SPeLOs:
     Significant Properties of
        E-learning Objects

A report for the JISC Digital Preservation and
      Rec...
SPeLOs

Aims and objectives
Digital objects in the E-learning domain
Developing a typology for Learning Objects
An example...
Aims

Complement InSPECT
Expand the digital object type portfolio
Understand the complexity and
characteristics of Learnin...
Objectives

SPs x LOs = ?           SPs:

Assess InSPECT            Expression
definition of SPs
                          ...
What is a Learning
    Object?




               Photo by John McCullough on Flickr
       http://www.flickr.com/photos/gr...
What is a Learning
     Object?
quot;Any object can actually be exactly the right object to
explain some concept or idea. ...
What is a Learning
    Object?
“ relatively small, reusable digital entity that can be
a
selectively applied – alone or in...
What is a Learning
     Object?
File format
  The usual suspects (PPT, PDF, SWF etc)
  Proprietary/domain specific (e.g. Bl...
SPs of LOs
                           Learning Object
                               -ness

File Format
    -ness




    ...
Classifying Learning
       Objects
By size: Course, Learning Episode, Learning Assembly,
Information Object, Digital Asse...
Learning Object Typology
        Groups
  A. Functional         F. Reusability
  B. Learning Object    G. Delivery
  Class...
A Learning Object
X-RAY BEAM
                                    MANIPULATION




   BEHAVIOUR         RENDERING          CONTENT          S...
X-RAY BEAM
                                    MANIPULATION




   BEHAVIOUR         RENDERING          CONTENT          S...
Learning Object



   CONTEXT



                  People/Roles



                                 E4 Written by Author

...
Learning Object



   CONTENT



                  Learning Unit



                                  C5 Video / Movie
   ...
Learning Object




STRUCTURE                                             BEHAVIOUR




                             Digit...
Learning Object




STRUCTURE                                             BEHAVIOUR




                             Digit...
Assessment
                                            Learning
                                             Object




 R...
Conclusions
Reusability: a strong theme
Strong community drive for repurposing and reuse
Rights management: leave for othe...
Significant properties of e-learning objects (SPeLOs)
Upcoming SlideShare
Loading in...5
×

Significant properties of e-learning objects (SPeLOs)

1,088

Published on

Presentation to JISC/BL/DPC preservation workshop, BL, April 2008

Published in: Education, Technology
0 Comments
0 Likes
Statistics
Notes
  • Be the first to comment

  • Be the first to like this

No Downloads
Views
Total Views
1,088
On Slideshare
0
From Embeds
0
Number of Embeds
0
Actions
Shares
0
Downloads
0
Comments
0
Likes
0
Embeds 0
No embeds

No notes for slide

Transcript of "Significant properties of e-learning objects (SPeLOs)"

  1. 1. SPeLOs: Significant Properties of E-learning Objects A report for the JISC Digital Preservation and Records Management Programme Kevin Ashley, Richard Davis, Ed Pinsent University of London Computer Centre
  2. 2. SPeLOs Aims and objectives Digital objects in the E-learning domain Developing a typology for Learning Objects An example Learning Object Observations and conclusions
  3. 3. Aims Complement InSPECT Expand the digital object type portfolio Understand the complexity and characteristics of Learning Objects Basis for more detailed work
  4. 4. Objectives SPs x LOs = ? SPs: Assess InSPECT Expression definition of SPs Metrics SPs + DC = ? Objective / Subjective LO classification Definition Future research?
  5. 5. What is a Learning Object? Photo by John McCullough on Flickr http://www.flickr.com/photos/grytr/285072637
  6. 6. What is a Learning Object? quot;Any object can actually be exactly the right object to explain some concept or idea. Still they are not “learning objects”. They are only “potential learning objects”. They become learning objects only when they are brought in to learning context by an authority (teacher, publisher...)quot; Free Libre and Open Source Soft ware in Education (FLOSSE) Blog
  7. 7. What is a Learning Object? “ relatively small, reusable digital entity that can be a selectively applied – alone or in combination – by computer soft ware, learning facilitators or learners themselves, to meet individual needs for learning or performance support.” Clive Shepard (2000) “any digital resource that can be reused to support learning,” David Wiley (2001)
  8. 8. What is a Learning Object? File format The usual suspects (PPT, PDF, SWF etc) Proprietary/domain specific (e.g. Blackboard, QMark, QTI) Object type Assembly of objects, units, files Package, e.g. SCORM Context
  9. 9. SPs of LOs Learning Object -ness File Format -ness Digital Object -ness
  10. 10. Classifying Learning Objects By size: Course, Learning Episode, Learning Assembly, Information Object, Digital Asset (CETIS, 2001) By content type: multimedia, instructional, learning objectives, instructional soft ware/tools, persons/ organisations/events (IEEE) By purpose: instruction objects; collaborative objects; application objects; assessment objects (SmartForce Framework)
  11. 11. Learning Object Typology Groups A. Functional F. Reusability B. Learning Object G. Delivery Classification (IEEE LOM) H. Rights Management C. Learning Unit Classification J. Digital object type (DCMI) D. Contextual K. Look and feel E. People / roles
  12. 12. A Learning Object
  13. 13. X-RAY BEAM MANIPULATION BEHAVIOUR RENDERING CONTENT STRUCTURE CONTEXT A5 Interactive A5 Interactive J6 Multimedia A1 Instructional D Contextual resource F6 Applicable to C5 Video / A5 Interactive E1 Checked by other LEs Animation Validator B1 Activity G1 Software C9 Sound E4 Written by dependent B3 Simulation F5 Works in Author Model G3 Format other F2 Discoverable dependent applications B19 Demonstration F12 in JORUM G6 Delivered by K1 Fonts ZIP C5 Video / H2 DRM K2 Colours Animation G7 Delivered K3 Layout with XML C9 Sound Schema K5 English J6 Multimedia K6 Charset resource
  14. 14. X-RAY BEAM MANIPULATION BEHAVIOUR RENDERING CONTENT STRUCTURE CONTEXT A5 Interactive A5 Interactive J6 Multimedia A1 Instructional D Contextual resource F6 Applicable to C5 Video / A5 Interactive E1 Checked by other LEs Animation Validator B1 Activity G1 Software C9 Sound E4 Written by dependent B3 Simulation F5 Works in Author Model G3 Format other F2 Discoverable dependent applications B19 Demonstration F12 in JORUM G6 Delivered by K1 Fonts ZIP C5 Video / H2 DRM K2 Colours Animation G7 Delivered K3 Layout with XML C9 Sound Schema K5 English J6 Multimedia K6 Charset resource
  15. 15. Learning Object CONTEXT People/Roles E4 Written by Author Object has been written by a named individual
  16. 16. Learning Object CONTENT Learning Unit C5 Video / Movie / Animation
  17. 17. Learning Object STRUCTURE BEHAVIOUR Digital object Digital object datatypes datatypes J6 Interactive J6 Interactive resource resource A resource requiring interaction from the user to be understood, executed or experienced. Examples include forms on Web pages, applets, multimedia learning objects, or virtual reality environments
  18. 18. Learning Object STRUCTURE BEHAVIOUR Digital object Digital object datatypes datatypes J6 Interactive J6 Interactive resource resource A resource requiring interaction from the user to be understood, executed or experienced. Examples include forms on Web pages, applets, multimedia learning objects, or virtual reality environments
  19. 19. Assessment Learning Object RENDERING CONTENT STRUCTURE BEHAVIOUR CONTEXT Look and feel Learning object Digital object datatype People / roles K9 Uses B6 Assessment J6 Interactive J6 Interactive E1 Checked embedded objects item Resource Resource by Validator An item (e.g. a question/answer pair) that is designed to measure student learning. A complex object, consisting of a question together with its associated data such as score, feedback and either any media files required or links to those files.
  20. 20. Conclusions Reusability: a strong theme Strong community drive for repurposing and reuse Rights management: leave for others (cp. PREMIS) SPs: some inherited - structured text, moving image, etc. others predominantly contextual - agents, objects, VLEs, individuals, organisations Assessment objects: rendering, behaviour, regulatory context

×