Distributed teams - a pragmatic way

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Is there a sure-fire methodology that will make distributed teams work? Possibly.
Can a dogma save your deadline and make your wife and kids happy? Perhaps.

Or is it time to be pragmatic and realize that it all starts with people and ends with people - with some coding in the middle? In this session we'll cover a mosaic of tips and techniques, from timezones to cultural gaps, that work across the world.

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Distributed teams - a pragmatic way

  1. 1. © Copyright 2013 Björn Granvik- a pragmatic wayBjörn GranvikDistributed teams
  2. 2. © Copyright 2013 Björn GranvikYours trulyBorn in Pascal, fostered in C++, Java mygirlfriendThe short CV:Dilbert, dot-com, pump the brain, build thegraph - from dev to manager, but still dev@bjorngranvikbjorn.granvik@gmail.combjorngranvik.wordpress.com
  3. 3. © Copyright 2013 Björn GranvikNeo TechnologyThe world’s leading graphdatabase45 people, 7 time zones, 9 cities,
  4. 4. © Copyright 2013 Björn GranvikDistribution ModelsBased onValue, e.g. open sourceMoney and rules, e.g. many corporationsOrganization formLocal silosHybridTrue cross border✓✓
  5. 5. © Copyright 2013 Björn Granvik10xEvery mistake is amplified 10 timesDon’t try this at home!Why, oh why?Cost cuttingStupiditySome work actually fit this model, e.g. supportThe chip and the container!
  6. 6. © Copyright 2013 Björn GranvikThe Short ListPeeps!ValuesIts all connectedFeedback loop(s)
  7. 7. © Copyright 2013 Björn GranvikThe Loop
  8. 8. © Copyright 2013 Björn GranvikValues vs. Rules By Stefan Krause, Germany (Own work) [FAL], via Wikimedia Commons
  9. 9. © Copyright 2013 Björn GranvikValue BaseRules too slow and rigidValues are flexible and can beinterpretedScalableEffective when choicesare plenty
  10. 10. © Copyright 2013 Björn GranvikTransparency!
  11. 11. © Copyright 2013 Björn GranvikDefinition of Done (DoD)Artifact with our consensusShortUnderstandable
  12. 12. © Copyright 2013 Björn GranvikPeeps!By Adam Kliczek / Wikipedia , license: CC-BY-SA-3.0
  13. 13. © Copyright 2013 Björn GranvikWhy do People Matter?The biggest problem & assetChoiceSee Radical ManagementSpeedThey have always mattered
  14. 14. © Copyright 2013 Björn GranvikAMPAutonomyMasteryPurposehttp://www.danpink.com/books/drivehttp://www.youtube.com/watch?v=u6XAPnuFjJc
  15. 15. © Copyright 2013 Björn GranvikThe Front Heavy PatternInvest in time together at startIn the same spot, less 1 meter apartIt will pay off when distributed.
  16. 16. © Copyright 2013 Björn GranvikPair ProgrammingThe half brain test
  17. 17. © Copyright 2013 Björn GranvikCulture
  18. 18. © Copyright 2013 Björn GranvikMultinationalNot internationalVacationSE: 25 work days minimum, plus 13 public holidays andthree de facto holidays (two of which may fall on aSaturday or a Sunday).UK: 28 calendar days (5.6 weeks) These may include theBank/Public holidays which otherwise would be unpaid.MY: 8 (2 years employment). 12 (2 and 5 years) 16 (>5years). Plus, depending on which state, around 14 publicholidays.US: Nonehttp://en.wikipedia.org/wiki/List_of_statutory_minimum_employment_leave_by_country
  19. 19. © Copyright 2013 Björn GranvikWhat to doGenchi Genbutsu - ”go and see”Read up, e.g. ”Sweden for Xenophobes”Be attentiveKnow yourself and your culture
  20. 20. © Copyright 2013 Björn GranvikTalk!By Pierre-Selim, via Wikimedia Commons
  21. 21. © Copyright 2013 Björn GranvikCommunicationTextChat, Mail, BlogVoiceSkypeVideoSkype, Vimeo, GoToMeetingScreen sharing: Team ViewerPair programming...Photo album or Whatever™
  22. 22. © Copyright 2013 Björn GranvikHurdi bumb bumbBe clear, be very clearCheck that message came across”In the eyes of the beholder”Face time and generation Y”After X emails, go talk.”Set thinking
  23. 23. © Copyright 2013 Björn GranvikThe 10 min patternRegular, but shorterStop out-of-syncing-problemsTimebox to less than 10 minScript:”I’ve got X, Y and Z”PrioDo not solve, only asses. Possibly decide.
  24. 24. © Copyright 2013 Björn GranvikOrgBy Stefan Krause, Germany (Own work) [FAL], via Wikimedia Commons
  25. 25. © Copyright 2013 Björn GranvikTeamsSquads, teams etc4-12 peopleAsk yourself:”What is the best/easiest for the team”.
  26. 26. © Copyright 2013 Björn GranvikThe Overflow patternFor instance a support issue:Receiving pair preparesWhen reaching limit, turn around and grab those in theknowKeeps good flowKnowledge spreading
  27. 27. © Copyright 2013 Björn Granvik”Default cases”Enable people to decideSome things are given:”If corrupt database, stop peeing and go fix.”...Effective and empowered
  28. 28. © Copyright 2013 Björn GranvikRotation & FlowSlow transfer of people, not competenceTask like support is transferred at NeoWork seek peeps!PersonpushPersonpull
  29. 29. © Copyright 2013 Björn GranvikTime
  30. 30. © Copyright 2013 Björn GranvikAround the UK/SE ClockUK sleepsSE LunchUK LunchUK gets intoofficeEr, maybeSE picks upkids?
  31. 31. © Copyright 2013 Björn GranvikTime Zones Sweet Spot
  32. 32. © Copyright 2013 Björn GranvikFeel the beatRythmsDay - Week - Biweekly - Quarterly1d1w 1m
  33. 33. © Copyright 2013 Björn GranvikToolsBy Jorge Royan via Wikimedia Commons
  34. 34. © Copyright 2013 Björn GranvikMy ThinkingYou got good people - get them good stuffThe furniture test
  35. 35. © Copyright 2013 Björn GranvikTools at Neo TechnologyTrelloDashboardsGithubIDE of choiceOnly req: UsedPairing Stations...remember - tools enable, but is not thesolution.
  36. 36. © Copyright 2013 Björn GranvikGood smellsJoyHyper activity on many frontsYou have to stall people
  37. 37. © Copyright 2013 Björn GranvikOh yeah, the secret recipeThe Wine-and-Dine patternOn any given methodology:Check for the ”send thepeople over there and makesure they go for dinner”.
  38. 38. © Copyright 2013 Björn GranvikThank you for listening!Björn

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