A low-cost MOOC production workflow for distributed teams
1. A low-cost MOOC production workflow for distributed teams
Rita Day, Brian Mulligan
Centre for Online Learning, IT Sligo
EdTEch2015 Conference 2015
2. What is a MOOC?
“The opportunity to learn about a subject
from an expert, in the company of other
interested learners.”
3. What’s a MOOC?
Massive Open Online Course – A model for delivery
learning content online to any person who wants to learn
more about a topic
No limit on attendees
Geographically diverse
Free or reduced cost
Variability in structure, content and
instruction
1000’s of participants
Between specified dates
Material, Quizzes, Peer graded
assignments
4. Project outline
A major reservation about Massive Open Online Courses
(MOOCs) is that they are extremely expensive to develop and
deliver and for most institutions this cannot be justified on a
sustainable financial basis.
Intel Ireland have funded research on the development and
testing of a methodology for low-cost MOOC production.
The development of four MOOCs in programming aimed at
secondary school and vocational students, where the key
developers are located outside IT Sligo.
5. Project Plan
In this project Moodle has been used as an online
repository for the learning material; with a quality
checking mechanism facility rolled out in a pilot
programme from January 2015 and the re-run
planned for launch in September 2015.
The pilot will be available to students within the
developers sector and through wider participation
with open availability to all by a registration
process.
6. Intel Ireland Coding MOOC Project
Funded by Intel Ireland
Objective:
To develop (4) free online courses in coding for
young people
Leverage the amount of data in this field
Measuring value
Quality at low cost
Led by IT Sligo
Project Manager, Rita Day
Project Leader, Brian Mulligan
Partners
DIFE, DIT, CoderDojo,
FIT, SW College
7. Web Page Development
Jessica Matthews, DIFE Drogheda Institute of
Further Education
Currently piloting HTML, CSS
Available Autumn 2015
8. Roboslam
Frank Duignan, Dublin Institute of Technology
https://roboslam.wordpress.com/
Currently piloting
Available Autumn 2015
Electronic fundamentals, C programming
Requires ordering a kit (€250 / 10 kits)
9. Multiplayer Online Game Development
Noel King, Coder Dojo
Javascript, Server programming, Clientside programming,
networking
Currently piloting
Available Autumn, 2015
10. Mobile Game Development
Mark Taylor, Fast-track to IT (www.fit.ie)
MIT AppInventor
Pilot starts 13th April, 2015
Available Autumn, 2015
11. Globalisation of MOOCs
The globalisation of MOOCs is also being explored as one of the partners has
agreed to trial the MOOCs with a Zambian student cohort.
12. Southwest College - Zambia
Further Education – online meets the needs
Free education in Africa (MOOC)
13. Are MOOCs financially viable?
The project will review the cost analysis per developer,
resources requirements for developing and delivering
MOOCs, the costs of MOOC production and delivery, a
time-by-task analysis, the sustainability of MOOCs and the
future direction through tracking of post-MOOC
longitudinal studies.
Topics include Content Development and Sourcing,
Hosting Platforms, Pedagogical Approaches,
Communication and Support, Institutional Systems and
Services, Assessment and Accreditation.
14. How much does it cost to record and
publish a lecture?
Recording set up.
–Video
–Audio
–Screen capture
–Etc.
•Mixing
•Editing
•Post-processing
•Publishing
•Yale: €40k per course
15. Costs to Develop
Instructors develop their own courses
Course development 100+hours
Course management 8-10hours per week
Provider services
$250,000+ per course
$50,000+ every time the course is taught
Free to participants
16. "Could it be cheaper? - IT Sligo Research"
Target audience – young people learning to code
Free platforms
Low cost recording tools
Open Education Resources
Instructional branding
Quality and standardisation
LoCoMoTion Project moocs4all.eu
How to build low-cost MOOCs
MOOC starting June 2015
IT Sligo, Technical U. of Delft, U. of Girona, Fachhochschule Bielefeld,
Bath Spa University
17. "Could it be cheaper? - IT Sligo Research"
The project aims will investigate:
1. How were the students’ experiences in terms of the course
design (e.g. learning materials, activities and teaching support)?
2. How effective was course with regard to students’ learning
outcomes?
3. How do the outcomes differ from more expensive MOOCs?
4. What were the costs involved in constructing the MOOCs?
5. How were the instructors’ experiences in terms of the course
from production to execution?
18. Quantification of Developers effort
Number of hours in course design (definition of topics and
content)
Number of videos per week:
Average length of video:
Development of videos:
Average time to:
plan/design a video:
Preparation / assemble materials
record video
carry out any processing before submission to IT Sligo
Time spent authoring quizzes per week
Number of assignments in course
Average time writing the assignment