Living In a Post Advertising World
by Big Spaceship on Jul 30, 2009
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"Living In a Post Advertising World" explores a new marketing landscape where tactics are not enough.
"Living In a Post Advertising World" explores a new marketing landscape where tactics are not enough.
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But a blank billboard doesn’t help YOU meet your business goals. If you’re an advertiser in 2009, you’re probably a bit confused, maybe a little scared. If you’re an advertising agency, your mission is being undermined by the way you carry it out. The rules have changed and we all have to acknowledge that. Even embrace it.
And we all know what that means, right? It means millions of views on YouTube overnight. It means that we’ll create something, and everyone will pass it around to everyone they know. Everyone will look at it, and everyone will be talking about it — and that means we’ll have reached everyone with our message.
But it’s a problematic term. For one thing, “viral” isn’t a strategy: it’s a result. It’s a goal.
You don’t get to decide what’s viral, or why.
I don’t pass something along because you want me to. I pass it along because I want to. It’s because I find it entertaining, or useful, or interesting. And if I give it to a friend, that reflects on me. I get a personal glow when I’m the first to show something good to a friend. Your marketing message is NOT that glow.
You don’t get to control the message.
Once I pass something along to friends, it’s not your message anymore. It’s mine. I ask my friends to look at it through my lens. And it might not be the message you were hoping for.
Make something worth sharing. It sounds simple, but it’s not.
But like viral, community isn’t a strategy, really: it’s a goal. And while it’s a good goal, there are a few things to understand about internet communities before you start trying to create one.
And here’s the thing: your brand might be great. It might be a lifestyle brand, and people might identify with it. But that doesn’t mean they’re interested in joining your community, or setting up an account, or making new friends, with your brand as the centerpiece.
Thinking that you can start a community that focuses entirely on your brand is a little bit like throwing a party, but telling your guests that they can only talk about how much they like you. Pretty awkward.
If you want to build communities around your brand, you have to start by asking the right question. And that question isn’t, “What do I want people to say about my brand?”
Again, it’s like a party. You don’t always have to throw parties to be popular, and when you go to parties, you certainly don’t have to spend the whole night talking about yourself. You know what works better? Bring a gift to the party. Everyone loves a gift.
- Saw an existing need that it could address in a clever way.
- Created a tool that added value -- mostly in the form of entertainment -- by adding a new dynamic.
- This worked because it wasn’t really about the Whopper - it was about a problem with Facebook.
- The Whopper was just an added bonus -- and it showed that Burger King “got it.”
But here’s the problem: as our friend Alan Wolk says, “Your brand is not my friend.” Don’t feel wounded, it’s not your brand’s fault. It’s just common sense: friendship is a relationship between people, and usually, between equals. Your brand isn’t a person, and it’s a lot more famous than most people. So you’re off to a bad start.
All the same, there are a lot of examples of brands attempting to start conversations, and there are some critical lessons we can learn from them.
No one thinks your brand is perfect anyway, so trust me, you’ll get more points for admitting to your flaws than you will for seeming oblivious about them.
Oh, and one more important piece of advice about conversations...
This is just one example, of course. But keep this in mind: if you’re not going to listen to what your consumers want to tell you, you’re probably safer not asking them in the first place. No one’s going to be fooled by the gesture; instead, you’re going to make it look like you’re ignoring them.
Wrong. UGC has its own set of problems, and like the other buzzwords, they start when we confuse a result -- content that is generated by users -- for a strategy. A strategy needs to start by answering the most difficult question about UGC: why the hell would consumers want to take the time to do our jobs for us?
Because if we don’t tackle that question up front, the user-generated approach can backfire.
The Diet Coke/Mentos video. How each brand responded initially to a user-initiated act of creativity.
Radiohead example: 3500 remixes, and they helped users decide on the most popular and redistribute them. They facilitated users creating content for each other, and not for the brand.
So here’s a better strategy: realize that if you let consumers use your brand in their way, that decision will say more about your brand, and your company, than any individual video, mashup or remix.
Not that iPhone apps or desktop widgets don’t have their place and time. They do, when they make sense.
The Merry Mixed Carols is merely their TV spots available on the iPhone. What’s the point?