From virtual to augmented reality

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A tutorial made by Dr. Sabin Buraga to discuss several aspects regarding augmented reality and related technologies.

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From virtual to augmented reality

  1. 1. Dr. Sabin Buragawww.purl.org/net/busaco virtual  augmented reality
  2. 2. Kevin Budelmann We value what we understand.
  3. 3. William Gibson, Neuromancer, 1984 Cyberspace a global artificial reality that can be visited simultaneously by many people via networked computers
  4. 4. the text – dark? – side of the cyberspace
  5. 5. games: the entertaining side of the cyberspace
  6. 6. 2D  3D
  7. 7. Virtual world a computer-based simulated environment virtual reality term coined by Jaron Lanier (1989)
  8. 8. Virtual world a computer-based simulated environment intended for its users to inhabit virtual reality
  9. 9. Virtual world a computer-based simulated environment intended for its users to inhabit and to interact via avatars virtual reality
  10. 10. IBM in Second Life (Reynolds, 2007)
  11. 11. Virtual world an interface between the “physical” reality and a virtual environment
  12. 12. real-world + computer-generated data
  13. 13. remember Terminator vision?
  14. 14. Augmented reality n. the use of technology which allows the perception of the physical world to be enhanced or modified by computer-generated stimuli perceived with the aid of special equipment
  15. 15. Augmented reality n. the use of technology which allows the perception of the physical world to be enhanced or modified by computer-generated stimuli perceived with the aid of special equipment
  16. 16. Augmented reality reality as perceived in this way term coined by Thomas Caudell (1990)
  17. 17. Augmented reality generation of virtual objects merged into real scenes virtualware concept (1994)
  18. 18. reality-virtuality continuum (Milgram & Kishino, 1994 )
  19. 19. augmented museum experiences slideshare.net/IN10
  20. 20. yelp – (not so boring) augmented reality
  21. 21. eye pet – an augmented reality game on Playstation
  22. 22. brands consumers state control opposition police criminals developed world developing world the center the edges extroverts introverts the old the young e-government e-anarchy potential beneficiaries (Purves, 2009)
  23. 23. ≠ technology = content augmented reality Maarten Lens-Fitzgerald, 2010
  24. 24. context awareness + visualization + software architecture Jonghong Jeon, 2010
  25. 25. computer vision marker recognition detection & tracking 3D reconstruction sensing RFID LBS/GPS/WPS … Jonghong Jeon, 2010 context awareness + visualization + software architecture
  26. 26. 3D graphics virtual reality multimedia streaming data visualization … Jonghong Jeon, 2010 context awareness + visualization + software architecture
  27. 27. Internet Web mobile computing cloud computing search & data mining … Jonghong Jeon, 2010 context awareness + visualization + software architecture
  28. 28. Augmented reality motion-tracking data + markers recognition using machine vision
  29. 29. Augmented reality motion-tracking data + markers recognition using machine vision // to simplify things
  30. 30. Augmented reality motion-tracking data + markers recognition using machine vision takemetoyourleader.com
  31. 31. Augmented reality motion-tracking GPS, accelerometer, gyroscope, camera,…
  32. 32. Augmented reality markers barcode, RFID, etc.
  33. 33. Augmented reality the simplest solution: webcam + marker/pattern card superimposing graphics over video
  34. 34. image by cubistscarborough on Flickr
  35. 35. who • me • group • every- one what • target object • social when • now! • later • notify where • loca- tion • proxi- mity why • con- text • rules how • inter- action • IA augmented information (Jeon, 2010)
  36. 36. toolkits APIs services augmented reality
  37. 37. ARToolKit multiplatform framework for creating real-time augmented reality applications simple and modular API
  38. 38. open-source software AR ToolKit NyAR ToolKit FLAR ToolKit FLAR Emulator
  39. 39. www.hitl.washington.edu/artoolkit/ AR ToolKit NyAR ToolKit FLAR ToolKit FLAR Emulator
  40. 40. http://nyatla.jp/nyartoolkit/wiki/ AR ToolKit NyAR ToolKit FLAR ToolKit FLAR Emulator
  41. 41. www.libspark.org/wiki/saqoosha/FLARToolKit/en AR ToolKit NyAR ToolKit FLAR ToolKit FLAR Emulator ActionScript 3 port for Flash 9+
  42. 42. build AR applications for mobile: wikitude.org
  43. 43. buildAR.com – for Layar, a mobile AR browser
  44. 44. instantreality – framework for virtual/augmented reality
  45. 45. present & future technology
  46. 46. our phones becomes a remote control for reality Aaron Parecki, 2010
  47. 47. please, don’t drop augmented reality! Thomas Purves, 2009
  48. 48. social augmented reality (Thomas Purves, 2009)
  49. 49. social augmented realityaugmented Twitter
  50. 50. social augmented reality concept by Matthew Buckland: www.matthewbuckland.com/?p=1041
  51. 51. e-health: the use of AR in surgery
  52. 52. augmented banking scenario by mob-labs.com
  53. 53. augmented /virtual reality  ubiquitous computing & ubiquitous media
  54. 54. virtual  augmented reality ?

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