IA

bookslope




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http://bookslope.jp/blog/




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quot;The Web as Platformquot;
       by Tim O'Reilly




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quot;Strategic Positioning:
The Web as Platformquot;




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2       IA
Infomation Architecture


 Infomation Architect


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by Peter Merholz




      by Andrew Dillon




                         by Peter Merholz




                            ...
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by Peter Merholz




      by Andrew Dillon




                         by Peter Merholz



                             ...
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Strategic
Tactical




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“the nine pillars of successful web teams” by Jesse James Garrett




                                                    ...
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Site Strategy

Abstract Design

Concrete Design


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Site Strategy   Abstract Design   Concrete Design




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IA   2




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IA




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quot;The Elements of User Experiencequot;
          by Jesse James Garrett




                                    32
The Elements of User Experience                                                                                           ...
Useful
Usable
Desirable
Findable
Accessible
Credible



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User Experience Design
  User Experience Design
  Information Architecture
  Human Computer Interaction
  User Interface D...
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Adobe Acrobat




                52
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55
Information Architect




                        56
Thank U.




           57
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WebSig24/7 "IA" 20060929

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WebSig24/7のIA分科会での講演「明日から実践できるIA」プレゼン資料

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WebSig24/7 "IA" 20060929

  1. 1. IA bookslope 1
  2. 2. 2
  3. 3. http://bookslope.jp/blog/ 3
  4. 4. 4
  5. 5. 5
  6. 6. 6
  7. 7. quot;The Web as Platformquot; by Tim O'Reilly 7
  8. 8. 8
  9. 9. quot;Strategic Positioning: The Web as Platformquot; 9
  10. 10. 2 IA Infomation Architecture Infomation Architect 10
  11. 11. by Peter Merholz by Andrew Dillon by Peter Merholz 11
  12. 12. 12
  13. 13. 13
  14. 14. 14
  15. 15. 15
  16. 16. 16
  17. 17. by Peter Merholz by Andrew Dillon by Peter Merholz 17
  18. 18. 18
  19. 19. 19
  20. 20. Strategic Tactical 20
  21. 21. “the nine pillars of successful web teams” by Jesse James Garrett 21
  22. 22. 22
  23. 23. Site Strategy Abstract Design Concrete Design 23
  24. 24. 24
  25. 25. Site Strategy Abstract Design Concrete Design 25
  26. 26. 26
  27. 27. 27
  28. 28. IA 2 28
  29. 29. IA 29
  30. 30. 30
  31. 31. 31
  32. 32. quot;The Elements of User Experiencequot; by Jesse James Garrett 32
  33. 33. The Elements of User Experience Jesse James Garrett jjg@jjg.net A basic duality: The Web was originally conceived as a hypertextual information space; 30 March 2000 but the development of increasingly sophisticated front- and back-end technologies has fostered its use as a remote software interface. This dual nature has led to much confusion, as user experience practitioners have attempted to adapt their terminology to cases beyond the scope of its original application. The goal of this document is to define some of these terms within their appropriate contexts, and to clarify the underlying relationships among these various elements. Concrete Completion Web as software interface Web as hypertext system Visual Design: visual treatment of text, Visual Design Visual Design: graphic treatment of interface graphic page elements and navigational elements (the quot;lookquot; in quot;look-and-feelquot;) components Interface Design: as in traditional HCI: Navigation Design: design of interface design of interface elements to facilitate elements to facilitate the user's movement Interface Design Navigation Design user interaction with functionality through the information architecture Information Design Information Design: in the Tuftean sense: Information Design: in the Tuftean sense: designing the presentation of information designing the presentation of information to facilitate understanding to facilitate understanding Interaction Information Interaction Design: development of Information Architecture: structural design time Design Architecture application flows to facilitate user tasks, of the information space to facilitate defining how the user interacts with intuitive access to content site functionality Functional Content Functional Specifications: quot;feature setquot;: Content Requirements: definition of detailed descriptions of functionality the site content elements required in the site Specifications Requirements must include in order to meet user needs in order to meet user needs User Needs: externally derived goals User Needs: externally derived goals User Needs for the site; identified through user research, for the site; identified through user research, ethno/techno/psychographics, etc. ethno/techno/psychographics, etc. Site Objectives Site Objectives: business, creative, or other Site Objectives: business, creative, or other internally derived goals for the site internally derived goals for the site task-oriented information-oriented Abstract Conception This picture is incomplete: The model outlined here does not account for secondary considerations (such as those arising during technical or content development) that may influence decisions during user experience development. Also, this model does not describe a development process, nor does it define roles within a user experience development team. Rather, it seeks to define the key considerations that go into the development of user experience on the Web today. © 2000 Jesse James Garrett http://www.jjg.net/ia/ 33
  34. 34. Useful Usable Desirable Findable Accessible Credible 34
  35. 35. 35
  36. 36. 36
  37. 37. User Experience Design User Experience Design Information Architecture Human Computer Interaction User Interface Design Interaction Design Human Factors Engineering Usability 37
  38. 38. 38
  39. 39. 39
  40. 40. 40
  41. 41. 41
  42. 42. 42
  43. 43. 43
  44. 44. 44
  45. 45. 45
  46. 46. 46
  47. 47. 47
  48. 48. 48
  49. 49. 49
  50. 50. 50
  51. 51. 51
  52. 52. Adobe Acrobat 52
  53. 53. 53
  54. 54. 54
  55. 55. 55
  56. 56. Information Architect 56
  57. 57. Thank U. 57

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