The "ICT for education" revolution hasn't happened yet.

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Three starting points : (1) education is about creativity (2) educational concerns were at the very roots of major computing innovations (3) free software is all about promoting technical creativity and learning - what I call "deep computer literacy".

From that I argue that FOSS are better tools for education.

I then present Sugar, a free learning platform for primary school, and Wiser-U, an ongoing project for promoting free software at the university level and for creating the new powerful tools we need.

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The "ICT for education" revolution hasn't happened yet.

  1. 1. The ICT for education revolution hasn't happened yet th BLUG – July 14 2009 Bastien Guerry bzg@altern.org
  2. 2. Who I am and why I'm here? ● Bastien Guerry - bzg@altern.org ● Background in cognitive sciences ● 10yo: Logo - 20yo: Emacs - 30yo: OLPC ● OLPC France ● Sugar Labs ● /tmp/lab ● Wiser-U ● Why? Education, Sugar, Wiser-U
  3. 3. How to prevent talk-sleeping?
  4. 4. SCCA best projects for Academia ● EQAlign (align a telescope) ● FOG – A Free Cloning Solution ● Kile – KDE LaTeX editor ● Marsyas (audio analysis) ● Avogadro (3D molecular editor) ● InrecoLAN FuzzyMath (OpenOffice plugin) ● Xmind (mindmapping) ● Goldendict (dictionary) ● GeoGebra (learning/teaching maths) ● Matplotlib (publication quality plots)
  5. 5. Disappointing?
  6. 6. Education 2.0
  7. 7. Exciting but... Scary?
  8. 8. Who said... « Computer is an instrument whose music is ideas. »
  9. 9. Creativity?
  10. 10. Ah ah! – A HA! – AHHH!
  11. 11. Who said... « Something happens in you that wasn't there before. »
  12. 12. Creativity and education
  13. 13. Education and computer science It was there from the beginning.
  14. 14. Computer science and creativity
  15. 15. Creative Education thru FOSS? ● Free Software promotes deep computer literacy ● FOSS communities are all about learning and teaching in a constructivist approach ● FOSS helps users learn from their mistakes (see Walter Bender's analogy with cars) ● FOSS encourages thinking in terms of architecture, not in terms of « more » ● FOSS helps buiding a collective teaching and learning expertise « The user interface should be a learning interface. » – A. Kay
  16. 16. « Why do we fall, sir? » (Bruce Wayne) ● The geek-trap ● UI and UI^2 challenge ● We need more teachers using FOSS ● We need more researchers thinking about how to use educational FOSS The same way we need more scientists in the classrooms, we need more developers.
  17. 17. « To learn how to pick ourselves up. »
  18. 18. Sugar and Sugar Labs ● From the Media Lab to SugarLabs ● About 1,000,000 users worldwide ● Constructivism ● Collaboration ● Activities A platform for learning and teaching powerful ideas http://sugarlabs.org
  19. 19. Sugar : home
  20. 20. Wiser-U : free software for education, research and science ● 100 people from CTB (PKU), CRI (Paris) – FOSS-spirit labs ● Ongoing brainstorm about FOSS educational tools ● Design of new possible tools ● blog/wiki/laconica (and more) http://wiser-u.net/blog/
  21. 21. More and more academic content ● Pre-prints archives and Open Archives ● Open Education Resources ● Many open CMS (Moodle, etc.) ● ccLearn But no change of paradigm in the way we use computers for higher education and scientific research. Yet.
  22. 22. Workflow of the scientific research
  23. 23. Seeking for a subject
  24. 24. Challenging FOSS tools ● EduFox – firefox for education with plugins ● Good reference manager (Papers?) ● A p2p client for sharing pre-prints and OA ● Educational/Scientific search engines ● Knowledge map for exploring scientific topics ● CVS and dVCS for scientific writings ● [Your idea here.]
  25. 25. We need YOU Second Wiser-U workshop at CTB/PKU from July 29th to August 4th
  26. 26. Who said... « Who can direct a battle when he's got to write a program in the middle of a battle? »
  27. 27. Seven secrets of the Media Lab Walter Bender ● Openness ● Cyclic innovation ● Passion ● Constant change ● Design + engineering ● Interdisciplinarity ● Dialog
  28. 28. Sources of inspiration ● Computing Machinery and Intelligence, Alan Turing, 1950 ● The Act of Creation, Arthur Koestler, 1964 ● The computer revolution hasn't happen yet, Alan Kay, Keynote OOPSLA, 1997 ● The Dream Machine, Mitchell Waldrop, 2001 ● Seven secrets of the Media Lab, Walter Bender, 2004 ● Opening Up Education, Iiyoshi & Kumar, 2008
  29. 29. Thanks! bzg@altern.org

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