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Paper games 2013

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Transcript

  • 1. Stone LibrandeCreative Director, EA/MaxisPaper SimulationsofDigital Games
  • 2. Take a digital game…
  • 3. …remove the controller…
  • 4. …remove the controller…
  • 5. …the sound and music…
  • 6. …the sound and music…
  • 7. …and the graphics
  • 8. …and the graphics
  • 9. What’s left?
  • 10. Exercise #2• Simulate a video game using onlypencils, index cards and dice.• Use it as a tool to help understand thegame’s fundamental design principles.• Don’t sweat the details.
  • 11. • Tony Hawk’s Pro SkaterExample Game
  • 12. Example Game• Tony Hawk’s Pro Skater
  • 13. • Asteroids
  • 14. • Asteroids
  • 15. • WarcraftThe Board Game
  • 16. • WarcraftThe Card Game
  • 17. • CivilizationThe Card Game
  • 18. Exercise• Select a digital game• Make a paper prototype• What aesthetics survive the change in medium?
  • 19. Brainstorm• Name some games to “unplug”• Break into groups
  • 20. Build a Paper Version• What To Do Identify your game’s play aesthetics Choose one aesthetic element to capture Write it down and put it in the middle of your table Identify the game actions that create that feeling
  • 21. Build a Paper Version• What Not to Do Don’t sweat the details Don’t try to duplicate the whole game Don’t focus on simulating computer functions Don’t make a board!
  • 22. Alpha Deadline at 12:00Try to have something playable quickly!Iterate!
  • 23. Beta Test at 1:45Try to have something playable quickly!Iterate!
  • 24. Beta Test• Send two testers to other tables.• Test until 2:15
  • 25. DiscussionLet’s share results.• What aesthetics did you capture?• What did you leave out?
  • 26. • Good for understanding existing games.• Use these techniques for games in progress.• Process is quick and cheap.• You don’t need programmers or artists.Using Paper Prototypes
  • 27. • Can’t replace actual gameplay testing.• Can give you a head start and keep you focused.• Creates a vocabulary to use when discussing your game.• Can be used as a tool to educate other team members.Have them play, too!Using Paper Prototypes
  • 28. Elective B• 236: Us vs. It• 224: Supply Chain• 220: Three Musketeers

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