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Business Design Game: Gameboard
 

Business Design Game: Gameboard

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Business Design Game: Gameboard Business Design Game: Gameboard Presentation Transcript

  • GAMEBOARD Design your business in your browser | http://www.rapidmodeler.de© 2014 Orange Hills GmbH. All rights reserved. Game DateIteration 1 2 3 Business Design GAME | Playing seriously with innovation 1 Introduction + Mission + Team + Evaluation + Workspace 30 min. Intro 5 Business DNA + Job(s) to get done + Core value + Unfair advantage Intro 30 min. 3 Business model + Target groups + Channels + Offerings + Profit formula etc. Intro 30 min. 6 Business DNA + Job(s) to get done + Core value + Unfair advantage 60 min. Break-out 2 Reflection + Individual + Shared picture + Ideas 60 min. Break-out 8 KPIs + Output + Customer conversion + Learning performance 30 min. Break-out 19 Execution + Run of experiments + Prototyping + Implementation of lean offerings + Analysis of field data Break-out 21 Execution + Run of experiments + Prototyping + Implementation of lean offerings + Analysis of field data Break-out 7 KPIs + Output + Customer conversion + Learning performance Intro 30 min. START Game over 23 Presentation ceremony + Final results + Learnings + Evaluation Presentation 20 Review + Status quo + Feedback + Interventions + Evaluation Presentation 18 Review + Status quo + Feedback + Evaluation 180 min. Presentation 22 Golden nuggets + You + Tools + Process + Team Break-out 60 min. Consistency checkConsistency check 4 Business model + Target groups + Channels + Offerings + Profit formula etc. 90 min. Break-out 10 Hypotheses + Analogs + Antilogs + Test focus + Hypotheses 60 min. Break-out 9 Hypotheses + Analogs + Antilogs + Test focus + Hypotheses Intro 30 min. 12 Experiments + Methods + Tools + Social prototyping 30 min. Break-out 11 Experiments + Methods + Tools + Social prototyping Intro 30 min. 16 Action plan + Activities + Output + Teamwork Intro 30 min. 17 Action plan + Activities + Output + Teamwork 60 min. Break-out What’s on today? 13 Review + Status quo + Feedback + Evaluation (optional) 90 min. Presentation 15 Lean offerings + User stories + Non-functional req. + Benchmark + MVB Break-out 90 min. 14 Lean offerings + User stories + Non-functional req. + Benchmark + MVB Intro 30 min. Interventions’ schedule 1 2 3 4 5 ATeam B C D E F