Duke TIP Keynote June 18, 2014

  • 233 views
Uploaded on

Dr. Brian Housand …

Dr. Brian Housand
East Carolina University
brianhousand.com

More in: Education , Technology
  • Full Name Full Name Comment goes here.
    Are you sure you want to
    Your message goes here
    Be the first to comment
    Be the first to like this
No Downloads

Views

Total Views
233
On Slideshare
0
From Embeds
0
Number of Embeds
3

Actions

Shares
Downloads
0
Comments
0
Likes
0

Embeds 0

No embeds

Report content

Flagged as inappropriate Flag as inappropriate
Flag as inappropriate

Select your reason for flagging this presentation as inappropriate.

Cancel
    No notes for slide

Transcript

  • 1. TECHNOLOGY: AN INSTRUCTIONAL TOOL TO DIFFERENTIATE Dr. Brian Housand Duke TIP Teacher Institute brianhousand.com/duke-tip
  • 2. BRIANHOUSAND.COM
  • 3. Brian H E L L O My name is
  • 4. I AM A GEEK
  • 5. http://www.animationmagazine.net/wordpress/wp-content/uploads/Pixar-Creativity-Inc-post.jpg
  • 6. http://4.bp.blogspot.com/-yop_r8Qqafc/Uc3NpeSweCI/AAAAAAAAAwE/vX8od1KvedU/s1440/pixag+copy.jpg
  • 7. FORGETTHEi TECHNOLOGY!
  • 8. FOCUS O N T H E LEARNING
  • 9. www.gurbuz-de.com
  • 10. www.gurbuz-de.com
  • 11. www.gurbuz-de.com
  • 12. 1. IDENTIFY A TECH TOOL 5. EVALUATE 4. WATCH IT GROW 3. GIVE IT TIME 2. PROVIDE A PURPOSE 5 STEP TECHNOLOGY INTEGRATION PLAN (Besnoy, Housand, & Clark, 2008)
  • 13. www.gurbuz-de.com
  • 14. iste.org
  • 15. CREATIVITY & INNOVATION COMMUNICATION & COLLABORATION RESEARCH & INFORMATION FLUENCY CRITICAL THINKING, PROBLEM SOLVING, & DECISION MAKING DIGITAL CITIZENSHIP TECHNOLOGY OPERATIONS & CONCEPTS
  • 16. FACILITATE AND INSPIRE LEARNING & CREATIVITY DESIGN AND DEVELOP DIGITAL AGE LEARNING EXPERIENCES & ASSESSMENTS MODEL DIGITAL AGE WORK & LEARNING PROMOTE AND MODEL DIGITAL CITIZENSHIP & RESPONSIBILITY ENGAGE IN PROFESSIONAL GROWTH & LEADERSHIP
  • 17. “The Nation that dramatically and boldly led the world into the age of technology is failing to provide its own children with the intellectual tools needed for the 21st century.”
  • 18. Our children could be STRAGGLERS in a world of technology.
  • 19. WE MUST NOT LET THIS HAPPEN
  • 20. AMERICA MUST NOT B E C O M E AN INDUSTRIAL DINOSAUR
  • 21. W E M U S T N O T provide our children for a 21st Century WORLD. a 1960s education
  • 22. SEPTEMBER 1983
  • 23. 5,282
  • 24. Summer 2013 T he admonition that we should be preparing our students for the 21st century is everywhere. There are numerous books, blogs, and content resources promoting and espousing the virtues of 21st cen- tury learning. If one examines the titles and descriptions of presentations at any gifted or general education conference, reference to 21st century learning is prevalent. Most of us in gifted education have regularly advocated for teaching trace their origins back at least 30 years. In 1983, the Na- tional Science Board Commission on Precollege Education in Mathematics, Science and Technology published a report entitled, Educating Americans for the 21st Century: A Plan of Action for Improving Mathematics, Science, and Technol- ogy Education for All American Elementary and Secondary Students So that their Achievement is the Best in the World by 1995. This publication outlined many of the same initia- Quality Classroom Practice for High-Abillity Students Teaching for High Potential THPThe 21st Century is SO Yesterday Brian C. Housand, Ph.D. East Carolina University www.brianhousand.com Brian Housand is an Assistant Professor at East Carolina University in the department of Elementary Education. “The world is moving at a tremendous rate. No one knows where. We must prepare our children, not for the world of the past, not for our world, but for their world, the world of the future.” — John Dewey
  • 25. ENGAGING CURIOSITY
  • 26. Why?
  • 27. INTELLIGENCECURIOSITY EFFORT + = (von Stumm, Hell, & Camorro-Premuzic, 2011)
  • 28. STAY HUNGRY STAY FOOLISH.
  • 29. wonderopolis.org
  • 30. howstuffworks.com
  • 31. ENGINEERING SERENDIPITY
  • 32. futurecasting.org
  • 33. UNDERSTANDING DESIGN
  • 34. CONSTRUCTING SYNTHESIS
  • 35. Creativity is just connecting things. When you ask creative people how they did something, they feel a little guilty because they didn’t really do it, they just saw something. It seemed obvious to them after a while. That’s because they were able to connect experiences they’ve had and SYNTHESIZE new things. - Steve Jobs, 1995
  • 36. GT = GOOD TEACHING
  • 37. GOOD TEACHING “It doesn’t matter what you cover; it matters how much you develop THE CAPACITY TO DISCOVER
  • 38. ACCESS
  • 39. ConnectED 100Mpbs Internet Speeds in 99% of Schools in 5 Years
  • 40. 0 25 50 75 100 HOTEL HOME ConnectED Google Fiber
  • 41. Google fiber
  • 42. 0 250 500 750 1000 HOTEL HOME ConnectED Google Fiber
  • 43. LEFT TO THEIR OWN DEVICES
  • 44. CREATE
  • 45. (Resnick, 1996) ! NOT Stereos Pianos
  • 46. code.org/learn
  • 47. codecademy.com
  • 48. diy.org
  • 49. OPPORTUNITY
  • 50. 20%
  • 51. 10
  • 52. TYPE III INDEPENDENT OR SMALL GROUP INVESTIGATIONS PRODUCTS AND/OR PERFORMANCES TYPE I GENERAL EXPLORATORY ACTIVITIES ! TYPE II METHODOLOGICAL TRAINING / HOW-TO ACTIVITIES ! (Renzulli, 1977)
  • 53. MASSIVE OPEN ONLINE COURSES
  • 54. nerdybookclub.wordpress.com
  • 55. RESPONSIBILITY
  • 56. With great power comes great responsibility
  • 57. NEWS FLASH
  • 58. CRITICAL CONSUMERS RESPONSIBLE PRODUCERS
  • 59. shelfari.com
  • 60. NECESSITY
  • 61. “We don’t have the option of turning away from the future. No one gets to vote on whether technology is going to change our lives.” ! Bill Gates   The Road Ahead
  • 62. It’s the end of the world as we know it.
  • 63. And 
 I feel fine.
  • 64. “Every generation of teenagers embraces the freedoms and possibilities wrought by technology in ways that shock the elders.” Time     March  27,  2006
  • 65. ACCESS! CREATE! OPPORTUNITY! RESPONSIBILITY! NECESSITY
  • 66. ACCESS! CREATE! OPPORTUNITY! RESPONSIBILITY! NECESSITY A C O R N
  • 67. ACORN
  • 68. From little acorns grow mighty oaks.
  • 69. CURIOSITY
  • 70. IMAGINATION
  • 71. PASSION
  • 72. CREATIVITY
  • 73. STOP
  • 74. GO
  • 75. http://www.disneypictures.net/data/media/202/Buzz_Lightyear_wallpaper.jpg
  • 76. TO INFINITY AND BEYOND
  • 77. TECHNOLOGY: AN INSTRUCTIONAL TOOL TO DIFFERENTIATE Dr. Brian Housand Duke TIP Teacher Institute brianhousand.com/duke-tip