This is a classroom today. I believe technology is the key to the future for all students. I am here today to present some research to show you the benefits of having technology in the classroom.
There are 4 main reasons I will talk about today. Having technology in the classroom not only benefits the students, it also benefits the teachers. Having technology in the classroom is a great way to scaffold lessons. And technology can increase student achievement on standardized testing.
Technology benefits both the teachers and the students. The benefits for students is endless. When students are exposed to technology there is an increase in motivation and enjoyment. In The Apple Classrooms of Tomorrow(ACOT), Bakerk, Gearhart, and Herman found technology had a positive impact on student attitudes. Technology allows for greater opportunities for students to participate and collaborate. By doing this students are developing personal and social skills. One main benefit to students is the fact that technology allows access to all students especially younger children and students with disabilities. Kulik argues that instruction that is computer based allows for the individualization of the education process. It accommodates the needs, interests, and even the learning styles of every student. Isn’t that what we want in all classrooms? Teachers are also benefiting from technology in the classroom. According Levy (2002) technology allows teachers to be flexible and spontaneous. Technology allows teachers to change the pace of the lesson and transitions between different parts of the lessons if they wish. Another benefit for teachers is the ability to share material with other teachers more readily and the ability to re-use pieces they have designed the next year. More and more teachers are changing their practice towards more cooperative group work and less teacher lecturing, according to the ACOT study. Since teachers are changing their pedagogy and using more technology this leads teachers seeking out more professional development.
Working together cooperatively is a 21 st century skill that we strive for our students to gain. Technology is the KEY to gaining that skill.
Technology can allow for interactivity in a lesson. This example was from Beauchamp and Parkinson shows a lesson using the IWB. As you can see the IWB allows for the teacher to input material and model parts of the lesson, it leads to group discussions, and groups work collaboratively and can present at the board.
Technology can also be a great way to scaffold lessons. Technology allows teachers to give the support students need to learn. The interactive white board is a great tool to be used as a contributor to scaffolding learning alongside the teacher. The interactive white board can recruit or motivate the class to carry out the task. It can break down learning into manageable chunks, reducing the degrees of freedom. IWB are able to keep the students motivated and on task. IWB and technology is a great way to highlight important ideas and allows students to be successful in judging their own work. And technology is a great tool for teachers to model or demonstrate problem solving.
James Kulik conducted over 500 studies involving computer-based instruction. From his studies he drew several conclusions. One conclusion is shown here in the graph. According to his research on average students who used computer-based instruction scored at the 64 th percentile on tests of achievement. In comparison students in control conditions with no computers scored at the 50 th percentile.
Similar to Kulik, Harold Wenglinsky conducted studies on the impact technology has on academic achievement. In a study conducted of 7,146 Wenglinsky found that eighth graders who used simulation software and higher order thinking software showed gains in math scores of up to 15 weeks above grade level. And eighth graders whose teachers received professional development on computers showed gains in math scores of up to 13 weeks above grade level. These scores were measure by NAEP. These studies show that technology has a positive impact on the achievement on standardized tests.
C:\Users\Windows User\Documents\Masters\Ed 633\Technology Power Point1
<ul><li>Teachers </li></ul><ul><ul><li>Spontaneity and Flexibility </li></ul></ul><ul><ul><li>Share and re-use materials </li></ul></ul><ul><ul><li>Professional Development </li></ul></ul><ul><li>Students </li></ul><ul><ul><li>Enjoyment and motivation </li></ul></ul><ul><ul><li>Collaboration and Participation </li></ul></ul><ul><ul><li>Access to all </li></ul></ul>A+ Attitudes!
Beauchamp, G., & Parkinson, J. (2005). Beyond the "Wow" Factor: Developing Interactivity with the Interactive Whiteboard. Box 2: Part of a lesson sequence illustrating how a combination of Inter Active Whiteboard features can foster interactivity. Teacher Input Group Discussion Group Presentations Confirmation of Correct Science The class observes a solid being heated. Running alongside the image of the heated substance is a table and graph plotting temperature against time. Groups are asked to explain what is happening to the particles as the temperature is increased. Each group presents its conclusions to the rest of the class using the IWB pen. Teacher uses simulation software to explain particle movement at the various stages of heating and compares this with the pupils’ suggestions.
Kulik, J. (1994). Meta-Analytic Studies of Findings on Computer-Based Instruction
<ul><li>Measured by NAEP </li></ul><ul><li>From Harold Wenglisnksy’s National Study of Technology Impact on Mathematics Achievement </li></ul>
Beauchamp, G., & Parkinson, J. (2005). Beyond the "Wow" Factor: Developing Interactivity with the Interactive Whiteboard. School Science Review , 86 , 97-104. Harvey-Woodall, A. (2009). Integrating Technology into the Classroom. How does It Impact Student Achievement? Jackson State University. Schacter, John. (1999). The Impact of Education Technology on Student Achievement, What the Most Current Research Has To Say . Milken Exchange on Education Technology. What the Research Says About Interactive Whiteboards. (2003). Becta ICT Research .