EDONA / HMI
Modelling of Advanced
Automotive Interfaces
S. Boisgérault, E. Vecchié     O. Meunier
     Mines ParisTech    ...
Visteon X-Wave




                 2
Displays vs Classic Devices




                              3
EDONA/HMI Use Case
  LOVe Interface




                     4
Automotive HMIs: Issues




Simple and Advanced Interfaces,
Rapid Application Development,
Interoperability and Standards,...
Model-Driven Design




                      6
HMI Model Description




                        7
Graphics Model




                 8
Static Scene Graph




                     9
Data-Driven Scene Graph




                          10
Scene Graph Format:
    Scalable Vector Graphics

       xml-based language for 2d graphics
           SVG open standard ...
Limitations of Pure
Data-Driven Scene Graphs




                           12
Component Model




                  13
Functional Model




                   14
Runtime Architecture




                       15
Software Tools




                 16
Questions ?




              17
Upcoming SlideShare
Loading in …5
×

EDONA/HMI - Modelling of Advanced Automative Interfaces

830 views

Published on

Published in: Technology, Business
0 Comments
0 Likes
Statistics
Notes
  • Be the first to comment

  • Be the first to like this

No Downloads
Views
Total views
830
On SlideShare
0
From Embeds
0
Number of Embeds
10
Actions
Shares
0
Downloads
20
Comments
0
Likes
0
Embeds 0
No embeds

No notes for slide

EDONA/HMI - Modelling of Advanced Automative Interfaces

  1. 1. EDONA / HMI Modelling of Advanced Automotive Interfaces S. Boisgérault, E. Vecchié O. Meunier Mines ParisTech Intempora J.-M. Temmos Visteon Software Technologies
  2. 2. Visteon X-Wave 2
  3. 3. Displays vs Classic Devices 3
  4. 4. EDONA/HMI Use Case LOVe Interface 4
  5. 5. Automotive HMIs: Issues Simple and Advanced Interfaces, Rapid Application Development, Interoperability and Standards, Safety of Embedded Systems. 5
  6. 6. Model-Driven Design 6
  7. 7. HMI Model Description 7
  8. 8. Graphics Model 8
  9. 9. Static Scene Graph 9
  10. 10. Data-Driven Scene Graph 10
  11. 11. Scene Graph Format: Scalable Vector Graphics xml-based language for 2d graphics  SVG open standard since 2000,  Target: the web, later mobile platforms,  General purpose graphics language,  Rich syntax and powerful constructs,  Consistent extension/restriction policies,  Availability of software tools. 11
  12. 12. Limitations of Pure Data-Driven Scene Graphs 12
  13. 13. Component Model 13
  14. 14. Functional Model 14
  15. 15. Runtime Architecture 15
  16. 16. Software Tools 16
  17. 17. Questions ? 17

×