Your SlideShare is downloading. ×
  • Like
Learning IxD From Everyday Objects
Upcoming SlideShare
Loading in...5
×

Thanks for flagging this SlideShare!

Oops! An error has occurred.

×

Now you can save presentations on your phone or tablet

Available for both IPhone and Android

Text the download link to your phone

Standard text messaging rates apply

Learning IxD From Everyday Objects

  • 33,706 views
Published

How can we get inspiration from all the everyday technology that surrounds us? A talk given at Adaptive Path's UX Week 2007 in Washington DC.

How can we get inspiration from all the everyday technology that surrounds us? A talk given at Adaptive Path's UX Week 2007 in Washington DC.

Published in Technology , Spiritual
  • Full Name Full Name Comment goes here.
    Are you sure you want to
    Your message goes here
  • Excellent demonstration about the need to innovate company models; the way to represent them succinctly; along with the intent to make invention initiatives actionable. Superb use of pictures as well as clear to see illustrative examples.
    Sharika
    http://winkhealth.com http://financewink.com
    Are you sure you want to
    Your message goes here
  • Bill
    This is an inspiring presentation. May I have a copy to share with my companies usability forum?

    MichaelR
    Are you sure you want to
    Your message goes here
  • this is so cool, can i have a copy? Thanks man!
    hankfeve@gmail.com
    Are you sure you want to
    Your message goes here
  • Great work. You should allow downloading.
    Are you sure you want to
    Your message goes here
  • Excellent stuff. Thanks a lot. Please allow downloading.
    Are you sure you want to
    Your message goes here
No Downloads

Views

Total Views
33,706
On SlideShare
0
From Embeds
0
Number of Embeds
24

Actions

Shares
Downloads
574
Comments
7
Likes
138

Embeds 0

No embeds

Report content

Flagged as inappropriate Flag as inappropriate
Flag as inappropriate

Select your reason for flagging this presentation as inappropriate.

Cancel
    No notes for slide

Transcript

  • 1. Learning Interaction Design from Everyday Objects Bill DeRouchey Ziba Design
  • 2. Inspiration fuels design.
  • 3. Inspiration surrounds us in everyday objects.
  • 4. We make things for people to use.
  • 5. Attention fuels craft.
  • 6. Interaction has a language
  • 7. Interaction has a language that we create and curate.
  • 8. How? Color Icons, Words Size, Shape Layout, Motion Sequence Sound, Feel
  • 9. Why? Priority Clarity Purpose
  • 10. Priority
  • 11. Do the elements have a hierarchy? Priority
  • 12. Do the Size elements have Color a hierarchy? Zoning
  • 13. 62 59 55 48
  • 14. Tivo
  • 15. Tivo Select Adjust Highest Priority: Control The Hero Pinpoint
  • 16. Clarity
  • 17. Does the interface communicate clearly? Clarity
  • 18. Does the Words interface Icons communicate Color clearly?
  • 19. Power icon 01
  • 20. Bad Good
  • 21. Fire Bad Tree Pretty
  • 22. Design Problem: = Recording (Good), and Alarm (Bad) = Power
  • 23. Design Solution: = Something is wrong = Everything is okay
  • 24. Purpose
  • 25. Does the product maintain its essence? Purpose
  • 26. Does the Simplicity product Perspective maintain its Restraint essence?
  • 27. More at my site of the Button.com www.History and Dan’s site Ideas But in Things.com/ixd www.No bill@historyofthebutton.com Thank you. bill_derouchey@ziba.com