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A presentation I gave on the sources of why we like the ipod.

A presentation I gave on the sources of why we like the ipod.

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  • 1. Semantics... “A systematic inquiry into how people attribute meanings to artifacts and interact with them accordingly” Essentially... What objects mean to us and how we use them.
  • 2. Interface Design... - User Interface focuses on two things: Inputs: What the user does to an object Output: What the object produces in response The iPod has simple inputs with obvious outputs. Press Play and it plays music.
  • 3. The clickwheel: The scrolling motion is intuitive and distinct which makes it so well received.
  • 4. Digital Mapping... The layout of menus, buttons, and information. The iPod does most things in 4 steps or less. Everything there has a purpose and nothing is just “added on”.
  • 5. Thank You. Citations: Apple Human Interface Guidelines. Last Updated: 2008-06-09 http://developer.apple.com/documentation/UserExperience/Concep- tual/AppleHIGuidelines/XHIGHIDesign/chapter_5_section_2.html Krippendorff, Klaus. The Semantic Turn. Taylor & Francis, 2006. Kahney, Leander. Inside Steve’s Brain. Portfolio Publishing, 2008. Lowgren, Jonas (2008). Interaction Design. Retrieved 6 November 2008 from Interaction-Design.org: http://www.interaction-design.org/ency- clopedia/interaction_design.html