Game Design 3 - MMOs and Game Notation

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    Game Design 3 - MMOs and Game Notation - Presentation Transcript

    1. Serious Games & Game Design Lecture 3 – MMOs & Notation Jay Crossler Senior Software Engineer
    2. Unforeseen artifacts in complex systems It’s not a bug, it’s a feature!
    3. Page
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    6. World of Warcraft
      • World of Warcraft
        • 4 Million world-wide players
        • It takes approximately 240 hours of play time to make highest level
        • People buy WoW gold on eBay - $20 can help you save 40 hours of work
      • “ Chinese gold farmers”
        • Villagers in China are working out of internet cafes… doing the boring, repetitive work and selling the profits for $5/day
        • One farm-leader made $120k in the last year
    7. World of Warcraft
      • Extensible User Interface
        • XML/Javascript based “mods”
        • Allows links to external DBs
        • Thottbott, Auctioneer, etc.
      • Plague runs Amok
        • One “instance” has a monster that gives you a blood plague
        • Kills in a minute
        • A line of players ran it back to a city, thousands infected
        • Game masters had to quarantine entire cities
    8. Case Study: Second Life Some people actually make their income on SL
    9. Second Life
      • Not quite a game, more a programmable VR platform
    10. Second Life Scripting http://secondlife.com/badgeo
    11. Object Scripting in SL
    12. XML-RPC in game objects
      • You can attach an XML-RPC listener to an object
        • It will wait for requests from the outside world, and respond
    13. XML-RPC in game, cont.
      • Why not have objects initiate XML-RPC calls?
        • This would be a denial-of-service mechanism… that would ultimately cause the SL site to be blocked
    14. The XML-RPC Call
    15. The XML-RPC response
    16. Calling XML-RPC from ASP
      • Active Server Pages is an easy-to-use server-side scripting language that works natively on IIS
    17. Calling XML-RPC from Java
    18. Calling XML-RPC from PHP
    19. Beware!
      • If you’re online, you’re not safe.
      • http:// www.youtube.com/watch?v =5H8hNXWgOoE
      Page
    20. Game Notations
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    + Jay CrosslerJay Crossler, 3 years ago

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