Educational technology final presentation

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Educational technology final presentation

  1. 1. Educational Technology Final Presentation<br />EDFI560 SP2011<br />
  2. 2. Moodle<br />Modular<br />Object<br />Oriented<br />Dynamic<br />Learning<br />
  3. 3. What is Moodle?<br />Moodle is a free electronic learning management system.<br />It was developed to help educators create interactive online programs<br />
  4. 4. Moodle Features<br />Instant messaging<br />Discussion forums<br />WIki<br />Grading<br />Online Quizzes and games<br />Assignment submissions<br />
  5. 5. Moodle Features Cont.d<br />Moodle supports plug-ins to allow educators to customize their students’ learning experiences<br />Its is completely free to any educator, business, or training program<br />
  6. 6. Classroom Learning<br />Moodle allows educators to either develop fully online courses or develop lesson plans or activities that can be used along side face to face classroom interactions.<br />The teacher has the ability to create the ultimate learning experience for their student using Moodle<br />
  7. 7. Classroom Learning Cont.d<br />Interactive quizzes and assignments allows students to apply their cognitive skills by testing their knowledge, comprehension, and critical thinking abilities related to the particular subject matter. <br />
  8. 8. Classroom Learning Cont.d<br />Online modules allow students to learn at their own pace <br />Moodle also helps students stay organized with interactive calendars and assignment submissions<br />
  9. 9. Obtaining Moodle<br />Moodle can be downloaded from the moodle.org website absolutely free<br />There are different downloads depending on your operating system<br />
  10. 10. Funbrain<br />Funbrain.com is an interactive educational website that was developed for children preschool age through middle school<br />
  11. 11. FunbrainCont.d<br />Funbrain is free to teachers, students and parents<br />It provides interactive learning games, books, and comics that help increase students skills in math, reading, and reading comprehension<br />
  12. 12. FunbrainCont.d<br />Funbrain is not intended to replace standard classroom teaching but can be used as an aid for students to practice what they are currently learning.<br />It is intended to help master current knowledge and also introduce new concepts<br />
  13. 13. FunbrainCont.d<br />Funbrain stimulates the students cognitive domain by increasing knowledge, comprehension, and understanding of learned subjects.<br />Majority of the online games require the students to problem solve.<br />
  14. 14. FunbrainCont.d<br />This website is published by the Family Education Network and is deemed appropriate for all ages.<br />Its fun design appeals to children and encourages learning without stress.<br />Funbrain makes learning fun<br />
  15. 15. FunbrainCont.d<br />Funbrain also provides links to lesson plans and online grade books for teachers that are also free of charge. <br />Anyone can access the website as long as there is access to the internet.<br />
  16. 16. Resources <br />http://www.flickr.com/photos/72616463@N00/3570272649/sizes/m/in/photostream/<br />http://www.funbrain.com/kidscenter.html<br />http://www.flickr.com/photos/mnicolem/295019550/<br />http://moodle.org/<br />

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