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This presentation was presented at Mobile Monday Amsterdam in march 2010 and dives into the subject of The Internet of Things. What is it really, where does this trend come from, how are they built ...

This presentation was presented at Mobile Monday Amsterdam in march 2010 and dives into the subject of The Internet of Things. What is it really, where does this trend come from, how are they built up, and in what fields can they be applied. It also features a case project carried out by Booreiland and Delft University of Technology.

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  • Great post, just compiled a couple of articles on the Internet of Things http://tastethecloud.com/series_topics. I’m amazed at the explosion in intelligent devices and the growth of the hacker communities, lots of innovation there.
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The Internet of Things '10 The Internet of Things '10 Presentation Transcript

  • PLATFORM FOR CREATIVE PRODUCTIONS all content 2010 Booreiland
  • Internet of Things. —Many names for one phenomenon
  • Web of Things. —Many names for one phenomenon View slide
  • The Physical Web. —Many names for one phenomenon View slide
  • The Tactile Web. —Many names for one phenomenon
  • Meta Products. —Many names for one phenomenon
  • WHAT IS IT REALLY? —The Internet of Things explained
  • Touchpoints of The Cloud
  • Meta product
  • WHY NOW? —Where does this trend come from?
  • Data is abundant and instantly available
  • Tons of communication technologies
  • Storage & bandwidth prices have dropped
  • META ARCHITECTURE —Five classes of information streams
  • Class 1 PRODUCT WEB Sensors Interface Class 2 PRODUCT WEB Actuators Interface Class 3 PRODUCT WEB Sensors & actuators Interface Class 4 PRODUCT WEB PRODUCT Sensors & actuators Server Sensors & actuators Class 5 PRODUCT WEB Tag Interface
  • META FIELDS —A million ways to categorize
  • Nike+ —by Nike & Apple Sensing wearables
  • Smart Home —by Philips Ambient intelligence
  • Skål —by Jørn Knutsen et al. Ubimedia
  • PokenSpark —by Poken Identification
  • TomTom Go —by TomTom Navigation & location
  • SenseAware —by FedEx Monitoring & tracking
  • Nabaztag —by Violet Toys & games
  • CASE: SOCIAL MUTATOR
  • Develop a portable device that expands the online social activity of kids to the real world. —The concept
  • Social Mutator is a social game in which digital creatures mutate once they connect with each other. —The concept
  • P.A.Pod
  • Web platform
  • WHAT’S ALL THIS FOR? —Reasoning
  • Create meaningful ON/OFF connections that enhance the quality of life. —Our proposition
  • PLATFORM FOR CREATIVE PRODUCTIONS www.booreiland.nl www.booreiland.nl/blog www.twitter.com/booreiland www.facebook.com/booreilandcreativeproductions all content 2010 Booreiland