Your SlideShare is downloading. ×
  • Like
Kay Hack - Development of a Stem Cell Technology Animation:
Upcoming SlideShare
Loading in...5
×

Thanks for flagging this SlideShare!

Oops! An error has occurred.

×

Now you can save presentations on your phone or tablet

Available for both IPhone and Android

Text the download link to your phone

Standard text messaging rates apply

Kay Hack - Development of a Stem Cell Technology Animation:

  • 241 views
Published

 

Published in Education , Technology
  • Full Name Full Name Comment goes here.
    Are you sure you want to
    Your message goes here
    Be the first to comment
    Be the first to like this
No Downloads

Views

Total Views
241
On SlideShare
0
From Embeds
0
Number of Embeds
0

Actions

Shares
Downloads
1
Comments
0
Likes
0

Embeds 0

No embeds

Report content

Flagged as inappropriate Flag as inappropriate
Flag as inappropriate

Select your reason for flagging this presentation as inappropriate.

Cancel
    No notes for slide
  • The arts students had the opportunity to see the work of the science students and ask questionsThe students were partnered so that they could ask follow-up questions after the visit.

Transcript

  • 1. Development of a Stem Cell Technology Animation: A collaborative project between the School of Biomedical Science and the School of Creative Arts
    Kay Hack, Diane Lees-Murdock, Connan Fitzpatrick, Justin Magee
  • 2. Project Overview
    The aim of this project was to harness the power of modern multimedia to develop a dynamic animation of stem cell technology.
    Stem cell technology was chosen as the demonstration topic for this project as it is both an important area of biomedical research as well as being a topic of current importance to the wider community.
  • 3. Objectives
    • To introduce students to publicly available high quality dynamic visualisations of life science concepts.
    • 4. To develop a professional quality dynamic visualisation to depict stem cell technology.
    • 5. To provide students with experience of inter-disciplinary collaboration.
    • 6. To initiate cross-faculty collaboration and provide the foundation for further developments, such as grant applications, in this exciting new area of visualising biological processes and systems.
    • 7. To provide a high quality, visually attractive resource which can be used in education, promotion and outreach activities.
  • 8. Animations
    Students used text and voice-overs to explain the scientific concepts presented in the 3-D visualisations.
  • 9. Animation in Second Life
    One student used Second Life to produce an animation focussed on patient education. The animation highlighted the steps taken during an autologous stem cell transplant and included links to stem cell resources.
  • 10. Evaluation: The animations were ranked on a scale of 1 - 5 by science students
    Excellent
    Poor
  • 11. “Showed good knowledge of subject and has the ability to deliver information in a way which is easy to understand”
    “Impressive visuals, informative & clear”
    “A nice approach to convey patient information”
    “some of the visuals require more detail”
    ”text should be on screen for longer”
    “A very marketable idea with lots of potential”
    “Voice over should be slower”
    Science students evaluate the resulting animations
  • 12. Conclusions and Recommendations
    • Inter-faculty collaboration was valued by staff and students
    • 13. Both cohorts enjoyed the collaboration and felt that they benefited from the interaction.
    • 14. Collaboration across two campuses was difficult
    • 15. Use social networking tools to improve communication between students
    • 16. Map project outcomes closely to module learning outcomes
    • 17. Science students provided excellent evaluation of animations; unfortunately this was received too late for the students to modify their final presentations
  • Future Work
    • This project has provided the starting point for further inter-faculty collaboration, and laid the foundation for further developments in this exciting new area of visualising biological processes and systems.
  • Future Work
    • Elements of the animations (e.g. stem cells, blood cells and arteries) will form the basis of longer video clips, which can be:
    • 18. combined with audience specific narratives and used as a focus for discussion in a number of areas including science, nursing, and education
    • 19. delivered via the VLE to communicate difficult concepts to students both on and off campus
  • Future Work
    The project has provided pilot data and proof of concept for a grant submission to external funding bodies.
  • 20. School of Biomedical Science
    Kay Hack cj.hack@ulster.ac.uk
    Diane Lees-Murdock dj.lees@ulster.ac.uk
    School of Creative Arts
    Justin Magee dm.magee@ulster.ac.uk
    Contact DETAILS