LIT 03 AUGMENT EDUCATION

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Presentation from the afternoon session.

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LIT 03 AUGMENT EDUCATION

  1. 1. By Brendan O’Keefecuriositylab.com.au
  2. 2. Please download Aurasma onto your mobiledevice to view these demosGo to Aurasma.comor the App Store/Google PlaySearch for and install theAurasma appNextRegister for free account in app and then search for andfollow Curiosity Lab
  3. 3. Why youand yourstudentsmight useAugmentedReality(AR)SomebenefitsWhat isAR?Best toolsfor creatingARAssets andresourcesfor ARExamplesfor usingAR ineducation
  4. 4. Augmented reality (AR) is a term for a live direct or indirectview of a physical real-world environment whose elementsare augmented by virtual computer-generated imagery– WikipediaRich media objects which come alive through theviewfinder of any camera and internet enabled mobiledevice.This is achieved with a AR builder (PC/mobile) andAR browser (mobile device or PC)The future is bright…. The Awesome Web and GoogleGlass
  5. 5. Enables you and your students to use mobile devices to their full potentialto value add to homework and other out of school learning opportunitiesGets students outdoors and connect with the local communityMovement aids learning and has many health benefits in our sedintarysocietyWorks well incorporated into the Flipped Classroom modelCircumnavigates NO mobile devices in school policy as students are usingtheir own or parent/carer’s devices after schoolWorks even better if you have a BYOD policy which welcomes in class useof mobile technologies
  6. 6. Place-based learningTime rich opportunitiesWeekly homework cards or stickersOutdoor advertisitng posters or self made postersBooks, Library books (covers)Rubics CubeLearning Trail (tour local area) (mall, local historical tours) (favourite teen hangouts)School newsletter or magazineOutdoor advertisingYour ideas?
  7. 7. *AurasmaLayar*BuildARARIS Games
  8. 8. My buttonsfor ARactionsandhomeworkbundlesRoyaltyfreeimagesFree iconscheapvector artTooncharactersFileconversionRip videosonlineConvertaudio toMP3
  9. 9. Links to inline videoRich media onlineResearch onlineLearning aidsYou name it
  10. 10. Some rights reserved by jasewong
  11. 11. Image source www.kings.edu.au
  12. 12. Image source: www.divergentfans.com
  13. 13. http://studio.aurasma.com/
  14. 14. Place-based learning trails, treasure hunts, quests, toursLocal games using GPS/WIFI and QR codes (helps indoors)Gamify. Build in game-based learning rewardsFree to build and free app for iOSFree and feature richNotebook for interactivity, research, assessment and social learning
  15. 15. http://arisgames.comhttp://arisgames.com/editor/
  16. 16. Visit this Edcanvas for great examplesSet up a pilot, a classroom/lecture trialSet up a pilot in your educational institutionKeep the conversation going and ideas flowingShare your examples and content with othersJoin the conversation on Twitter #LIT03
  17. 17. I’m always happy to answer your questions• +613 9018 7340• brendan@brendanokeefe.com• curiositylab.com.au• brendanokeefe.com• Skype: ideasthatgive

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