Csr1 can gan-sum-wood_2011

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Csr1 can gan-sum-wood_2011

  1. 1. Bringing Responsible Gambling to Online Play Dr Richard T. A. Wood GamRes LimitedResponsible gaming research and consultancy info@gamres.org
  2. 2. Game design 4 key Player support elementsPlayer tools Informed player choice
  3. 3. Game design Player supportPlayer tools Informed player choice
  4. 4. What is the acceptable limit of game design?
  5. 5. GAM-GaRD = Guidance about Responsible Design www.Gamgard.comEarly warning of potentially problematic gamefeaturesApplies evidence based knowledgeShows what might be changedAn objective, standardized, documented processUsed by 15 gaming companies/regulators world-wide
  6. 6. High riskMedium risk Low risk
  7. 7. What happens if a game appears high-risk?Change one or more of the characteristicsIntroduce more stringent RG features (limits,warnings etc.)Abandon or redesign the game
  8. 8. Game design Player supportPlayer tools Informed player choice
  9. 9. www.GamTalk.org
  10. 10. www.parlonsjeux.org
  11. 11. Bill 123 “Hi everyone, I am worried my gambling is getting a bit out of hand” NewMe “Hi Bill123, I havebeen there too. What do you gamble on?
  12. 12. Community support(Wood & Wood, 2007; 2009; 2011)
  13. 13. Self discovery and insight(Wood & Wood, 2007; 2009; 2011)
  14. 14. Resisting impulsive urges(Wood & Wood, 2007; 2009; 2011)
  15. 15. Choices and strategies(Wood & Wood, 2007; 2009; 2011)
  16. 16. Anonymity(Wood & Wood, 2007; 2009; 2011)
  17. 17. Very popular with women(Wood & Wood, 2007; 2009; 2011)
  18. 18. Convenience and accessibility(Wood & Wood, 2007; 2009; 2011)
  19. 19. Game design Player supportPlayer tools Informed player choice
  20. 20. Player tracking and feedbackHealthy Some issues Problems
  21. 21. Issues with behavioral trackingAlgorithmic approaches and prognosisPredictions not 100% accurateEncourage self-monitoring or reliance on safetynet?Enhanced player feedback on actual behaviorsrather than predictionSelf-tests
  22. 22. Game design Player supportPlayer tools Informed player choice
  23. 23. Player ToolsLimit setting (spend, deposit, loss, time)Voluntary versus MandatoryPlay break versus self exclusion(Wood & Griffiths, 2007; Parke, Rigbye, Parke, Wood et al 2007;Wood & Bernhard, 2010)‫‏‬Keeping players on a ‘responsible’ online gamingwebsitePlayer engagement with RG
  24. 24. Benefits of Online RG Potential for better informed players with more options for control RG is an expectation for ethical practice Trust and integrity - “if they care about players they are more trustworthy”(Wood & Griffiths, 2007; Parke, Rigbye, Parke, Wood et al 2007; Wood & Bernhard, 2010)‫‏‬ Help prevent players gambling offshore A more sustainable market
  25. 25. Thank YouQ u e s t i o n s p l e a s e ? info@GamRes.org www.GamRes.org

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