Productive Games: Using Game Mechanics to Steer Human Behavior
by Kevin Lim on Feb 03, 2010
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I'm interested in how game mechanics acts as a form of architecture that doesn't necessary focus on restriction, but rather stimulates specific behaviors. From video games to real-world settings such a...
I'm interested in how game mechanics acts as a form of architecture that doesn't necessary focus on restriction, but rather stimulates specific behaviors. From video games to real-world settings such as classrooms, we can be steered towards socially productive ends, e.g. to override tragedy of the commons.
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