Image-Based Illumination for Electronic Display of Artistic Paintings

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    Image-Based Illumination for Electronic Display of Artistic Paintings - Presentation Transcript

    1. Image-Based Illumination for Electronic Display of Artistic Paintings Da Young Ju, Jin-Ho Yoo, Gregory Sharp and Sang Wook Lee July 25, 2002 Sogang University University of Michigan Image-based illumination for
    2. Goal How can we create artificial illumination environments comparable to good art museums?
    3. Process for Electronic Display & Printing Output Poster and Electronic display - Photographed images under fixed lighting Photographing Scanning Jpeg,Tiff.. Poster Monitor Web
    4. Gallery vs. Electronic Display Gallery Display - Color - Size - Brush stroke texture
    5. Effect of Illumination on Appearance
    6. Solution 1: Moving the Viewer Requires difficult registration of views
    7. Solution 1: Moving the Viewer Requires difficult registration of views
    8. No problem aligning views But how to deal with the large data size? Solution 2: Moving the Illumination
    9. Solution 3: Hybrid Modeling Residual image database can be smaller than full image database Residual Image Database Model Parameters Captured images Rendered images Residual images
    10. Hybrid Modeling f (x,y,  ) + r(x,y,  ) Image Model Residual I(x,y,  ) = Diffuse (Lambertian) Specular (Phong) I d (x,y,  ) + r(x,y,  ) I s (x,y,  ) + I(x,y,  ) =
    11. Parametric Modeling (with a backup plan) Captured images Rendered images Fit Parametric Lighting Model
    12. Parametric Modeling (with a backup plan) Captured images Rendered images Residual images = + We will use a simple parametric model: Lambertian diffuse + Phong specular Residual images will be compressed using PCA
    13. Lambertian Diffuse Term I d = C d ( N • L ) = C d cos  L : light direction N : surface normal N L  N L 
    14. Phong Specular Term I s = C s ( V • R ) n V : viewing direction L : light direction N : surface normal R : lighting reflection unit vector (mirror of L about N ) R N L  V Assumption: V N = C s [ 2( L • N )( V • N )- V • L ] n = C s cos n 
      • C s [ N • L ] n
    15. Acquisition of Image Irradiance from a Painting N V L  Measure intensity I [  ] for many  C
    16. Acquisition of Image Irradiance from a Painting V I [  ] = C d cos  + C s cos n  + r [  ] L   N Measure intensity I [  ] for many  C
    17. Acquisition of Image Irradiance from a Painting V L    N Measure intensity I [  ] for many  I [  ] = C d cos [  -  ] + C s cos n [  -  ] + r [  ] C
    18. Optimization I [  ] = C d cos [  -  ] + C s cos n [  -  ] + r [  ] Four unknowns for each pixel C d Diffuse coefficient C s Specular coefficient  Structure n Shininess
    19. Optimization For each pixel, minimize MSE residual over all lighting angles φ
    20. Compression of Residuals Compression of residual terms using PCA
    21. Reconstruction = Model + Residuals Model  =30 Original Model + 1 component Model + 10 components
    22. Results
    23. Acquiring Images
    24. Original Diffuse Structure Residual Specular Shininess
    25. Experimental Results / Oil painting 2 Original Diffuse Structure Residual Specular Shininess
    26. Experimental Results / Water color painting Original Diffuse Structure Residual Specular Shininess
    27. Live demonstration with browser Portrait
    28. Conclusion
      • The first work on artistic painting
      • Creating artificial illumination environments
      • Important 3D effects in paintings with low data
      • dimension
      • – brush stroke and canvas texture
    29. Future work
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