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Tidy Cityand other mixed reality experiencesCollaborative Virtual and Augmented Environments                              ...
Fraunhofer FIT Fraunhofer                    60 institutes                    18.000 employees                    Inve...
What is Augmented Reality (AR)? Variation of Virtual Reality (VR)      AR extends perception; VR replaces it Key charac...
The context of our work     Reality                                                                                       ...
What does FIT offer in this context? >15 years experience in building MR systems,  novel user interfaces and interaction ...
Example 1: Gandhara Interactive 3D stereo visualisation of the Bamiyan Buddha      for the German Arts and Exhibition Ha...
Example 2: Timewarp Mobile AR Game Playful environment for learning about the  historical background of cities Here: Co...
Reducing the effort of staging Huge efforts for staging Gandhara,  Time Warp, and similar experiences                    ...
TOTEM – Theories and Tools for Distributed Authoringof Mobile Mixed Reality Games Project start: September 2009 3 year d...
From complex to simple           Time Warp                                                                                ...
Tidy City, a mixed-reality scavenger hunt The world is in confusion. Landmarks have become  dislocated, cities are in dis...
 Solve location-based riddles           Overview           Pick-up           Discover           Solve & score© Fraunh...
 Preparing for a workshop in-situ                                                                 with the location surve...
Impressions from public stagingsVideo:    http://www.totem-games.org/?q=node/111© Fraunhofer-Institut für Angewandte Infor...
Tidy City facts Scalable location-based game concept Casual game, no time pressure Easy game mechanics Players interac...
Further information Fraunhofer FIT  Schloss Birlinghoven  53754 Sankt Augustin  Germany Contact:  Leif Oppermann  leif.o...
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Camerjam mobile cultural sector fraunhofer fit

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Transcript of "Camerjam mobile cultural sector fraunhofer fit"

  1. 1. Tidy Cityand other mixed reality experiencesCollaborative Virtual and Augmented Environments Dr. Leif Oppermann© Fraunhofer-Institut für Angewandte Informationstechnik FIT
  2. 2. Fraunhofer FIT Fraunhofer  60 institutes  18.000 employees  Invented MP3 Fraunhofer Institute for Applied Information Technology FIT  Sankt Augustin near Bonn  Headed by Prof. Jarke Goal: optimize the applicability and usability of IT© Fraunhofer-Institut für Angewandte Informationstechnik FIT
  3. 3. What is Augmented Reality (AR)? Variation of Virtual Reality (VR)  AR extends perception; VR replaces it Key characteristics (Azuma,1997):  Combines real and virtual  Interactive in real time  Registered in 3D© Fraunhofer-Institut für Angewandte Informationstechnik FIT
  4. 4. The context of our work Reality Virtual Reality Mixed Reality – MR Augmented Reality Augmented Virtuality© Fraunhofer-Institut für Angewandte Informationstechnik FIT
  5. 5. What does FIT offer in this context? >15 years experience in building MR systems, novel user interfaces and interaction techniques Putting ideas into practice Cooperative prototyping Recent highlights  Gandhara exhibition  Underwater AR  Mobile AR game „TimeWarp“  3D Multitouch interface  Mobile, easy to configure location-based game „Tidy City“© Fraunhofer-Institut für Angewandte Informationstechnik FIT
  6. 6. Example 1: Gandhara Interactive 3D stereo visualisation of the Bamiyan Buddha  for the German Arts and Exhibition Hall  Shown in Bonn and Berlin 2008-2009© Fraunhofer-Institut für Angewandte Informationstechnik FIT
  7. 7. Example 2: Timewarp Mobile AR Game Playful environment for learning about the historical background of cities Here: Cologne  Quest for the vanished „Heinzelmännchen“ of Cologne in different epoches  Audio visual design to give historical impression  Participants aid Heinzelmännchen Live for a month in early 2010 Big press coverage© Fraunhofer-Institut für Angewandte Informationstechnik FIT
  8. 8. Reducing the effort of staging Huge efforts for staging Gandhara, Time Warp, and similar experiences Mobile  Having a venue Location  Writing the software  Designing the content Authoring  Providing the hardware  Orchestrating the experience  ... Ease of use Too much effort for high impact  Democratisation of creation process© Fraunhofer-Institut für Angewandte Informationstechnik FIT
  9. 9. TOTEM – Theories and Tools for Distributed Authoringof Mobile Mixed Reality Games Project start: September 2009 3 year duration Partner: Fraunhofer FIT, Germany & Carnot Institut TELECOM EURECOM, France Main Goals:  Provide tools for creation and orchestration of Mobile Mixed Reality Games  Build a community around these tools  Explore game design and presence research questions concerning such games© Fraunhofer-Institut für Angewandte Informationstechnik FIT
  10. 10. From complex to simple Time Warp Geocaching Complex • Limited time Simple • Expensive • Few users • Always on • Affordable • Mass market Gandhara Tidy City Can you see me now?© Fraunhofer-Institut für Angewandte Informationstechnik FIT
  11. 11. Tidy City, a mixed-reality scavenger hunt The world is in confusion. Landmarks have become dislocated, cities are in disarray. Players can tidy up by picking up misplaced items and bring them back to their proper locations. // Michael Straeubig The name of the game is a reference to the project “tidy up art” of the Swiss artist Ursus Wehrli Developed as part of the TOTEM project on authoring mobile mixed reality games© Fraunhofer-Institut für Angewandte Informationstechnik FIT
  12. 12.  Solve location-based riddles  Overview  Pick-up  Discover  Solve & score© Fraunhofer-Institut für Angewandte Informationstechnik FIT
  13. 13.  Preparing for a workshop in-situ with the location survey tool  Finishing at the desktop using the web-based authoring system© Fraunhofer-Institut für Angewandte Informationstechnik FIT
  14. 14. Impressions from public stagingsVideo: http://www.totem-games.org/?q=node/111© Fraunhofer-Institut für Angewandte Informationstechnik FIT
  15. 15. Tidy City facts Scalable location-based game concept Casual game, no time pressure Easy game mechanics Players interact and discover Works on consumer Android devices Comes with simple authoring tools Fits educational, cultural, heritage settings  Does it fit your setting?  We offer workshops© Fraunhofer-Institut für Angewandte Informationstechnik FIT
  16. 16. Further information Fraunhofer FIT Schloss Birlinghoven 53754 Sankt Augustin Germany Contact: Leif Oppermann leif.oppermann@fit.fraunhofer.de +49(0)2241 – 14 27 24 www.totem-games.org© Fraunhofer-Institut für Angewandte Informationstechnik FIT
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