Presentation Design 411 (Slideshare enhanced version)

Loading...

Flash Player 9 (or above) is needed to view presentations.
We have detected that you do not have it on your computer. To install it, go here.

0 comments

Post a comment

    Post a comment
    Embed Video
    Edit your comment Cancel

    8 Favorites

    Presentation Design 411 (Slideshare enhanced version) - Presentation Transcript

    1. Presentation Design 411 Prepared for Frank Striefler by Brian Chandra
    2. SUCK SUCK SUCK SUCK SUCK SUCK SUCK SUCK SUCK SUCK SUCK SUCK SUCK SUCK SUCK SUCK SUCK SUCK SUCK SUCK SUCK SUCK SUCK SUCK SUCK SUCK SUCK SUCK SUCK SUCK SUCK SUCK SUCK SUCK SUCK SUCK SUCK SUCK SUCK SUCK SUCK SUCK SUCK SUCK SUCK SUCK SUCK SUCK SUCK SUCK SUCK SUCK SUCK SUCK SUCK SUCK SUCK SUCK SUCK SUCK SUCK SUCK SUCK SUCK SUCK SUCK SUCK SUCK SUCK SUCK SUCK SUCK SUCK SUCK SUCK SUCK SUCK SUCK SUCK SUCK SUCK SUCK SUCK SUCK SUCK SUCK SUCK SUCK SUCK SUCK DON’T DON’T DON’T DON’T DON’T SUCK SUCK SUCK SUCK SUCK SUCK SUCK SUCK SUCK SUCK 95% of Presentations Suck! be the 5%
    3. We are Visual Creatures Consider caveman drawings and kindergarten fingerpaints; we are hardwired to communicate visually.
    4. & 83% of Retention 1 Occurs Visually Non-Visual Visual 1 “Presenting Effective Presentations with Visual Aids,” U.S. Department of Labor, OSHA Office of Training and Education, May 1996.
    5. Information is Power
    6. But it is only as useful as it is understandable In this age of overstimulation and short attention spans, the simplest way to make it understandable is to make it visual. Speaking visually makes our information easy for our audience to understand, and is critical to communicating quickly and effectively.
    7. Shouldn’t all information worth sharing be worth designing? Jonathan Harris
    8. Presentations are always high-stakes , and the clients deserve the It is absolute best. helping our audience not only about to see what we are saying, but using strong visual grammar that engages all their senses to convince them to adopt our point of view and , help them become as excited as we are . People don’t just digest information thrown at them. Designing a presentation is about helping them digest the information by creating a desire for our clients to want more of what we are offering them. It is only as good as they are designed It . is easy to tell when an agency has design as a systemic value system. From advertising to presentation slides, you can tell which companies often the cherish design and value their brand. But more importantly, presentations are very last impression a client has of us before making a decision . If a business is a decision factory, then the presentations that inform those decisions determine their quality. Marty Neumeier
    9. Table of Contents Standard Templates Design Clipart Story Bullets 6 Common Deadly Sins Symphony Competing Backgrounds Empathy Animation Effects 6 Principles of Presentation Play Slideument Meaning Plan Analog Planning Thoughtful Line-setting Find the Central Point Clutter Contrast Design Images Stats & Understand your Audience Graphs White Space Craft a Story Rule Thirds Appendix 1 Message a Slide “Z” Rule 3-Second Repetition Rule Credits Quotes Grids Handouts Background Final Thought Type Size
    10. 6 Deadly Sins 6 Deadly Sins Standard Templates Clipart Bullets & Sub-bullets Competing Backgrounds Animation Effects Slideument
    11. Deadly Sin 1 Standard Templates It’s a trap Chances are the standard template will not suit your unique situation, and, even if they did, they probably have already been seen more than a thousand times by our clients. It encourages two-line titles and sub-sub-sub-sub-points and most importantly, does not let the design help tell our story.
    12. Deadly Sin 2 Clipart, Stock Image & Wordart Just hurts If the thought of using cheesy generic stock images, clipart, wordart or 3D charts and objects crosses your mind, you need a vacation.
    13. Deadly Sin 3 Bullet Points A lazy man’s tool The “traditional way” of doing presentations with slides full of bullet lists have been going on for so long it has become a part of corporate culture. It simply is “the way things are done.” Bullet points are a listing tool, not a storytelling tool. Despite the fact that it is not effective, bullets are still the prevailing structure of most slides.
    14. Deadly Sin 3 Bullet Points A lazy man’s tool No one can do a good presentation with slide after slide of bullet points. It creates obstacles between our audiences and us, making our presentations formal and stiff.
    15. Deadly Sin 4 Competing Background Makes it messy Backgrounds are intended as a surface on which to place elements. They are not in themselves a work of art. Do we want our clients to see the background? Or our message?
    16. Deadly Sin 5 Animation Effects It’s a distraction Nobody wants to see how a chart is built or swirls of flying alphabets. Having the newest effects in Power Point does not mean we have to use them. Does it add to our story? If not, leave it out.
    17. Deadly Sin 6 Slideument It’s not a document Our biggest mistake is using every inch of space on a page and filling it up with text, boxes, clipart, charts, footers and the company logo. It becomes a slideument, not a slide. The slideument is not effective, is not efficient, and it is definitely not pretty.
    18. Presentation Principles 6 Presentation Principles Design Story Symphony Empathy Play Meaning
    19. Presentation Principle 1 Design Not only function Design starts at the beginning, not at the end; it is not an afterthought. It is not only about decoration and ornamentation, it is about organizing information in a way that evokes emotion and makes it clearer to understand.
    20. Presentation Principle 1 Design Not only function It is not only about the form, or the function. It is about how form interacts with function. It is just like a bento box; it not only holds the right amount of food, it places it in a way that attracts you.
    21. Presentation Principle 2 Story Not only argument Stories have always been how humans have communicated, but somewhere along the way, storytelling has been marginalized as child’s play. It is how we imbue narratives and stories into our arguments to make our pitch both rational and emotional.
    22. Presentation Principle 3 Symphony Not only focus In an age where information is ever-increasing, being an expert in a single subject matter is inadequate. The difference is the ability to utilize the whole mind - logic, analysis, synthesis, and intuition to find the “relationships between relationships.”
    23. Presentation Principle 4 Empathy Not only logic It allows us to see and feel from our audiences’ perspective. It makes sure how and what we say is perceived the way it was intended to be. It involves not just standing in their shoes, but also the way we build our presentations. A winning pitch does not only make a rational argument or an emotional sale, it does both.
    24. Presentation Principle 5 Play Not only seriousness Play allows you to start with a child’s mind, where there are vast possibilities rather than vast limitations. Each presentation is different, and should be approached from a different angle. But in many, playfulness and humor, from creation to execution, go a long way in not only keeping out clients entertained, but interested in our ideas.
    25. Presentation Principle 6 Meaning Not only accumulation Our clients did not come to our presentation to see us, they came to find out what we can do for them. It is not about the solutions we could provide, but the right solutions we should offer.
    26. Planning Planning Plan Analog Find your Conclusion Understand the Audience Craft a Story , A N, TLOANPLTO FAIL . FAALIINAGONGNOG AIL. I IL N T PI F G ISISPPLANNIN T F L N
    27. Planning> Plan Analog Plan Analog Presentation software was never intended to be a brainstorming or drawing tool. By using pen and paper, you are freed from the limits of the software. Sticky Note Architecture Using sticky notes to plan out the structure of your slides may be old-school, but it allows you to see the big picture as you build your slides digitally. It allows ideas to be captured, sorted, and rearranged as needed.
    28. Planning> Find Your Conclusion Find Your Conclusion To communicate our information effectively, we must first articulate the conclusions we want our audiences to adopt. It is about knowing our story so well that, if we have 30 seconds to “sell” our message to the CEO in an elevator, we could.
    29. Planning> Understand the Audience Understand the Audience This is similar to the target market. Knowing the demographics & psychographics of who our intended audiences are plays a part in the storytelling planning as well as the visuals we would choose. Audience Needs Map What are they like? Why are they here? What keeps them up at night? Can you solve the problem? What do you want them to do? How might they resist? How can you best reach them?
    30. Planning> Craft a Story Craft a Story Good stories have interesting, clear beginnings; provocative, engaging content and a clear conclusion. We have to craft a story - which is the most effective, memorable, and appropriate for our particular audience. Make them aware that they have a gap in their knowledge and then fill that gap with the answers to the puzzle. Take them on a journey.
    31. Design Design Thoughtful Line-setting Clutter Contrast Images Stats & Graphs White Space Rule of Thirds 1 Message a Slide “Z” Rule 3-Second Rule Repetition Quotes Grids Background Handouts Type Size Final Thought
    32. Design> Thoughtful Design Thoughtful Design Design is thoughtful, and at its core, is about solving problems, whatever the problem is, from squeezing oranges to communicating effectively. Designers strive to solve the problems and communicate it in the most effective and efficient way. Every decision is intentional while reason and logic underpin the placement of every element on the slide.
    33. Design> Clutter Clutter is the Failure of Design The more we add, the more diluted and less effective the design of our slides are. How much does it cost to add a slide? $0.00. If you have a lot of content, break it down into different slides.
    34. Design> Visuals Images Images tell a thousand words, but are those thousand words the ones we want to share? They can also serve as both the background and foreground, making the overall visual more dynamic and unified with a clearer and more dramatic look.
    35. Design> White Space WHITE SPACE is the purpose of EMPTY SPACE it lets your content BREATHE think “subtract,” not “add. ”
    36. Design> 1 Message a Slide 1 Message a Slide Our audiences will read the first 1-2 points but by the time we are on our third point, they would have zoned out. If all our points are important, should they not warrant their own slide?
    37. Design> 3-second Rule 3-second Rule Slides are a “glance media,” more closely related to billboards than other media.
    38. Design> Quote Pages Quote Pages Audiences like to get beyond the spoken word and see a simple reminder of what we are saying. They add credibility to our story and are useful springboards to the next topic. Remember to keep it short, they do not want to read an entire paragraph from a screen.
    39. Design> Background Background Dark Vs. Light does not influence ambient brightens up the ambient lighting fewer opportunities for shadows illuminates the room objects can glow no opportunity for dramatic lighting good for large venues good for smaller venues bad for handouts works well for handouts
    40. Design> Type Size Type Size Size 30 is a rule of thumb, but always stand in the back of your venue and click through all the slides so you know what people in the back row will see. There is a minimum size limit, but no maximum limit. Do not be afraid to use the power of big fonts. They have a big impact, but use them with restraint. Using them DON’T regularly dilutes the impact. BE A
    41. Design> Line-setting Line-setting It is the details that separate bad design from good design. Related items should be grouped together so that audiences will not need to “work” to figure out which caption goes with which visual. Line-setting the text aids the audiences in figuring out where their eyes should go next. T
    42. Design> Contrast Contrast By contrasting an object against the others, you automatically create attention and bring the audience’s eyes to that object. Contrast can be created by a change in color, size and even object.
    43. Design> Statistics & Graphs Statistics & Graphics Data slides are not really about the data, they are about the meaning of the data. It is better to use just parts of the data that truthfully and accurately support your point. It is just laziness on the presenter’s part to put everything on one slide.
    44. Design> Rule of Thirds Rule of Thirds The rule of thirds is a simplified version of the golden mean that photographers use to frame their shots. Divide the slide into thirds vertically and horizontally. The 4 points (called “power points”) where there lines intersect are the points where your focus is drawn.
    45. Design> Layout “Z” Rule Since young, we have been taught to read from top left to bottom right. Consequently we have trained our eyes to “naturally” look in this way.
    46. Design> Repetition Repetition Repetition simply means using similar elements throughout the design of your presentation. It gives a sense of unity, consistency and cohesiveness.
    47. Design> Grids Grids Create a simple grid where you can adapt all your designs. This way, you can align elements throughout your presentation giving it a clear design balance, flow, focus, natural cohesiveness and aesthetic quality that is not accidental but purposefully designed.
    48. Design> Handouts Handouts Many presenters design their slides so that they can simply use their presentation as a handout. Slides are speaker-support material and are thus completely incapable of standing by themselves. Handouts on the other hand have to work by themselves. They are two very different mediums. By creating a proper handout, you will not feel compelled to include everything in your slides. It should be distributed after your talk, you do not want the audience to be reading the material instead of listening to you.
    49. Design> Final Thought Final Thought For those who have Keynote, , we should use the Keynote remote app as it demonstrates our tech-savvyness. http://www.apple.com/iphone/apps-for-iphone/staff-picks/keynote-remote.html
    50. APPENDIX
    51. Time Estimate for Developing a Presentation Even if it is not specific to your industry, take note of the total hours needed to do a generic presentation. 36- Research & Collect Input Audience Needs Map Generate Ideas via Sticky notes Organize Ideas Get Sketch out Colleague Structure or Critiques Storyboard Rehearse, Rehearse, Rehearse 90hrs 6-20hrs 1hr 2hrs 1hr 1hr 2hrs 20-60hrs
    52. Books to Read Written by Nancy Duarte, Internationally acclaimed CEO of Duarte Design, presentation designer, this book is full of practical Garr Reynolds, shares his approaches to visual story experience in a provocative development that can be mix of illumination, applied by anyone. The book inspiration, education, and combines conceptual thinking guidance that will change the and inspirational design, with way you think about making insightful case studies from presentations. the world’s leading brands.
    53. Videos to Watch Guy Kawasaki illustrates a Nancy Duarte, the founder Garr Reynolds, presentation mini-set of rules to conquer of the leading presentation design expert, shares his typical Power Point low- design firm, illustrates how experience in a mix of legibility, visual boredom to go from producing drab inspiration, education, and and inability to augment the powerpoints to dazzling guidance that will change the presentation being delivered. presentations. way you think about making presentations.
    54. Presentations to Check out Tips and tricks on how to How do I start when creating Fighting death by Power create better stories for your a presentation? What are Point... How to not make a next presentation. the things to focus on? presentation that bored your How should I approach the audience to death. design? This presentation tries to answer these questions.
    55. Presentations to Check out TED talks present Hans Al Gore’s presentation about Rossling, who shows us a new global warming was very way of displaying statistics effective due to its ability and information. to inform mass amounts of people through a simple and intuitive approach.
    56. Web sites to Visit Blog.duarte.com is regularly Slideshare.com is an online updated with the latest events, presentation-sharing web site competitions, and tips & tricks that allows users to upload about presentation design. their presentations, share comments and exchange tips.
    57. Workshops to Consider Presentation//reboot is a $675, The slide:ology workshop is a 6-hour seminar about presentation 6-hour workshop that is held design and it covers everything form monthly and taught at Duarte’s slide design to delivery. It is held by office. It covers the presentation presentation experts Nancy Duarte from conceptualization to design. and Garr Reynolds.
    58. Competitions to Enter Slideshare.com holds weekly and annual presentation competitions.
    59. Other Presentation Styles to Consider Lessig Method 1-7-7 It is not an official method per se, but many people This is a basic guide that should not be credit Stanford law professor Lawrence Lessig for followed to the teeth. Following it word for making it famous. There are no limits to the number word will produce disastrous results. of slides and they usually move very fast. Below is a great example where there are over 243 slides but the presentation is 15 minutes long. http://randomfoo.net/oscon/2002/lessig/free.html
    60. Other Presentation Styles to Consider 10/20/30 Pecha Kucha This is Guy Kawasaki’s rule of maximums. It is a presentation style that limits each Every presentation should only have 10 presenter to 20 slides a presentation, 20 slides, be longer than 20 minutes, and have seconds a slide, totalling 6 minutes and 40 a minimum of 30 point font size. seconds for the each presentation.
    61. A Friendly Reminder People are limited to a 20 minute attention span per “information venue,” be it slides, prototypes or boards.

    + Recyclednapkin.comRecyclednapkin.com, 1 month ago

    custom

    768 views, 8 favs, 1 embeds more stats

    A 411 to presentation design geared towards adverti more

    More info about this document

    © All Rights Reserved

    Go to text version

    • Total Views 768
      • 763 on SlideShare
      • 5 from embeds
    • Comments 0
    • Favorites 8
    • Downloads 202
    Most viewed embeds
    • 5 views on http://handeyesilbas.blogspot.com

    more

    All embeds
    • 5 views on http://handeyesilbas.blogspot.com

    less

    Flagged as inappropriate Flag as inappropriate
    Flag as inappropriate

    Select your reason for flagging this presentation as inappropriate. If needed, use the feedback form to let us know more details.

    Cancel
    File a copyright complaint
    Having problems? Go to our helpdesk?

    Categories