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Designing Interactive Library Spaces (Florida Webinar)
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Designing Interactive Library Spaces (Florida Webinar)

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  • Allow your patrons the ability to build things.
    Fab Labs/Maker Spaces
  • With the idea of an open play environment; people will discover new and exciting things on their own.
    Fact: You remember things that you discover on your own better than things told directly.
  • Collaboration allows people to get together to discuss common interests to gain new knowledge.

    People will collaborate naturally if centered around something FUN!
  • Interaction will allow your patrons to learn and grow.
    Interaction is necessary to maintain interest in your library’s programs, collection, etc.
  • Innovation must be an original disruptive act.

    Innovation is the embodiment, combination, and/or synthesis of knowledge in novel, relevant, valued new products, processes, or services
  • Little rolly ball toy that you can control with your smartphone. You could roll one of these little things up to people you want to engage with—maybe an easier way to approach people than walking up to them.  Attracts attention, people want to talk and know about it.  A great way to break the ice with kids and teens.

  •  Purchase different colored paper bags
    o Each bag is for a different genre of book
    o Place Barcode number outside of bag
     May have to write it
    o Place book inside bag, and staple it close
     Gets your circ numbers up!
  • We need YOU to help hype YOUR library! We are planning to video record student testimonials regarding the librarys resources and services and would love your input and/or testimonial. And take the video camera away from us! Record your own tour, conduct your own interviews, or do whatever you want to help hype YOUR library.
  • Take Aways:
    Communicate On Their Own Level
    Use The Tools They Use To Talk
    These are your #1 Marketing Tools!
  • Transcript

    • 1. Designing Interactive Learning Spaces July 2nd 12PM ET Presented By: Brian Pichman of the Evolve Project Continue the conversation on twitter @bpichman
    • 2. Take Risks! It’s a “Pilot Program” or “Beta Test” There is no such thing as failure. The only failure is not trying.
    • 3. Building a Public Value Libraries can no longer be just about “books”; instead they must position themselves as community anchors; providing for the general needs as well as the endless learning possibilities.
    • 4. What Does Your Community Ask For?  Study Rooms / Homework Area  Open Areas  Tech (Computers)  Business Centers  MakerSpaces  ?Others? What do these things have in common?
    • 5. Engagement Your new space must allow for the ability for patrons AND staff to engage with each other and the space.
    • 6. Creation and Inventions Oak Park Public Library
    • 7. Discovery
    • 8. Collaboration
    • 9. Interaction
    • 10. Innovation
    • 11. Create a Public VALUE • Not be a “process” but an experience • Move from physical to digital • Create new ways to learn and explore • Libraries should be creating stories • Libraries have to be engaging! • Let libraries be an incubator space • Shift Focus To • Innovation, Interaction, Discovery, Collaboration and Invention
    • 12. Dangers Facing Libraries
    • 13. Dangers Facing Libraries
    • 14. Dangers Facing Libraries
    • 15. Did You Know? Stats from: Lee Rainie, Director, Pew Research Center's Internet and American Life Project
    • 16. Did You Know? Stats from: Lee Rainie, Director, Pew Research Center's Internet and American Life Project
    • 17. Did You Know? Stats from: Lee Rainie, Director, Pew Research Center's Internet and American Life Project
    • 18. Create a Public VALUE • Not be a “process” but an experience • Move from physical to digital • Create new ways to learn and explore • Libraries should be creating stories • Libraries HAVE TO BE ENGANGING! • Shift Focus To • Innovation, Interaction, Discovery, Collaboration and Invention
    • 19. If you build it they will come
    • 20. Libraries are like Candles “Libraries Are Screwed” By Eli Neiburger
    • 21. Key Design Concepts  Adding Color  Art  Have Open and Modular Areas  Furniture  Modularity
    • 22. Adding Color  White = Boring  Think about Parks (typically colorful)  Painting walls is an inexpensive redesign  Use Fun Colors  Be Bold!  Children Areas should use bright attractive areas.  Get your community and staff involved  Having a painting party!  Color alone can make a space look bigger and brighter
    • 23. Art  Have patrons create the art  Donate it to the library  Mix it up as often as you like. There is no cost.  Patrons (often younger ones) will feel like their work has been “published”  Sense of ownership with the library  They will become marketers for your library
    • 24. Open Areas  Open Space !  Seating  Tables  Multi Functional Areas  Remove rooms that are used only for specific events:  Activity Rooms, Meeting Rooms, etc  Make these rooms open all the time with something going on all the time  Larger, open areas allow you to rearrange your space much easier
    • 25. Furniture  Fun Colors  Use lightweight furniture (easier to move)  Encourage your patrons to rearrange the space to fit their needs.
    • 26. Modularity  Allows you to always change your environment  Put things on wheels  Desks  …No Need For Shelves To Be On Wheels  Don’t fasten furniture to floor…  no one will be stealing a desk  Raised flooring  Makes adding more outlets in the future easier
    • 27. Collection Concepts  Rotating Collection  Provides an “always new” environment  Child Friendly Shelves  Bin style shelving, so children can “flip” through books  Props to show collection (not books)  Interactive Book Ends  Allow children to find, discover, and hear reviews of books, all via a touch screen computer mounted at the end of a the shelf
    • 28. Workflow Concepts  Self Check Out Units  Children are highly receptive to the ability to do things on their own and utilize technology  Mobile Check Out / Catalog Units  Allow people to use an iPad to either search or check out material  Standing “Help Desk”  Have one or two people at a single circulation desk  The rest are out on the floor to offer suggestions, help, and guidance
    • 29. Interactive Technology Fill The Space With Fun Interactive Technology Allow People to CHECK THINGS out
    • 30. Sphero Ball …. MSRP: $130 Guide Through Library (Follow The Ball) People Approach The Ball – Curiosity
    • 31. Kurio Tablet …. MSRP: $150 Affordable Tablet Locked Down Secure
    • 32. Sifteo Cubes …. MSRP: $130-$200 Interactive Touch Cubes New Learning Game, Spell, Sort, and more!
    • 33. Lego WeDo’s …. MSRP $130 Simple, Drag and Drop GUI Based Program There is a nation wide Lego Robotics Contest Software: $90.00
    • 34. Lego Mindstorm …. MSRP $300 More Advance Programming There is a nation wide Lego Robotics Contest Software: $80.00
    • 35. VEX Robotics MSRP: $300 w/ Controller and Software VEX IQ robots can be immediately driven using the handheld VEX Controller and built-in programs. VEX IQ sensors, including a color sensor, gyroscope, potentiometer, allow for advanced robots and teaching opportunities. Robots can be programmed on the LCD or via a computer and free graphical programming software. The included Smart Motors and Bumper Switch provide significant learning opportunities.
    • 36. Tiggly Shapes…MSRP $30.00 Uses soft and strong rubber shapes to teach younger children about shapes in a fun and interactive way, using an iPAD (coming soon to Android).
    • 37. LittleBits MSRP $100-200 littleBits is an open source library of electronic modules that snap together with tiny magnets for prototyping, learning, and fun.
    • 38. Cubelets MSRP: 160 Cubelets are incredibly fun and easy. Build your own robot in seconds, without any programming.
    • 39. Makey-Makey… MSRP: $49.95 MaKey MaKey is an invention kit for the 21st century. Turn everyday objects into touchpads and combine them with the internet. It's a simple Invention Kit for Beginners and Experts doing art, engineering, and everything inbetween:
    • 40. Finch MSRP: $99 The Finch was designed to allow students to write richly interactive programs. On-board features include: Light, temperature, and obstacle sensors Accelerometers Motors Buzzer Full-color beak LED Pen mount for drawing capability Plugs into USB port - no batteries required
    • 41. Humingbird MSRP: $200 Hummingbird is designed to enable engineering and robotics activities for ages 13 and up (10 with adult supervision) that involve the making of robots, kinetic sculptures, and animatronics built out of a combination of kit parts and crafting materials.
    • 42. Robo 3D MSRP: $800 Print objects in 3D to allow patrons to prototype and bulid
    • 43. I Have All This Tech… …Now What Your environment can have all the best tech toys and cool fablabs but it could still fall short. It is up to the frontline staff to ENANGE their audiences. A friendly hello goes a long way. Allow the staff to play with the tech, get them involved to reflect that excitement to the patrons.
    • 44. Staff Communication  Get Patrons and Staff Involved In Your Library  Tech  Books  Stories  Get “resident” experts  Cooking  Computing  Fishing…  AND LET THE PATRONS KNOW WHICH STAFF ARE EXPERTS ON SPECIFIC HOBBIES
    • 45. Engagement Ideas Ask Your Patrons These Things:  Books  Ask them their thoughts  Suggestions for collection  Recommend other reads  Computing  Ask them what games they want to see  Programming  Ask them what programs they like.  Socially  Ask how they are doing.  Homework Help  Offer ways to help them on assignments. Bring them snacks and beverages. Positive reinforcement.  Sit down with patrons and interact with what they are doing  Remind them a library can be more than just “books”
    • 46. Ways To Engage Your Space This Can Also Be Used To Promote Space
    • 47. Ubisoft Laser Tag Score Keeping, Board Projecting Score Board, Laser Tag Game! Discover New Places In Libraries Through Objectives Hunger Games style playing.
    • 48. Miniature Golf Purchase Cheap Plastic and Foam to setup Paths and fairways with felt. Have it throughout the library, engage the participants through your space.
    • 49. Zombie Movie Film A Zombie Movie (Cameras and some Face Paint for Your Library)
    • 50. Mystery Grab Bag Place books into color themed bags. Barcode number written outside of bag. Allow patrons to check out and take them home.
    • 51. Other Cool Activities  Library Lockin  Play Games, Watch Movies, Etc.  Teddy Bear Lockin  Children drop off their stuffed animals, and staff take pictures with their stuffed animals interacting in the library  SnapChat Game  Take pictures of your space on SnapChat and have your patrons find where it was taken (award prizes)  Find Your Skilled Staff Members  Ask the Expert (Fishing, Boating, Cooking, Couponing, Computers, Surfing)
    • 52. Video Marketing Chard Mairn, Librarian/Adjunct Professor at St. Petersburg College started a viral media marketing tools. Purchased cheap inexpensive flip cams.
    • 53. Social Media
    • 54. Gamification
    • 55. Interactive Library Cards  Put a “Reward System” into the library card  Badges  Prizes  Exclusive Programming / Event registration  Low Tech:  Print new more colorful library cards, allow patrons to customize their card with different and increasingly more desired badges – based off books read, programs attended, etc.  High Tech:  Create Library Cards with screens  Send Messages to card when they are in the library (wirelessly connected)  Display “reading level” or “badges they own”
    • 56. Future of Technology Goals of Technology  To discover and curate of information  Value adds (efficiency, reliability)  To build or discover new “things” General Themes  Touch-Based  Gesture-Based  Object Orientated  Wearable Technology  Data Curation / Predictable Technologies  Open Source Hardware
    • 57. Touch Based  People want to touch everything  Discover Through Touch  Search Through Touch  Learn Through Touch
    • 58. Gesture Based  Communicate with Technology Hands Free  Uses multiple cameras to detect depth/movement  Microsoft Kinect  Sites to Explore:  Microsoft Kinect (We Will Demo)  Leap Motion (We Will Also Demo)  PrimeSense  Evoluce
    • 59. Wearable Gesture Based Computing http://www.pranavmistry.com/projects/sixthsense/
    • 60. Object Orientated  Use Objects to interact with surfaces
    • 61. Fab Labs and Maker Spaces
    • 62. Evolve: A Library Playground  Fab Lab / “Hackerspace”  A location where people with common interests (usually in computers, technology, science, or digital or electronic art) meet, socialize and/or collaborate.  Can be viewed as open community labs incorporating elements of workshops and/or studios where people can come together to share resources and knowledge to build and make things and ideas.  Combining the positive & fun aspects of schools, museums, and playgrounds into one “entity”.
    • 63. Types of Learning Spaces Collaborative Areas (Either Network Based or In A Room) Provide Tools (Hardware and/or Software) Learning Labs or Training Centers
    • 64. Music / Graphic Design / Video Editing / Programming
    • 65. 3D Printing
    • 66. Allen County Public Library
    • 67. Multimedia Room  Room Set Up Features:  Clickers  Allows for jeopardy style gaming  Smart Board (interactive white board)  Full DVD/BluRay/Sound System  Easy to use and start (Touch Panel System)  You Can Use This Room For  Jeopardy  Movie Nights  Presentations / Interactive Style Board Game Night  Create a Business Plan, Project Plan, etc
    • 68. The 4th floor is a public laboratory and educational facility with a focus on information, design, technology, and the applied arts. The 14,000 sq foot space hosts equipment, expertise, programs, events, and meetings that work within this scope. While traditional library spaces support the consumption of knowledge by offering access to media, the 4th floor is unique because it supports the production, connection, and sharing of knowledge by offering access to tools and instruction. Chattanooga ”Fourth Floor”
    • 69. DOK Lab (www.doklab.nl)
    • 70. Funding Its always a challenge, but here are a few simple tricks
    • 71. Sell Your Idea • Be Excited about what your talking about • You have a lot of members in your community, let the people you are speaking to know that.
    • 72. Twitter Use Twitter to ask vendors or product manufacturers for help
    • 73. Crowd Source Funding
    • 74. Donations and Grants  Ask for donations to the project  Name Rooms after Business who sponsor parts of renovation  Grants  Work Up Organizational Charts
    • 75. Volunteers Ask People To Help Manual Labor Paint Move Furniture Set Up Computers or Furniture Don’t Forget Local Schools / Universities Computer Programming / Internships
    • 76. Questions? Brian Pichman  @bpichman  815.534.0403  bpichman@evolveproject.org

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