Playful Misconduct and the Value of Mischief in Games
by bkirman on Oct 27, 2011
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This presentation introduces the idea of mischief in games, and highlights its existence at the boundaries of social acceptabilities. ...
This presentation introduces the idea of mischief in games, and highlights its existence at the boundaries of social acceptabilities.
Importantly, mischief is extremely susceptible to damage through over- and underpolicing, and I argue that this form of performative and playful experience is valuable and worth protecting.
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