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WonderPoints - CUE 2011
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WonderPoints - CUE 2011

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Cell phones and other handheld devices open up new possibilities for learning from the world outside. Like WebQuests, the WonderPoints model provides a workable framework that can be used for a wide …

Cell phones and other handheld devices open up new possibilities for learning from the world outside. Like WebQuests, the WonderPoints model provides a workable framework that can be used for a wide range of grade levels and subjects.

Published in Education
  • Full Name Full Name Comment goes here.
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  • Thank you for this wonderful suggestion...
    I would add another level of questions on slide 52, more connected to non-explicit information:

    -Whom for? (TARGET AUDIENCE)
    -What for? (FINALITY)
    -When was known? (DIFUSION)
    -Why was it posted / edited? (INTENTION)
    -How can we check it? (AUTENTICITY)

    ... Just for the sake of learning to use the Web 3.0 ...

    :-)

    Neus Lorenzo
    @NewsNeus
    Are you sure you want to
    Your message goes here
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Transcript

  • 1. It’s all about Important Questions
  • 2.  
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  • 4. WonderPoints: A Structure for Engaging Curiosity in the World Outside your Classroom Bernie Dodge, PhD San Diego State University ¿ Cell phones and other handheld devices open up new possibilities for learning from the world outside. Like WebQuests, the WonderPoints model provides a workable framework that can be used for a wide range of grade levels and subjects.
  • 5. An In-Your-Seat Experience
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  • 13. Is there wonder in your classroom?
  • 14. Traditional Research Project
  • 15. Natural Learning
  • 16. Qualcomm Grant
  • 17. Guiding Question: Is there a way to use handheld technology to reawaken wonder in middle & high school learners?
  • 18. Why Mobile Technology?
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  • 27. Four Ideas We’re Trying Out
    • Event Capture
    • Wonderpoints
    • WebQuest 3.0
    • WHex
  • 28. WonderPoints
    • Identify a plot of ground
    • Go out as a class and capture voice notes, geotagged photos
    • Propose interesting questions
    • Post them, rate them for interestingness, and then find answers
  • 29. What used to be here? What kind of tree is that? When were these houses built? What does this sign mean? What does that thing on the roof do?
  • 30. Two Ways to do WonderPoints
    • Email geotagged photos using a single email address & view them in Picasa, Google Maps & Google Earth
    • Use Crowdmap and Ushahidi
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  • 41. The Second Way to do WonderPoints Use Crowdmap and Ushahidi
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  • 47. Ushahidi in Haiti
  • 48.  
  • 49. OK… what about YOUR neighborhood? Setting up your own private Ushahidi
  • 50.  
  • 51. WonderPoint Possibilities
    • Open-ended wonder
    • Signs
    • Plants and trees
    • Architecture & history
    • Blight, graffiti, crime
    • Watershed
    • Senses
    • Shapes
    • Heights & distance
    • Language
    • Infrastructure
  • 52. Types of Wonder
    • Who? (people)
    • What? (names, categories, kinds)
    • When? (history, origin)
    • Why? (purpose, motive)
    • How? (process)
  • 53. WonderPoint Steps
    • Decide on a fruitful place to investigate
    • Take the kids there & capture their points of wonder
    • Discuss back in the classroom & allow them to divide up the task of looking for answers
    • Add answers to the map
  • 54. Motivational Elements
    • Provides recognition for coming up with good questions
    • Provides recognition for finding good answers using research after the visit
    • Encourages curiosity , looking at ordinary surroundings with a beginner’s mind.
    • Different classes can explore the same plot from the perspectives of math , history , English , science , etc.
  • 55. Concrete Abstract
  • 56. Interactions
  • 57. Interactions
  • 58. Interactions
  • 59. Interactions
  • 60. Interactions
  • 61. Interactions
  • 62. Thank you!
    • Qualcomm Wireless Reach
    • SDSU Center for Teaching Critical & Creative Thinking
    • Jess Sanders, Grad Assistant