E-learning Implimentation

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E-learning Implimentation

  1. 1. Implementation <br />of an Effective <br />e-learning program<br />And avoiding the Pitfalls<br />
  2. 2. What does it take to create a successful e-learning program?<br />Faculty<br />“if done correctly E-learning can be a very <br />effective tool for organizations that need to <br />improve staff development or provide training in new products and processes”. (Stockley, 2006)<br />
  3. 3. Ingredients for a successful e-learning program<br />Faculty<br /><ul><li>Fully qualified to teach
  4. 4. Interested in doing so on-line</li></ul>The Leadership<br /><ul><li>Expectations</li></ul>“The faculty must accept the responsibility <br />now for shaping distance learning and, in the process; it should also attempt to reclaim ground lost in the development of programs for returning students”. (Freenberg, 1999) <br />
  5. 5. Ingredients for a successful e-learning program<br />2 ways to contribute to raising the student learning outcomes<br />engaged, meaningful learning with collaboration involving challenging and real-life tasks<br />technology as a tool for learning, communication, and collaboration<br />(Dowling, 2001 p.1)<br />
  6. 6. Active Simulations<br />
  7. 7.
  8. 8. Determining the type of E-Learning Program<br /><ul><li>Collaboration Tools
  9. 9. Blogs
  10. 10. File sharing
  11. 11. Voice over IP(VOIP)
  12. 12. Web conferencing
  13. 13. Wikis
  14. 14. E-Mail
  15. 15. Instant Messaging
  16. 16. hyper linking
  17. 17. Most common part of any online experience
  18. 18. Most difficult to maintain
  19. 19. Costs the learners too much time to filter the unrelated information
  20. 20. Evaluations
  21. 21. Assessment questions
  22. 22. Multiple choice questions
  23. 23. exams</li></li></ul><li>the nature of innovation<br /><ul><li>We must continue to find innovative ways of keeping our learners engaged.
  24. 24. Use various approaches to capture the learners attention
  25. 25. Interactive gameplay
  26. 26. Roleplaying
  27. 27. Simulations
  28. 28. Should only be used as tools to assist the facilitator and not to babysit the learner</li></ul>“Successful learning environments should also provide intrinsic motivation by promoting challenges, piquing curiosity, and enabling active participation”. (Grissino, 2004)<br />
  29. 29. Online learning is not just simply a cookie-cutter type program.<br />Questions?<br />
  30. 30. References<br />Brodsky, M. (2003) E-Learning Implimentation: Your Road to Success. Retrieved July 1, 2011, from http://www.contactprofessional.com/topics/managing-motivating/e-learning-implementation-your-roadmap-success-602<br />Chang, K.-E., Sung, Y.-T., & Hou, H.-T. (2006). Web-based Tools for Designing and Developing Teaching Materials for Integration of Information Technology into Instruction. Educational Technology & Society, 9 (4), 139-149. Retrieved on 4 July 2011 from http://ifets.info/journals/9_4/12.pdf<br />Dowling, L. (2001) Critical Factors in the Effective Use of Technology, Retrieved on 5 July 2011 from http://www.dowlingcentral.com/gradschool/Edu6420/project1.html<br />Feenberg, A. (1999). Reflections on the Distance Learning Controversy. Canadian Journal Of Communication, 24(3). Retrieved July 1, 2011, from http://www.cjc-online.ca/index.php/journal/article/view/1110/1016 <br />Grissino, A. (2004) 10 ways to engage online learners. Retrieved July 1, 2011, from http://www.stcsig.org/idl/newsletter/2004_summer/article_2.shtml<br />Stockley, D. (2006). Building a successful e-learning strategy. Retrieved July 3, 2011, from http://www.eimagazine.com/xq/asp/sid.0/articleid.6603747E-DD0B-4A43-930B-7E78FABAB56C/qx/display.htm<br />

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