Snakes and ladders

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Snakes and ladders

  1. 1. Fairtrade – Snakes and ladders game
  2. 2.  Gain knowledge and understanding of the design and make process  Understand who you are designing for by creating a customer profile  Write a design specification  Produce a step-by-step plan for making your product  Make a quality product
  3. 3.  Becoming a Fairtrade School is great fun and will count towards other schemes such as Eco-schools or sustainable schools. Once you become a Fairtrade School, you will be sent a certificate and will be able to the logo on your headed notepaper, websites and newsletters.
  4. 4.  Design and make a snakes and ladders game that promotes Fairtrade. Use the cards form the Fairtrade website to help plan your game. Use recycled items if possible.
  5. 5.  http://www.fairtrade.org.uk/get_involved/fairtrad
  6. 6.  Fill in the interesting ideas sheet, product analysis, product specification sheet, the customer profile board, the concept board, the generating ideas board, the planning grid and the evaluation sheet. (These can be completed on the computer)  What Product Analysis and Focused Practical Tasks could be carried out by primary school pupils?
  7. 7. Use words and pictures to create a mood board within the cogs to illustrate your two favourite designs.
  8. 8. 1. What type of product is it and what is it made from? 4. Draw and measure the product. Write down the measurements on your drawing. 5. Disassemble your product and draw all of its components be 2. Who would use this product? What words describe them? 3. Suggest tools and equipment that could be used to make your product.
  9. 9. Who is going to buy and use your product? What do they like? What don’t they like? Write, draw and stick pictures here to show the type of customer you are designing for: Do a survey. Ask some members of the group what they like etc. Add their comments into the speech bubbles below:
  10. 10. How can you join materials to make your product? Look at the information you have already collected. Write, draw and stick examples here to show the different joining methods you could use.
  11. 11.  Using your research, specification and customer profile, draw at several different design ideas for a product. Remember to consider the sustainability of your product. Label your drawings and explain any changes that you decide to make to your design. Remember to evaluate your work as it develops. Ask yourself; 1. Which is your favourite design and why? 2. How could you improve it? 3. List at least three pieces of equipment . would you use to make it? 4. What other features can you comment on?
  12. 12.  Draw and write a step-by-step plan for making your product. 
  13. 13.  How could you have improved your work on this project? Try to think about the way you worked, rather than about your final product.  Design work Practical work  Identify two faults with your design Identify two faults with your design work and  work and suggest improvements you suggest improvements you could make.  could make.  1) Fault: 1)Fault:   Improvement: Improvement:  2) Fault: 2) Fault:  Improvement: Improvement:  Personal Evaluation  Overall, how do you think you tackled this project? What were your strengths and weaknesses? What did you enjoy most? What did you find easy? What was difficult? Try to be as detailed as possible.

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