5030 Digitalstorytelling Mediatypes Storyboarding Feb 05 09ppt


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Visual Journalism - the Art of Storytelling - Making good pictures

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5030 Digitalstorytelling Mediatypes Storyboarding Feb 05 09ppt

  1. 1. Photojournalism on the Web & Digital Storytelling University of North Texas Department of Journalism Visual Journalism February 5, 2009
  2. 2. The Five ‘I’s <ul><li>Interactivity </li></ul><ul><li>Involvement </li></ul><ul><li>Immediacy </li></ul><ul><li>Integration </li></ul><ul><li>In-depth </li></ul>
  3. 3. Basic Tips for Good Photos <ul><li>Range of Values </li></ul><ul><ul><li>Understanding your lighting </li></ul></ul><ul><ul><li>Contrast </li></ul></ul><ul><ul><li>Shadows </li></ul></ul><ul><li>Clear, sharply focused subjects </li></ul><ul><ul><li>Too far away </li></ul></ul><ul><ul><li>Not focused </li></ul></ul>
  4. 4. The “Decisive Moment” <ul><li>Photos have to ‘tell’ a story </li></ul><ul><li>Some circumstances are easy: </li></ul><ul><ul><li>Academy Awards; Principal awarding the diploma; a ‘handshake’ closing a deal </li></ul></ul><ul><li>Others are more difficult </li></ul><ul><ul><li>Keep shooting until you get it </li></ul></ul><ul><ul><li>The “Aha” Moment </li></ul></ul><ul><ul><li>Feel it in your gut </li></ul></ul>
  5. 5. Challenges/Opportunities Digital Photography <ul><li>Unlimited capacity </li></ul><ul><ul><li>The Ol’ Days: Limited space, wrong photo, badly cropped, size of photo doesn’t do event justice </li></ul></ul><ul><ul><li>Slide shows, photo galleries </li></ul></ul><ul><li>Multiple publishing formats </li></ul><ul><li>More tools to improve quality – or manipulate </li></ul><ul><li>Control </li></ul><ul><ul><li>Greater control on which images to use </li></ul></ul><ul><ul><li>Higher risk of managing copyright – ethical issues </li></ul></ul><ul><li>Flexibility </li></ul><ul><li>Immediacy </li></ul><ul><li>Permanence/Archival </li></ul><ul><li>Interactivity </li></ul>
  6. 6. Text Static Graphic: Photo Text Box Online Discussion Lurker Link <ul><li>Interactive: </li></ul><ul><li>Timeline </li></ul><ul><li>fact box </li></ul><ul><li>Slideshow </li></ul><ul><li>map </li></ul>Quiz Interactive Game Interactive Flash Content Online Discussions Reporter Email Interaction/Involvement Continuum Low High The greater the interaction and involvement, the higher the learning
  7. 7. Digital Storytelling Tools <ul><li>Shovelware out, Within Media In </li></ul><ul><li>It’s no place for lazy journalists </li></ul><ul><li>Dig deeper, report more, drive to find more sources, quicker </li></ul><ul><li>Need to be more accurate and more thorough </li></ul><ul><li>Search, research and verify </li></ul>
  8. 8. Digital Storytelling Tools <ul><li>Rules of the road: </li></ul><ul><ul><li>Tighter, shorter copy </li></ul></ul><ul><ul><li>Section heads </li></ul></ul><ul><ul><li>Boldface type, bulleted presentations </li></ul></ul><ul><ul><li>Pull out quotes </li></ul></ul><ul><ul><li>Timelines </li></ul></ul><ul><ul><li>Links </li></ul></ul><ul><ul><li>Fact Boxes </li></ul></ul><ul><ul><li>Graphics </li></ul></ul><ul><ul><li>Visuals </li></ul></ul><ul><ul><li>Audio </li></ul></ul>
  9. 9. Digital Storytelling Tools <ul><li>Drilling Down – What Really Works </li></ul><ul><ul><li>Timelines </li></ul></ul><ul><ul><ul><li>Old School: Static graphic in chronological order </li></ul></ul></ul><ul><ul><ul><li>New School: Dates, images, description, audio </li></ul></ul></ul><ul><ul><li>http://www.reuters.com/news/globalcoverage/timelines </li></ul></ul><ul><li>Quality Audio & Video </li></ul><ul><li>Slide shows </li></ul><ul><li>Story Boards </li></ul>
  10. 10. Story Boarding <ul><li>It’s all about nonlinear!!! </li></ul><ul><li>Divide the story into its logical, nonlinear parts, such as: </li></ul><ul><ul><li>A lead or nut paragraph, essentially addressing why this story is important </li></ul></ul><ul><ul><li>Profiles of the main person or people in the story </li></ul></ul><ul><ul><li>The event or situation </li></ul></ul><ul><ul><li>Any process or how something works </li></ul></ul><ul><ul><li>The history of the event or situation </li></ul></ul><ul><ul><li>Other related issues raised by the story </li></ul></ul>
  11. 11. Multimedia Storytelling – 5 steps <ul><li>Find a story </li></ul><ul><li>Make a Storyboard </li></ul><ul><ul><li>Define the elements </li></ul></ul><ul><ul><li>Identify the media </li></ul></ul><ul><ul><li>Storyboard the concept </li></ul></ul>
  12. 12. Story boarding <ul><li>Change the way you think: </li></ul><ul><ul><li>Avoid “First Part”, “Second Part”, etc. </li></ul></ul><ul><ul><li>Divide the contents of story into media elements </li></ul></ul><ul><ul><ul><li>Video </li></ul></ul></ul><ul><ul><ul><li>Still photos </li></ul></ul></ul><ul><ul><ul><li>Audio </li></ul></ul></ul><ul><ul><ul><li>Graphics </li></ul></ul></ul><ul><ul><ul><li>Text </li></ul></ul></ul>
  13. 13. Storyboarding <ul><li>Determine which pieces of story work best with video </li></ul><ul><ul><li>What a great way to see, hear, watch, depict action </li></ul></ul><ul><li>Decide which still photos you want </li></ul><ul><ul><li>Creates moods, punctuates your text, adds context, richness </li></ul></ul><ul><li>Which audio? And will still photos work with it? </li></ul><ul><ul><li>Bad audio detracts from the story, the audio and the entire package </li></ul></ul><ul><li>What about graphics </li></ul><ul><ul><li>Animated graphics help show how things work </li></ul></ul><ul><ul><li>Go where no cameras can go: e.g. showing how things work, like cells or space </li></ul></ul>
  14. 14. Story boarding <ul><li>Using maps </li></ul><ul><ul><li>Google, government, satellite imaging </li></ul></ul><ul><ul><li>Showing neighborhoods, patterns of crime </li></ul></ul><ul><li>Text </li></ul><ul><ul><li>“ Chunking stories”. Q&A. First-person. Investigative. </li></ul></ul><ul><li>Complementary media, not redundant </li></ul><ul><ul><li>Match each element. </li></ul></ul><ul><li>Interactivity means reader involvement </li></ul>
  15. 15. Managing Interactive Projects Step 1 Organizing The Team Step 2 Planning Who do You need? Reporter, Photographer What’s The story? Interactive Elements? Step 3 Data Collection Report & Research
  16. 16. Managing Interactive Projects Step 4 Production Step 5 Test & Revise Editing, Designing, Coding Edit, Click Thru, Revise Step 6 ‘ Post It’ Published To Web Step 7 Monitor & Critique Who’s reading? What’s being Read? How could you Do it better?