Algodoo logo.png5877 ms: Adding extra file: chain_link1.png5878 ms: Adding extra file: chain_link2.png5879 ms: Adding extra file: rope_round.png6936 ms: Loaded scene Algodoo/scenes/Quick tour.phz6936 ms: Running program...6936 ms: Multi-texturing is supported6936 ms: OS language: 340a6942 ms: MakeWelcomeScreen()7572 ms: ------------- START OF GAME LOOP -------------7633 ms: - WARNING - Qt: QGLShader::link: "No errors.
  4. 4. "13471 ms: ------------- END OF GAME LOOP -------------13471 ms: Destroying GL resources13482 ms: Subsystem::Run returned, saving config...13989 ms: Destroying subsystem13989 ms: Shutting down critical components13993 ms: Destroying stuff

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