This is my book presentation of "Triadic Game Design: Balancing Reality, Meaning and Play", published by Springer in 2011 (for more information, see http://triadicgamedesign.com). In this presentation I describe my journey into the worlds of games and how this led me to write this book. I compare my journey to the one by Charles Darwin (although by far not of the same scientific magnitude of course). Like him, I obsersed what happened and tried to reflect what this meant. A big difference between his and my journey is that my journey took place virtually (represented by the screenshot of Ship Simulator). An important part of the journey was to design a game eventually called Levee Patroller. Levee patrollers are people who inspect levees, barriers that protect the land from flooding, in the Netherlands. During my journey I saw many perspectives in the world of games and while designing I encountered these many perspectives continuously. After reflecting what happened I established a design philosophy called "Triadic Game Design".
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