Youth Marketing (India)

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  • + guestfb72af4 guestfb72af4 8 months ago
    i can see you’ve used Dan Pankraz’s Gen C presentation points alot here.. :)
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Youth Marketing (India) - Presentation Transcript

  1. Internet addiction of today’s youth
  2. I’m Raj and I RUN c2w
  3. The children now love luxury ; they have bad manners ; contempt for authority ; they show disrespect for elders and love chatter in lace of exercise. Children are now tyrants , not the servants of their households. They no longer rise when elders enter the room . They contradict their parents , chatter before company, gobble up dainties at the table, cross their legs and tyrannize their teachers ….. Socrates 460 BC
  4. FIRSTLY, TECHNOLOGY ADDICTION
    • … is not restricted to a specific age bracket, but a mindset whose interests and behaviors are expressed across social media….
    ...these behaviors dictate how the youth interact with each other and the outside world
  5. Communicating Consuming Creating What are they doing?
  6.  
  7. Communication or Exhibitionism?
  8. THEY’RE DIGITAL STORYTELLERS, CONSTANTLY CAPTURING AND SHARING THEIR LIVES
    • FOR THE YOUTH MAJOR DECISION MAKING IS A TEAM SPORT
  9. WHOSE MATING RITUALS HAVE CHANGED
  10. ‘ WHEN I’M IN LOVE I’LL SHOUT IT ON SNS!’ AND SMS
  11. AS THEIR WORLD IS BASED ON CONTINUOUS PARTIAL ATTENTION THEY ARE MULTI ‘MEDIA’ TASKERS
  12. HORIZONTAL VS VERTICAL
  13. NEWS HAS BECOME Youtube Blogs Micro Blogs
  14. THESE DIGITAL NATIVES LEVERAGE TECHNOLOGY FOR FREE STUFF Software Music Movies Games
  15. WHO FLOCK TO SERVICES WHICH MAKE THEIR LIVES CONVENIENT
  16. AND DO NOT HAVE THE TECH RESERVATIONS OF THE PREVIOUS GENERATION
    • College Application Forms
    • Mobile Recharging
    • Movie Tickets
    • IRCTC
    • Ebay
    • Net Banking
    • Air Tickets
  17. AS THEY TREAT CONTENT AS COLLABORATIVE The ‘Control C Generation ’
  18. >10,000,000 views
  19. SO EVERYTHING MUST BE CUSTOMISABLE
  20. BRANDS WHO INTRIGUE THEM WITH SOCIAL CURRENCY WIN Cool Forwards Badges and Titles Votes
  21. MAYBELLINE CREATION CAMPAIGN ON C2W
    • 1200 contests created in 30 days
    • Most contests were created for the Make Up Queen Title
  22. Save The National Animal
  23. THEY’RE INSPIRED BY BRANDS INVITING THEM TO BE PART OF BIGGER WORLD ISSUES
  24.  
    • Listen in on what users are saying about
    • your brand online
    • They will become your evangelists
    Tip:
  25. IN A NUTSHELL
    • Start conversations, not on one way messages
    • Leverage their creativity and facilitate UGC
    • Treat youth as ‘active communities’ who can spread your message NOT target groups
    • Make sure your brand is always in BETA mode.
    • Create useful stuff like widgets and applications that’s relevant to their lives.
    • Don’t treat real and virtual worlds differently. Ensure ideas morph seamlessly across media
  26. THANK YOU [email_address] 9820322572

+ c2wc2w, 9 months ago

custom

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