Past Unreal Conditional
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Past Unreal Conditional

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Past Unreal Conditional Document Transcript

  • 1. Past Unreal Conditional The past unreal conditional consists of two clauses, an if clause and a would clause. The if-clause refers to an unreal past event or condition: • If I had arrived on time... (I didn't) • If it hadn't rained yesterday... (it did) The would clause describes the consequence: • ...I wouldn't have missed the train. • ...we would have gone to the beach. • It wasn't warm yesterday. We didn't go to the beach. • If it had been warm yesterday, we would have gone to the beach. An unreal past condition may have a consequence in either the present or the past. • If you had listened to my advice, you wouldn't be in trouble now. (now) • If it had rained an hour ago, we would have stayed inside. • If it had rained an hour ago, the streets would be wet. (now)