Build a Flash Game in Under 3KB

2,592 views
2,397 views

Published on

Size matters when developing games for the mobile market. Many of the most addicting games are built with very little overhead. In this presentation, we’ll build a multi-screen, multi-input game in under 3KB! You’ll learn techniques on how to bring your games faster to market with rapid prototyping.

0 Comments
0 Likes
Statistics
Notes
  • Be the first to comment

  • Be the first to like this

No Downloads
Views
Total views
2,592
On SlideShare
0
From Embeds
0
Number of Embeds
2
Actions
Shares
0
Downloads
5
Comments
0
Likes
0
Embeds 0
No embeds

No notes for slide

Build a Flash Game in Under 3KB

  1. 1. Build a Flash Game in Under 3KB<br />By Chris Black<br />@chrisjblack<br />
  2. 2.
  3. 3.
  4. 4. Simplicity is Key<br />Start with something you can build in a weekend<br />Some of the best games are simple: Solitaire, Sodoku, Pixelated<br />
  5. 5. Rapid Prototyping<br />
  6. 6. Popularity Test<br />263<br />388<br />356<br />http://www.blackcj.com/blog/2009/10/11/build-a-flash-game-in-under-kb/<br />These three games where voted on and tracked to determine popularity<br />
  7. 7. Game Play<br />Beta testing resulted in changing the controls for this mini golf game<br />
  8. 8. Accepting Change<br />Games can morph / change quickly<br />Adjusting simple settings could turn a racing game into a space game<br />Make sure you like the game<br />
  9. 9. Beta Testers<br />Web<br />Mobile<br />TV<br />Flash is easy to distribute to everyone<br />Keep beta off the app market or you’ll risk negative reviews<br />
  10. 10. 3KB Demo<br />Building a Flash game in under 3KB<br />http://code.google.com/p/as3racer/<br />
  11. 11. Mobile Demo<br />Use ANT to compile for multiple devices<br />Support coming to Flash in version 5.5<br />http://code.google.com/p/air-mobile-tools/<br />
  12. 12. www.blackcj.com/r.apk<br />
  13. 13. Box2D Demo<br />Using Box2D it’s possible to create real life physics very easily<br />It runs great on all devices including iOS, Android and the PlayBook<br />
  14. 14. Next Steps<br />
  15. 15. Add Sound / Graphics<br />Terry Paton has great games with awesome graphics and sound<br />
  16. 16. Multiplayer<br />Adobe P2P / Stratus<br />Influxis<br />Social media integration<br />
  17. 17. Monetization<br />Submit to markets<br />Advertisements / Admob<br />BlackBerry is currently the least saturated market<br />
  18. 18. Game Developers on Twitter<br />@terrypaton1<br />@xavivives<br />@iainlobb<br />@trycatchgames<br />@chrisjblack<br />
  19. 19. Questions?<br />

×